Player Matchup

Nemesis
Nemesis
Darrthbane
Nemesis
Level 20
God Stats
7W - 2L
1,510 SR
Queue Stats
294W - 175L
1,708 Elo+
Party 1
Cupid
Cupid
MrWindyCS
Cupid
Level 128
God Stats
3W - 0L
1,262 SR
Queue Stats
899W - 568L
1,684 Elo+
Party 1
Guan Yu
Guan Yu
NutAnhurTeets
Guan Yu
Level 36
God Stats
6W - 1L
1,423 SR
Queue Stats
183W - 73L
1,779 Elo+
Party 1
Sylvanus
Sylvanus
WitcherFromRivia
Sylvanus
Level 142
God Stats
8W - 2L
1,500 SR
Queue Stats
857W - 562L
1,755 Elo+
Party 1
Hachiman
Hachiman
jtalk123
Hachiman
Level 61
God Stats
24W - 9L
1,945 SR
Queue Stats
778W - 511L
1,631 Elo+
Party 1
Team Averages
Level 77
1,528 SR
1,711 Elo+

VS

Team Averages
Level 101
1,722 SR
1,751 Elo+
Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DeadWarrior81
Bacchus
Level 68
God Stats
1W - 3L
1,754 SR
Queue Stats
76W - 56L
1,747 Elo+
Party 2
Ullr
Ullr
IceWolf994
Ullr
Level 143
God Stats
5W - 3L
1,761 SR
Queue Stats
412W - 324L
1,856 Elo+
Party 2
Nu Wa
Nu Wa
UltimoBCG
Nu Wa
Level 87
God Stats
11W - 3L
2,098 SR
Queue Stats
268W - 241L
1,770 Elo+
Party 2
Rama
Rama
Whaleslap
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 93L
1,884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darrthbane
Nemesis
10
1 / 1 / 2
5,863
586
3,125
7,341
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
MrWindyCS
Cupid
9
3 / 2 / 2
5,199
520
5,459
6,323
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
11
4 / 0 / 0
6,494
649
5,884
7,671
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 1 / 2
6,406
641
6,425
6,555
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
jtalk123
Hachiman
10
0 / 0 / 2
5,936
594
5,397
4,447
1,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 6 / 2
5,213
521
3,142
10,866
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
8
2 / 0 / 0
5,272
527
2,929
6,604
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 3 / 0
5,515
552
3,012
7,769
1,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
UltimoBCG
Nu Wa
8
0 / 4 / 2
4,827
483
4,203
5,855
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
9
0 / 1 / 0
4,620
462
894
5,356
1,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
4
4
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
6
2
0.33
W
Nemesis
Darrthbane
Nemesis
1
1
2
2
L
Bacchus
2
0
0
2
L
1
3
0
0.33
W
Cupid
MrWindyCS
Cupid
3
2
2
2
W
Guan Yu
4
0
0
4
L
Nu Wa
UltimoBCG
Nu Wa
0
4
2
0.25
L
Rama
0
1
0
0
W
5
1
2
6
W
Hachiman
jtalk123
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,290
Damage
14,180
32,337
Taken
36,450
16,711
Mitigated
13,716
13,291
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,142
1,510
0
3,726
10,866
3,785
0
1,823
9,011
0
28,097
W
Nemesis
Darrthbane
Nemesis
3,125
1,865
0
1,136
7,341
2,525
0
795
6,546
0
46,214
L
Bacchus
2,929
380
136
2,541
6,604
4,587
0
880
5,724
6,989
0
L
3,012
1,563
0
533
7,769
1,902
0
0
7,360
0
38,131
W
Cupid
MrWindyCS
Cupid
5,459
2,874
180
2,246
6,323
2,868
0
2,551
3,772
0
25,231
W
Guan Yu
5,884
1,315
82
4,234
7,671
6,071
0
162
7,509
0
39,566
L
Nu Wa
UltimoBCG
Nu Wa
4,203
1,333
0
400
5,855
1,984
0
2,651
3,204
30,749
0
L
Rama
894
716
0
2,078
5,356
1,458
0
0
5,356
0
27,526
W
6,425
2,268
296
3,482
6,555
3,701
576
3,057
3,498
37,748
12,041
W
Hachiman
jtalk123
Hachiman
5,397
3,200
0
1,635
4,447
1,546
484
567
3,880
0
50,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,898
Gold Earned
25,447
373
Minions Killed
225
0
Camps Cleared
0
980,541
Distance Traveled
956,896
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,213
521
47
5
0
201,897
0
W
Nemesis
5,863
586
90
9
0
243,775
0
L
Bacchus
5,272
527
13
1
0
237,783
5
L
Ullr
5,515
552
67
7
0
168,156
2
W
Cupid
5,199
520
34
3
0
186,711
2
W
Guan Yu
6,494
649
71
7
0
200,121
2
L
Nu Wa
4,827
483
55
6
0
182,345
2
L
Rama
4,620
462
43
4
0
166,715
2
W
Sylvanus
6,406
641
79
8
0
162,094
1
W
Hachiman
5,936
594
99
10
0
187,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role