Player Matchup

Scylla
Scylla
HashManLGTM
Scylla
Level 46
God Stats
4W - 6L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
biggdaddydubs
Cthulhu
Level 149
God Stats
5W - 2L
1,534 SR
Queue Stats
588W - 479L
1,552 Elo+
Party 1
Bastet
Bastet
diskobloom
Bastet
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 1
Team Averages
Level 71
1,511 SR
1,517 Elo+

VS

Team Averages
Level 80
1,530 SR
1,385 Elo+
Cliodhna
Cliodhna
FIoodHammer
Cliodhna
Level 84
God Stats
2W - 3L
1,568 SR
Queue Stats
110W - 117L
1,407 Elo+
Solo
Poseidon
Poseidon
IV Sawyer
Poseidon
Level 67
God Stats
2W - 10L
1,248 SR
Queue Stats
41W - 52L
1,381 Elo+
Party 2
Vamana
Vamana
x Mauxo x
Vamana
Level 88
God Stats
5W - 1L
1,773 SR
Queue Stats
46W - 62L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 7 / 3
9,279
580
5,724
13,270
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
15
3 / 5 / 1
10,688
668
12,016
17,413
22,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
diskobloom
Bastet
12
1 / 9 / 1
8,996
562
6,477
18,836
7,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FIoodHammer
Cliodhna
17
12 / 1 / 8
12,484
780
13,934
12,690
5,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
IV Sawyer
Poseidon
16
3 / 2 / 17
11,250
703
13,525
9,768
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
x Mauxo x
Vamana
17
6 / 1 / 14
12,048
753
13,229
17,797
18,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
21
21
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
FIoodHammer
Cliodhna
12
1
8
16
L
Scylla
0
7
3
0.21
W
Poseidon
IV Sawyer
Poseidon
3
2
17
5.75
L
Cthulhu
3
5
1
0.7
L
Bastet
diskobloom
Bastet
1
9
1
0.17
W
Vamana
x Mauxo x
Vamana
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,217
Damage
40,688
49,519
Taken
40,255
34,433
Mitigated
28,015
3,645
Healing
12,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
FIoodHammer
Cliodhna
13,934
1,304
0
3,759
12,690
5,611
679
6,777
5,913
0
42,618
L
Scylla
5,724
564
0
250
13,270
4,682
0
4,438
8,832
32,478
0
W
Poseidon
IV Sawyer
Poseidon
13,525
1,718
0
3,072
9,768
4,069
1,298
4,952
4,816
52,694
0
L
Cthulhu
12,016
650
339
1,292
17,413
22,427
0
5,058
12,355
37,757
0
L
Bastet
diskobloom
Bastet
6,477
2,269
0
1,764
18,836
7,324
0
4,151
14,685
0
18,161
W
Vamana
x Mauxo x
Vamana
13,229
6,692
1,020
4,742
17,797
18,335
936
6,537
11,260
0
32,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
35,782
131
Minions Killed
163
3
Camps Cleared
11
796,846
Distance Traveled
903,004
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,484
780
51
3
3
311,478
0
L
Scylla
9,279
580
48
3
0
254,144
0
W
Poseidon
11,250
703
79
5
8
299,184
2
L
Cthulhu
10,688
668
51
3
0
288,236
3
L
Bastet
8,996
562
32
2
3
254,466
1
W
Vamana
12,048
753
33
2
0
292,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role