Player Matchup

Loki
Loki
Bronze II
GranMasta1
Loki
Bronze II
Level 66
God Stats
4W - 12L
1,295 SR
Queue Stats
159W - 193L
359 MMR
Solo
Cthulhu
Cthulhu
Silver V
Kásel
Cthulhu
Silver V
Level 154
God Stats
2W - 1L
1,705 SR
Queue Stats
120W - 167L
592 MMR
Solo
Anubis
Anubis
Bronze I
Ulev
Anubis
Bronze I
Level 157
God Stats
1W - 2L
1,520 SR
Queue Stats
107W - 146L
221 MMR
Solo
Bacchus
Bacchus
Bronze I
W4LLIS321
Bacchus
Bronze I
Level 65
God Stats
1W - 4L
1,565 SR
Queue Stats
14W - 35L
788 MMR
Solo
Skadi
Skadi
Silver II
Ymirlifes
Skadi
Silver II
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 134L
1,051 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,517 SR
602 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,394 SR
701 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver V
Callmediggi
Poseidon
Silver V
Level 104
God Stats
2W - 4L
1,447 SR
Queue Stats
284W - 311L
584 MMR
Party 1
Vamana
Vamana
Silver V
ItsRobsii
Vamana
Silver V
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 132L
558 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze I
OUSSEMADABBEBI
Kuzenbo
Bronze I
Level 143
God Stats
2W - 2L
1,256 SR
Queue Stats
83W - 116L
359 MMR
Solo
Chiron
Chiron
Silver V
ReiSabonis
Chiron
Silver V
Level 63
God Stats
1W - 1L
1,266 SR
Queue Stats
80W - 106L
503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,187
531
853
4,362
1,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Kásel
Cthulhu
5
0 / 3 / 0
3,308
551
3,103
4,909
2,316
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Ulev
Anubis
4
0 / 1 / 1
3,207
535
601
1,474
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
W4LLIS321
Bacchus
4
1 / 1 / 0
3,680
613
1,353
4,110
2,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Ymirlifes
Skadi
5
0 / 1 / 0
3,379
563
3,183
2,872
572
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BellonaNemesisLancelot

VS

Bans
BakasuraKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
2 / 1 / 3
3,944
657
3,183
4,117
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Callmediggi
Poseidon
7
0 / 0 / 0
4,096
683
459
1,442
302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
ItsRobsii
Vamana
7
4 / 0 / 0
4,378
730
2,913
4,357
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 0 / 1
3,858
643
1,318
3,462
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
ReiSabonis
Chiron
5
1 / 0 / 1
3,514
586
2,529
2,563
642
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
8
8
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
3
3.5
W
Poseidon
Callmediggi
Poseidon
0
0
0
0
L
0
2
1
0.25
W
Vamana
ItsRobsii
Vamana
4
0
0
4
L
Cthulhu
Kásel
Cthulhu
0
3
0
0
W
1
0
1
1.5
W
Chiron
ReiSabonis
Chiron
1
0
1
1.5
L
Anubis
Ulev
Anubis
0
1
1
0.5
L
Bacchus
W4LLIS321
Bacchus
1
1
0
1
L
Skadi
Ymirlifes
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,093
Damage
10,402
17,727
Taken
15,941
6,837
Mitigated
6,069
4,823
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,183
808
0
1,698
4,117
1,157
0
976
3,099
0
12,830
W
Poseidon
Callmediggi
Poseidon
459
38
0
665
1,442
302
823
201
1,149
22,464
0
L
853
471
0
1,386
4,362
1,071
0
412
3,886
0
8,031
W
Vamana
ItsRobsii
Vamana
2,913
1,653
0
2,406
4,357
1,722
0
2,446
1,911
0
16,692
L
Cthulhu
Kásel
Cthulhu
3,103
945
0
740
4,909
2,316
0
0
4,909
13,513
0
W
1,318
663
114
1,330
3,462
2,246
8
629
2,833
9,701
0
W
Chiron
ReiSabonis
Chiron
2,529
907
264
914
2,563
642
0
671
1,892
0
14,896
L
Anubis
Ulev
Anubis
601
152
0
149
1,474
501
0
174
1,264
9,006
0
L
Bacchus
W4LLIS321
Bacchus
1,353
268
171
1,877
4,110
2,377
0
832
3,278
6,118
0
L
Skadi
Ymirlifes
Skadi
3,183
928
0
500
2,872
572
0
259
2,613
0
23,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,761
Gold Earned
19,790
112
Minions Killed
147
0
Camps Cleared
0
501,090
Distance Traveled
560,143
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,944
657
26
4
0
124,747
2
W
Poseidon
4,096
683
46
8
0
107,017
4
L
Loki
3,187
531
16
3
0
132,674
1
W
Vamana
4,378
730
35
6
0
116,501
0
L
Cthulhu
3,308
551
23
4
0
91,888
1
W
Kuzenbo
3,858
643
13
2
0
103,314
0
W
Chiron
3,514
586
27
5
0
108,564
3
L
Anubis
3,207
535
23
4
0
71,398
2
L
Bacchus
3,680
613
5
1
0
111,756
3
L
Skadi
3,379
563
45
8
0
93,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role