Player Matchup

Bastet
Bastet
AfterRebelion
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
Babba HummeI
Baron Samedi
Level 78
God Stats
1W - 5L
1,170 SR
Queue Stats
217W - 222L
1,467 Elo+
Solo
Danzaburou
Danzaburou
DBAKANE
Danzaburou
Level 153
God Stats
2W - 5L
1,355 SR
Queue Stats
201W - 230L
1,442 Elo+
Solo
Persephone
Persephone
Dusgon
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ezih-
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Team Averages
Level 61
1,405 SR
1,340 Elo+

VS

Team Averages
Level 44
1,629 SR
1,392 Elo+
Cupid
Cupid
Fininhe
Cupid
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 150L
1,331 Elo+
Solo
Da Ji
Da Ji
Mallorqueenah
Da Ji
Level 28
God Stats
2W - 1L
1,902 SR
Queue Stats
46W - 42L
1,344 Elo+
Solo
Zhong Kui
Zhong Kui
MrGamerPros1445
Zhong Kui
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 27L
1,441 Elo+
Party 2
Ratatoskr
Ratatoskr
YWZen1
Ratatoskr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,401 Elo+
Party 2
Artio
Artio
dd-spieler
Artio
Level 104
God Stats
2W - 0L
1,743 SR
Queue Stats
27W - 29L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 13 / 8
10,858
639
11,927
24,475
10,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Babba HummeI
Baron Samedi
17
2 / 10 / 11
10,243
603
13,476
20,371
13,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
DBAKANE
Danzaburou
19
4 / 7 / 10
11,217
660
20,055
22,167
11,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Dusgon
Persephone
20
8 / 6 / 7
12,418
730
18,919
18,138
8,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Ezih-
Ah Muzen Cab
17
1 / 7 / 9
9,359
551
8,289
16,209
9,879
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fininhe
Cupid
20
9 / 3 / 24
13,143
773
20,007
12,397
6,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 2 / 15
13,988
823
16,207
17,367
13,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
MrGamerPros1445
Zhong Kui
20
10 / 6 / 25
12,925
760
33,375
22,278
16,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
YWZen1
Ratatoskr
20
6 / 4 / 22
12,353
727
15,622
20,771
20,325
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
20
2 / 4 / 34
11,840
696
9,757
22,392
34,687
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
164
18
Kills
44
43
Deaths
19
45
Assists
120
Player
Kills
Deaths
Assists
KDA
L
3
13
8
0.54
L
Baron Samedi
Babba HummeI
Baron Samedi
2
10
11
0.75
L
Danzaburou
DBAKANE
Danzaburou
4
7
10
1.29
L
Persephone
Dusgon
Persephone
8
6
7
1.92
L
Ah Muzen Cab
Ezih-
Ah Muzen Cab
1
7
9
0.79
W
Cupid
Fininhe
Cupid
9
3
24
7
W
17
2
15
12.25
W
Zhong Kui
MrGamerPros1445
Zhong Kui
10
6
25
3.75
W
Ratatoskr
YWZen1
Ratatoskr
6
4
22
4.25
W
Artio
2
4
34
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,666
Damage
94,968
101,360
Taken
95,205
53,837
Mitigated
91,671
23,045
Healing
44,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,927
3,793
0
2,628
24,475
10,861
0
11,251
12,917
0
16,616
L
Baron Samedi
Babba HummeI
Baron Samedi
13,476
93
4,426
3,438
20,371
13,207
0
8,561
11,509
27,049
0
L
Danzaburou
DBAKANE
Danzaburou
20,055
6,351
1,176
5,494
22,167
11,428
265
10,633
11,349
0
40,242
L
Persephone
Dusgon
Persephone
18,919
2,771
148
3,410
18,138
8,462
0
6,084
11,786
34,040
0
L
Ah Muzen Cab
Ezih-
Ah Muzen Cab
8,289
3,381
386
1,939
16,209
9,879
0
8,125
7,851
0
17,282
W
Cupid
Fininhe
Cupid
20,007
9,498
6,749
3,447
12,397
6,412
4,432
3,801
8,596
0
51,131
W
16,207
2,004
4,716
7,477
17,367
13,512
117
5,956
11,411
4,430
23,479
W
Zhong Kui
MrGamerPros1445
Zhong Kui
33,375
1,349
1,182
6,480
22,278
16,735
2,327
8,790
13,488
47,796
0
W
Ratatoskr
YWZen1
Ratatoskr
15,622
1,340
379
5,558
20,771
20,325
469
5,774
14,997
0
24,465
W
Artio
9,757
116
2,953
5,412
22,392
34,687
757
8,074
14,318
29,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,095
Gold Earned
64,249
123
Minions Killed
215
0
Camps Cleared
0
1,226,204
Distance Traveled
1,547,469
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,858
639
15
1
0
250,672
1
L
Baron Samedi
10,243
603
17
1
0
226,006
1
L
Danzaburou
11,217
660
56
3
0
270,617
1
L
Persephone
12,418
730
22
1
0
263,355
1
L
Ah Muzen Cab
9,359
551
13
1
0
215,554
1
W
Cupid
13,143
773
84
5
0
301,613
1
W
Da Ji
13,988
823
31
2
0
292,237
0
W
Zhong Kui
12,925
760
57
3
0
284,889
2
W
Ratatoskr
12,353
727
19
1
0
352,444
0
W
Artio
11,840
696
24
1
0
316,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role