Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fafnir
Fafnir
Gold IV
BishokuyaGintoki
Fafnir
Gold IV
Level 87
God Stats
6W - 6L
1,392 SR
Queue Stats
122W - 120L
1,404 MMR
Solo
Tyr
Tyr
Gold IV
NevrBD
Tyr
Gold IV
Level 160
God Stats
4W - 5L
1,525 SR
Queue Stats
534W - 540L
1,344 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,484 SR
1,450 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,567 SR
1,450 MMR
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold V
Ceband0Mate
Cernunnos
Gold V
Level 106
God Stats
19W - 7L
1,784 SR
Queue Stats
58W - 60L
1,266 MMR
Party 1
Mercury
Mercury
Gold V
LordDamian99
Mercury
Gold V
Level 143
God Stats
13W - 4L
1,682 SR
Queue Stats
84W - 88L
1,318 MMR
Party 2
Hera
Hera
Gold II
Phoenix239
Hera
Gold II
Level 151
God Stats
13W - 7L
1,713 SR
Queue Stats
107W - 107L
1,533 MMR
Party 2
Ratatoskr
Ratatoskr
Gold I
Vppv
Ratatoskr
Gold I
Level 158
God Stats
1W - 1L
1,158 SR
Queue Stats
271W - 262L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 3 / 0
9,056
566
10,236
11,441
4,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
 
Merlin
13
2 / 1 / 0
8,273
517
6,331
6,775
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
 
Nemesis
13
1 / 3 / 2
7,831
489
7,848
14,053
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 5
8,082
505
4,350
12,387
15,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
NevrBD
Tyr
15
2 / 1 / 0
9,294
581
12,265
15,415
19,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ArachneUllrAthenaThoth

VS

Bans
LancelotBakasuraGebAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 1 / 6
8,458
529
6,253
13,998
10,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Ceband0Mate
Cernunnos
14
2 / 3 / 1
8,691
543
8,557
13,760
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
LordDamian99
Mercury
15
1 / 2 / 5
8,668
542
5,912
11,784
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 2
9,311
582
11,296
8,765
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Vppv
Ratatoskr
14
1 / 2 / 1
8,628
539
10,817
17,669
11,044
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
10
10
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
3
0
1.67
L
Merlin
 
Merlin
2
1
0
2
L
Nemesis
 
Nemesis
1
3
2
0.67
W
Fenrir
 
Fenrir
2
1
6
5
L
0
2
5
1.25
W
Cernunnos
Ceband0Mate
Cernunnos
2
3
1
0.83
W
Mercury
LordDamian99
Mercury
1
2
5
1.75
L
Tyr
NevrBD
Tyr
2
1
0
2
W
4
2
2
2.5
W
Ratatoskr
Vppv
Ratatoskr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,030
Damage
42,835
60,071
Taken
65,976
48,684
Mitigated
33,437
16,273
Healing
23,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,236
5,318
0
964
11,441
4,527
92
361
11,080
0
76,880
L
Merlin
 
Merlin
6,331
288
0
1,634
6,775
2,867
0
4,098
2,677
67,539
0
L
Nemesis
 
Nemesis
7,848
3,059
0
1,130
14,053
6,056
0
2,329
11,724
0
73,046
W
Fenrir
 
Fenrir
6,253
1,309
1,998
5,473
13,998
10,120
0
2,775
11,223
0
23,777
L
4,350
942
0
3,847
12,387
15,901
0
4,055
8,332
16,404
0
W
Cernunnos
Ceband0Mate
Cernunnos
8,557
3,870
0
6,537
13,760
4,596
3,360
1,406
12,354
0
83,514
W
Mercury
LordDamian99
Mercury
5,912
2,289
0
581
11,784
4,515
998
1,646
10,138
0
75,817
L
Tyr
NevrBD
Tyr
12,265
2,303
0
8,698
15,415
19,333
0
453
14,962
0
82,790
W
11,296
4,083
0
330
8,765
3,162
609
3,765
5,000
80,329
0
W
Ratatoskr
Vppv
Ratatoskr
10,817
2,770
0
8,533
17,669
11,044
0
1,089
16,580
0
71,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,536
Gold Earned
43,756
547
Minions Killed
554
0
Camps Cleared
0
1,644,508
Distance Traveled
1,730,877
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,056
566
143
9
0
302,662
5
L
Merlin
8,273
517
130
8
0
313,753
4
L
Nemesis
7,831
489
105
7
0
363,443
2
W
Fenrir
8,458
529
39
2
0
360,053
3
L
Fafnir
8,082
505
18
1
0
326,639
5
W
Cernunnos
8,691
543
132
8
0
284,583
6
W
Mercury
8,668
542
114
7
0
403,387
1
L
Tyr
9,294
581
151
9
0
338,011
7
W
Hera
9,311
582
146
9
0
343,905
3
W
Ratatoskr
8,628
539
123
8
0
338,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role