Player Matchup

Da Ji
Da Ji
DesertOctopus
Da Ji
Level 148
God Stats
0W - 2L
1,555 SR
Queue Stats
63W - 50L
1,608 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Omcaro
Kumbhakarna
Level 107
God Stats
2W - 5L
1,356 SR
Queue Stats
147W - 135L
1,477 Elo+
Solo
Poseidon
Poseidon
Pure__Illusion
Poseidon
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,585 Elo+
Party 2
Apollo
Apollo
PutUOnBlastBish
Apollo
Level 102
God Stats
1W - 5L
1,091 SR
Queue Stats
193W - 187L
1,467 Elo+
Solo
Hun Batz
Hun Batz
x Archon O
Hun Batz
Level 146
God Stats
13W - 8L
1,518 SR
Queue Stats
362W - 331L
1,519 Elo+
Solo
Team Averages
Level 124
1,404 SR
1,531 Elo+

VS

Team Averages
Level 130
1,600 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
KriegSplosion
Geb
Level 116
God Stats
1W - 0L
1,796 SR
Queue Stats
41W - 45L
1,539 Elo+
Solo
Sol
Sol
Solmeru
Sol
Level 159
God Stats
1W - 0L
1,484 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Loki
Loki
TheLokiMaster84
Loki
Level 158
God Stats
13W - 6L
1,720 SR
Queue Stats
242W - 241L
1,491 Elo+
Party 1
Anubis
Anubis
mythpyrop
Anubis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 9
9,337
667
13,501
14,014
7,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
Omcaro
Kumbhakarna
17
1 / 4 / 6
10,167
726
4,095
20,567
22,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
17
5 / 5 / 7
10,182
727
12,387
15,171
7,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 6 / 10
9,084
649
6,200
15,545
7,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
x Archon O
Hun Batz
16
3 / 6 / 5
9,595
685
14,590
16,688
9,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
6 / 2 / 16
11,351
811
17,932
11,659
6,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 3 / 21
11,307
808
12,033
16,363
26,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
17
2 / 2 / 17
10,202
729
13,445
11,506
5,028
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
11 / 2 / 7
11,245
803
12,515
9,422
10,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
mythpyrop
Anubis
18
6 / 4 / 16
11,086
792
17,533
14,285
9,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
105
13
Kills
28
28
Deaths
13
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
16
7
L
3
7
9
1.07
W
3
3
21
4.5
L
Kumbhakarna
Omcaro
Kumbhakarna
1
4
6
1
L
Poseidon
5
5
7
1.7
L
1
6
10
1
W
Sol
2
2
17
5.25
W
11
2
7
7.25
W
Anubis
mythpyrop
Anubis
6
4
16
3.5
L
Hun Batz
x Archon O
Hun Batz
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,773
Damage
73,458
81,985
Taken
63,235
55,251
Mitigated
56,474
21,609
Healing
26,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,932
4,226
1,753
3,536
11,659
6,026
1,746
2,152
9,507
0
32,811
L
13,501
3,213
544
1,599
14,014
7,948
0
7,582
6,432
0
16,589
W
12,033
955
1,445
2,243
16,363
26,127
926
4,693
11,670
20,634
0
L
Kumbhakarna
Omcaro
Kumbhakarna
4,095
141
1,874
5,458
20,567
22,803
0
9,699
10,868
13,786
0
L
Poseidon
12,387
1,469
755
4,234
15,171
7,327
0
7,778
7,393
31,758
0
L
6,200
3,327
1,338
2,258
15,545
7,928
0
8,544
7,001
0
19,302
W
Sol
13,445
5,663
1,941
6,617
11,506
5,028
3,829
2,976
8,530
28,627
0
W
12,515
2,373
1,072
1,035
9,422
10,205
277
2,952
6,470
0
22,643
W
Anubis
mythpyrop
Anubis
17,533
858
773
5,817
14,285
9,088
329
3,709
10,576
33,404
0
L
Hun Batz
x Archon O
Hun Batz
14,590
961
1,638
1,911
16,688
9,245
0
9,408
7,280
0
27,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,365
Gold Earned
55,191
125
Minions Killed
148
0
Camps Cleared
0
1,233,819
Distance Traveled
1,306,299
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,351
811
36
3
0
264,126
3
L
Da Ji
9,337
667
8
1
0
223,624
0
W
Geb
11,307
808
10
1
0
258,917
2
L
Kumbhakarna
10,167
726
23
2
0
287,109
0
L
Poseidon
10,182
727
49
4
0
232,500
0
L
Apollo
9,084
649
29
2
0
243,602
0
W
Sol
10,202
729
45
3
0
262,892
5
W
Loki
11,245
803
27
2
0
287,084
0
W
Anubis
11,086
792
30
2
0
233,280
0
L
Hun Batz
9,595
685
16
1
0
246,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role