Player Matchup

Discordia
Discordia
ClouseV
Discordia
Level 26
God Stats
1W - 1L
1,261 SR
Queue Stats
17W - 19L
1,400 Elo+
Solo
Hades
Hades
MissHawthorn8
Hades
Level 123
God Stats
4W - 0L
1,806 SR
Queue Stats
13W - 14L
1,185 Elo+
Party 3
Nemesis
Nemesis
Susgawd
Nemesis
Level 105
God Stats
3W - 4L
1,391 SR
Queue Stats
17W - 27L
1,387 Elo+
Solo
Ares
Ares
TaCoPaCo300
Ares
Level 55
God Stats
2W - 0L
1,565 SR
Queue Stats
11W - 10L
1,248 Elo+
Party 3
Hercules
Hercules
bbeilhartz11
Hercules
Level 54
God Stats
4W - 6L
1,382 SR
Queue Stats
26W - 22L
1,499 Elo+
Solo
Team Averages
Level 73
1,481 SR
1,344 Elo+

VS

Team Averages
Level 27
1,295 SR
1,289 Elo+
Skadi
Skadi
Bmmfh
Skadi
Level 17
God Stats
1W - 3L
1,325 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 2
Lancelot
Lancelot
DerpyDerty11
Lancelot
Level 17
God Stats
0W - 4L
1,114 SR
Queue Stats
0W - 9L
967 Elo+
Party 1
Susano
Susano
Dxlvn
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 2
Zeus
Zeus
KonfuzedKokonut
Zeus
Level 17
God Stats
0W - 4L
1,114 SR
Queue Stats
0W - 9L
967 Elo+
Party 1
Vulcan
Vulcan
Puddingpie2756
Vulcan
Level 69
God Stats
5W - 9L
1,422 SR
Queue Stats
185W - 169L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClouseV
Discordia
20
16 / 2 / 7
13,841
865
26,207
14,510
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 1 / 15
12,822
801
13,050
19,930
13,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Susgawd
Nemesis
20
9 / 0 / 10
13,522
845
14,526
14,691
7,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 0 / 18
11,962
748
9,913
18,177
19,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
bbeilhartz11
Hercules
20
11 / 1 / 20
13,896
869
24,180
17,307
26,583
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bmmfh
Skadi
16
3 / 9 / 1
10,444
653
15,185
21,834
9,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
DerpyDerty11
Lancelot
15
0 / 14 / 1
9,575
598
6,467
24,471
10,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Dxlvn
Susano
16
1 / 9 / 3
9,861
616
14,780
22,829
19,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 14 / 0
9,726
608
5,432
20,288
9,928
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 3 / 2
9,791
612
11,467
9,991
4,184
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
11
48
Kills
4
4
Deaths
49
70
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bmmfh
Skadi
3
9
1
0.39
W
Discordia
ClouseV
Discordia
16
2
7
9.75
L
Lancelot
DerpyDerty11
Lancelot
0
14
1
0.04
L
Susano
Dxlvn
Susano
1
9
3
0.28
L
0
14
0
0
W
7
1
15
14.5
L
0
3
2
0.33
W
Nemesis
Susgawd
Nemesis
9
0
10
14
W
5
0
18
14
W
Hercules
bbeilhartz11
Hercules
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,876
Damage
53,331
84,615
Taken
99,413
74,563
Mitigated
54,083
18,632
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bmmfh
Skadi
15,185
8,295
0
2,759
21,834
9,587
98
13,664
8,170
0
33,476
W
Discordia
ClouseV
Discordia
26,207
2,549
286
2,464
14,510
6,720
2,619
3,402
10,937
79,279
0
L
Lancelot
DerpyDerty11
Lancelot
6,467
3,157
0
1,362
24,471
10,966
392
10,394
14,077
0
22,829
L
Susano
Dxlvn
Susano
14,780
2,909
0
678
22,829
19,418
0
15,504
7,325
0
28,608
L
5,432
1,318
0
0
20,288
9,928
294
4,945
15,343
25,398
0
W
13,050
402
2,137
6,920
19,930
13,859
2,162
5,185
14,515
44,951
0
L
11,467
6,239
557
421
9,991
4,184
82
6,739
3,234
38,472
0
W
Nemesis
Susgawd
Nemesis
14,526
8,658
0
808
14,691
7,812
4,906
3,628
10,898
0
49,750
W
9,913
0
17
334
18,177
19,589
359
1,164
16,838
20,515
0
W
Hercules
bbeilhartz11
Hercules
24,180
5,516
0
5,666
17,307
26,583
988
3,520
13,501
5,716
43,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,043
Gold Earned
49,397
319
Minions Killed
219
0
Camps Cleared
0
1,660,594
Distance Traveled
1,184,552
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,444
653
43
3
0
236,195
0
W
Discordia
13,841
865
90
6
0
308,442
2
L
Lancelot
9,575
598
47
3
0
245,466
0
L
Susano
9,861
616
25
2
0
250,789
0
L
Zeus
9,726
608
42
3
0
222,242
0
W
Hades
12,822
801
80
5
0
334,662
0
L
Vulcan
9,791
612
62
4
0
229,860
3
W
Nemesis
13,522
845
83
5
0
350,115
0
W
Ares
11,962
748
11
1
0
334,475
0
W
Hercules
13,896
869
55
3
0
332,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role