Player Matchup

Gilgamesh
Gilgamesh
HoltreX
Gilgamesh
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 65L
1,425 Elo+
Party 2
Mercury
Mercury
JohnnyBGoode69
Mercury
Level 99
God Stats
7W - 6L
1,496 SR
Queue Stats
77W - 74L
1,446 Elo+
Party 2
Yu Huang
Yu Huang
sunnyman63
Yu Huang
Level 30
God Stats
1W - 1L
1,690 SR
Queue Stats
17W - 19L
1,458 Elo+
Party 2
Team Averages
Level 71
1,562 SR
1,443 Elo+

VS

Team Averages
Level 51
1,668 SR
1,312 Elo+
Ymir
Ymir
Phil118
Ymir
Level 49
God Stats
4W - 0L
1,939 SR
Queue Stats
22W - 35L
1,382 Elo+
Party 1
Scylla
Scylla
TashSultana
Scylla
Level 85
God Stats
1W - 0L
1,566 SR
Queue Stats
1W - 1L
1,258 Elo+
Solo
Charybdis
Charybdis
tobikadachii
Charybdis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HoltreX
Gilgamesh
16
5 / 6 / 2
12,636
665
9,038
22,727
20,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 3 / 4
12,257
645
14,465
18,503
9,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
sunnyman63
Yu Huang
15
1 / 6 / 5
11,076
583
12,519
13,980
6,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Phil118
Ymir
18
4 / 0 / 10
14,172
746
9,430
16,539
23,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
19
5 / 3 / 10
13,678
720
21,532
11,688
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
tobikadachii
Charybdis
18
6 / 6 / 7
13,584
715
17,874
16,712
9,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
15
15
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HoltreX
Gilgamesh
5
6
2
1
L
3
3
4
1.67
W
Ymir
Phil118
Ymir
4
0
10
9
W
Scylla
5
3
10
3.33
L
Yu Huang
sunnyman63
Yu Huang
1
6
5
0.58
W
Charybdis
tobikadachii
Charybdis
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,022
Damage
48,836
55,210
Taken
44,939
37,574
Mitigated
39,774
10,807
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HoltreX
Gilgamesh
9,038
2,425
399
4,167
22,727
20,988
0
10,918
11,331
0
23,483
L
14,465
4,328
0
4,705
18,503
9,841
0
11,348
6,765
0
61,065
W
Ymir
Phil118
Ymir
9,430
3,043
0
3,378
16,539
23,824
32
4,881
11,658
26,558
0
W
Scylla
21,532
3,359
0
2,139
11,688
6,212
625
2,339
9,349
60,219
0
L
Yu Huang
sunnyman63
Yu Huang
12,519
669
0
1,536
13,980
6,745
0
7,826
5,908
30,722
0
W
Charybdis
tobikadachii
Charybdis
17,874
10,250
0
1,668
16,712
9,738
2,053
6,157
10,555
0
62,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
41,434
157
Minions Killed
205
6
Camps Cleared
11
1,081,589
Distance Traveled
972,960
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,636
665
21
1
0
354,427
2
L
Mercury
12,257
645
93
5
6
398,033
2
W
Ymir
14,172
746
28
1
3
336,445
5
W
Scylla
13,678
720
78
4
5
360,172
4
L
Yu Huang
11,076
583
43
2
0
329,129
4
W
Charybdis
13,584
715
99
5
3
276,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role