Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Carlosmarcos22
Atlas
Level 24
God Stats
2W - 1L
1,699 SR
Queue Stats
23W - 8L
1,729 Elo+
Party 3
Nu Wa
Nu Wa
CristianARKP17
Nu Wa
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 109L
1,453 Elo+
Party 2
Rama
Rama
Tortuga6
Rama
Level 128
God Stats
4W - 1L
1,846 SR
Queue Stats
52W - 23L
1,689 Elo+
Party 3
Merlin
Merlin
leandrorosales
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 62L
1,500 Elo+
Party 2
Team Averages
Level 61
1,609 SR
1,574 Elo+

VS

Team Averages
Level 72
1,551 SR
1,517 Elo+
Athena
Athena
CallMeVain1544
Athena
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 106L
1,545 Elo+
Party 1
Ah Puch
Ah Puch
PillCosbyzZz
Ah Puch
Level 88
God Stats
8W - 10L
1,523 SR
Queue Stats
440W - 469L
1,439 Elo+
Solo
Neith
Neith
Richylol
Neith
Level 129
God Stats
16W - 7L
1,650 SR
Queue Stats
134W - 112L
1,580 Elo+
Party 1
Thanatos
Thanatos
TMGCatchingEar
Thanatos
Level 49
God Stats
1W - 2L
1,445 SR
Queue Stats
66W - 57L
1,440 Elo+
Solo
Khepri
Khepri
Un33k101
Khepri
Level 53
God Stats
4W - 1L
1,637 SR
Queue Stats
41W - 34L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
5 / 1 / 4
10,950
576
18,208
19,840
18,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 1 / 15
10,974
578
10,845
15,151
15,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 5 / 4
8,848
466
10,643
12,385
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
19
17 / 0 / 4
12,640
665
23,406
13,825
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 13 / 2
6,391
336
744
10,439
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,950
471
14,277
24,816
21,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
PillCosbyzZz
Ah Puch
13
0 / 4 / 6
8,091
426
9,631
13,583
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Richylol
Neith
13
2 / 6 / 2
7,814
411
7,252
12,201
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
15
11 / 6 / 3
9,718
511
11,984
18,691
9,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Un33k101
Khepri
11
2 / 4 / 6
7,798
410
4,394
13,106
15,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
25
Kills
18
20
Deaths
25
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
1
4
7
L
3
5
4
1
W
3
1
15
10.5
W
0
5
4
0.4
L
Ah Puch
PillCosbyzZz
Ah Puch
0
4
6
0.75
L
Neith
Richylol
Neith
2
6
2
0.5
L
Thanatos
11
6
3
2.08
W
Rama
17
0
4
19
L
Khepri
Un33k101
Khepri
2
4
6
1.25
W
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,846
Damage
47,538
71,640
Taken
82,397
47,717
Mitigated
58,514
15,511
Healing
26,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
18,208
4,444
0
1,746
19,840
18,200
340
10,777
8,541
0
90,353
L
14,277
5,329
0
5,175
24,816
21,097
0
3,434
21,382
72,482
0
W
10,845
4,931
0
2,448
15,151
15,471
196
5,748
9,290
30,445
0
W
10,643
4,123
0
500
12,385
4,958
544
6,243
6,130
55,151
0
L
Ah Puch
PillCosbyzZz
Ah Puch
9,631
1,180
0
3,427
13,583
6,701
352
5,628
7,955
62,618
0
L
Neith
Richylol
Neith
7,252
3,114
0
1,937
12,201
6,573
81
2,868
9,333
0
58,100
L
Thanatos
11,984
3,841
0
14,138
18,691
9,110
0
5,907
12,784
0
71,061
W
Rama
23,406
20,277
0
10,817
13,825
6,487
3,706
2,812
10,915
0
125,234
L
Khepri
Un33k101
Khepri
4,394
829
220
1,405
13,106
15,033
205
4,395
8,711
21,512
0
W
744
208
0
0
10,439
2,601
267
2,589
7,818
7,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
42,371
438
Minions Killed
465
0
Camps Cleared
0
1,637,492
Distance Traveled
1,669,113
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,950
576
136
7
0
316,306
2
L
Athena
8,950
471
142
7
0
356,151
6
W
Atlas
10,974
578
32
2
0
353,516
10
W
Nu Wa
8,848
466
81
4
0
314,915
0
L
Ah Puch
8,091
426
100
5
0
288,181
5
L
Neith
7,814
411
100
5
0
327,116
7
L
Thanatos
9,718
511
101
5
0
345,626
0
W
Rama
12,640
665
181
10
0
338,981
3
L
Khepri
7,798
410
22
1
0
352,039
3
W
Merlin
6,391
336
8
0
0
313,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role