Player Matchup

Neith
Neith
Akro_Mietze
Neith
Level 17
God Stats
18W - 28L
1,258 SR
Queue Stats
87W - 124L
1,346 Elo+
Party 1
Lancelot
Lancelot
Ciel_Tempest
Lancelot
Level 26
God Stats
70W - 55L
1,334 SR
Queue Stats
108W - 137L
1,282 Elo+
Party 1
King Arthur
King Arthur
MorddurchSenpai
King Arthur
Level 61
God Stats
5W - 3L
1,229 SR
Queue Stats
35W - 30L
1,331 Elo+
Party 1
Terra
Terra
RagaCaEllaGetRek
Terra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 228L
1,312 Elo+
Party 1
Nox
Nox
aslobear
Nox
Level 108
God Stats
1W - 3L
1,332 SR
Queue Stats
74W - 69L
1,373 Elo+
Solo
Team Averages
Level 59
1,330 SR
1,329 Elo+

VS

Team Averages
Level 92
1,472 SR
1,388 Elo+
Yu Huang
Yu Huang
HumbleMan25
Yu Huang
Level 105
God Stats
4W - 1L
1,260 SR
Queue Stats
385W - 442L
1,359 Elo+
Solo
Ullr
Ullr
M4rco278
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,396 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TooCold2Touch
Cu Chulainn
Level 160
God Stats
4W - 4L
1,374 SR
Queue Stats
721W - 822L
1,404 Elo+
Solo
Ganesha
Ganesha
brotherJUICY
Ganesha
Level 121
God Stats
12W - 6L
1,725 SR
Queue Stats
100W - 101L
1,417 Elo+
Solo
Bakasura
Bakasura
lagger0827
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
9,470
379
8,988
16,354
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Ciel_Tempest
Lancelot
18
7 / 3 / 2
12,922
517
16,105
22,021
11,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MorddurchSenpai
King Arthur
17
3 / 5 / 1
11,773
471
18,852
27,269
33,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 1
10,539
422
3,316
21,623
26,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 6 / 2
12,001
480
7,396
17,564
9,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HumbleMan25
Yu Huang
20
10 / 1 / 2
13,628
545
27,912
15,809
8,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
14
3 / 1 / 2
9,859
394
12,763
8,348
4,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
TooCold2Touch
Cu Chulainn
18
4 / 5 / 2
11,815
473
19,306
32,888
31,858
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
brotherJUICY
Ganesha
18
0 / 0 / 9
12,364
495
6,578
10,848
15,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
lagger0827
Bakasura
14
3 / 5 / 1
9,885
395
7,531
17,056
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
12
Kills
20
20
Deaths
12
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
5
0
0.2
W
Lancelot
Ciel_Tempest
Lancelot
7
3
2
2.67
L
Yu Huang
HumbleMan25
Yu Huang
10
1
2
11
L
Ullr
3
1
2
4
W
King Arthur
MorddurchSenpai
King Arthur
3
5
1
0.7
W
0
1
1
0.5
L
Cu Chulainn
TooCold2Touch
Cu Chulainn
4
5
2
1
W
1
6
2
0.33
L
Ganesha
brotherJUICY
Ganesha
0
0
9
4.5
L
Bakasura
lagger0827
Bakasura
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,657
Damage
74,090
104,831
Taken
84,949
88,736
Mitigated
66,820
23,812
Healing
19,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,988
3,513
0
1,829
16,354
7,843
1,218
7,648
8,321
0
76,547
W
Lancelot
Ciel_Tempest
Lancelot
16,105
4,068
0
5,132
22,021
11,646
396
4,375
17,006
0
106,908
L
Yu Huang
HumbleMan25
Yu Huang
27,912
1,466
140
3,004
15,809
8,369
0
4,999
10,810
115,408
0
L
Ullr
12,763
6,675
0
832
8,348
4,081
2,993
811
7,537
0
69,414
W
King Arthur
MorddurchSenpai
King Arthur
18,852
3,575
0
3,935
27,269
33,622
0
8,543
18,516
0
94,656
W
3,316
626
5,389
6,189
21,623
26,410
300
8,003
13,216
45,425
0
L
Cu Chulainn
TooCold2Touch
Cu Chulainn
19,306
3,416
0
11,511
32,888
31,858
0
1,767
31,121
15,640
74,806
W
7,396
799
0
1,338
17,564
9,215
1,040
11,527
6,037
90,170
0
L
Ganesha
brotherJUICY
Ganesha
6,578
410
204
2,966
10,848
15,534
156
2,600
8,248
49,378
0
L
Bakasura
lagger0827
Bakasura
7,531
5,332
0
980
17,056
6,978
799
535
16,521
0
50,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
57,551
604
Minions Killed
541
0
Camps Cleared
0
2,284,443
Distance Traveled
1,954,466
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,470
379
97
4
0
390,301
0
W
Lancelot
12,922
517
136
5
0
535,882
0
L
Yu Huang
13,628
545
173
7
0
480,361
5
L
Ullr
9,859
394
143
6
0
272,395
2
W
King Arthur
11,773
471
140
6
0
433,083
5
W
Terra
10,539
422
70
3
0
484,710
2
L
Cu Chulainn
11,815
473
106
4
0
429,480
1
W
Nox
12,001
480
161
6
0
440,467
3
L
Ganesha
12,364
495
21
1
0
471,329
6
L
Bakasura
9,885
395
98
4
0
300,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role