Player Matchup

Mercury
Mercury
Kavrick
Mercury
Level 63
God Stats
5W - 5L
1,269 SR
Queue Stats
29W - 32L
1,485 Elo+
Party 3
Mulan
Mulan
MosesHimself
Mulan
Level 67
God Stats
4W - 5L
1,475 SR
Queue Stats
78W - 62L
1,435 Elo+
Party 1
Janus
Janus
SmackinCheekzYT
Janus
Level 69
God Stats
11W - 6L
1,497 SR
Queue Stats
90W - 87L
1,419 Elo+
Party 1
Geb
Geb
WingedTeshari
Geb
Level 28
God Stats
1W - 1L
1,178 SR
Queue Stats
4W - 7L
1,377 Elo+
Party 3
Jing Wei
Jing Wei
rumqi
Jing Wei
Level 27
God Stats
6W - 1L
1,750 SR
Queue Stats
13W - 11L
1,607 Elo+
Party 1
Team Averages
Level 51
1,434 SR
1,465 Elo+

VS

Team Averages
Level 50
1,533 SR
1,458 Elo+
Terra
Terra
 
Terra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DakuTenshi
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,571 Elo+
Party 2
Thor
Thor
ENetsui
Thor
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 47L
1,333 Elo+
Solo
Chernobog
Chernobog
fluffymcstuffin
Chernobog
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,384 Elo+
Party 2
Chaac
Chaac
zillaman22
Chaac
Level 68
God Stats
1W - 1L
1,664 SR
Queue Stats
19W - 13L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kavrick
Mercury
14
2 / 0 / 4
8,094
540
6,489
11,738
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 1 / 2
8,915
594
7,757
10,221
13,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 3
9,094
606
5,136
4,772
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 5
6,479
432
6,742
13,900
9,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
rumqi
Jing Wei
12
3 / 0 / 2
7,377
492
6,663
5,929
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 1 / 0
5,696
380
2,922
7,912
6,391
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
DakuTenshi
Scylla
11
1 / 2 / 0
6,988
466
4,525
7,339
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
ENetsui
Thor
12
0 / 2 / 2
7,230
482
6,513
12,745
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
fluffymcstuffin
Chernobog
10
0 / 3 / 0
5,795
386
5,655
8,144
3,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
1 / 3 / 0
7,907
527
9,725
15,078
11,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
0
0
L
Scylla
DakuTenshi
Scylla
1
2
0
0.5
L
Thor
ENetsui
Thor
0
2
2
0.5
W
Mercury
Kavrick
Mercury
2
0
4
4
W
3
1
2
4
W
3
1
3
4.5
W
0
0
5
2.5
L
Chernobog
fluffymcstuffin
Chernobog
0
3
0
0
W
Jing Wei
rumqi
Jing Wei
3
0
2
4
L
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,787
Damage
29,340
46,560
Taken
51,218
31,736
Mitigated
29,665
9,240
Healing
18,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,922
388
2,612
3,666
7,912
6,391
0
2,410
5,050
10,275
0
L
Scylla
DakuTenshi
Scylla
4,525
498
0
953
7,339
2,881
0
1,331
5,952
40,126
0
L
Thor
ENetsui
Thor
6,513
1,811
0
5,494
12,745
5,423
0
1,897
10,634
0
57,433
W
Mercury
Kavrick
Mercury
6,489
2,634
0
220
11,738
4,768
434
1,087
10,651
0
71,255
W
7,757
984
0
3,013
10,221
13,425
40
653
9,568
0
58,489
W
5,136
355
0
640
4,772
1,842
438
1,630
3,142
64,558
0
W
6,742
621
477
4,890
13,900
9,131
132
2,559
11,341
23,171
0
L
Chernobog
fluffymcstuffin
Chernobog
5,655
3,307
0
1,145
8,144
3,291
0
2,517
5,145
0
42,549
W
Jing Wei
rumqi
Jing Wei
6,663
3,918
0
0
5,929
2,570
0
1,518
4,411
0
50,186
L
Chaac
9,725
2,168
0
4,801
15,078
11,679
0
2,454
11,905
0
60,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,959
Gold Earned
33,616
505
Minions Killed
380
0
Camps Cleared
0
1,535,512
Distance Traveled
1,360,982
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,696
380
15
1
0
300,913
1
L
Scylla
6,988
466
77
5
0
273,258
0
L
Thor
7,230
482
98
7
0
299,155
5
W
Mercury
8,094
540
119
8
0
353,122
2
W
Mulan
8,915
594
123
8
0
301,002
4
W
Janus
9,094
606
144
10
0
286,766
5
W
Geb
6,479
432
24
2
0
319,629
4
L
Chernobog
5,795
386
79
5
0
218,657
4
W
Jing Wei
7,377
492
95
6
0
274,993
2
L
Chaac
7,907
527
111
7
0
268,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role