Player Matchup

Ganesha
Ganesha
BastosMLV
Ganesha
Level 98
God Stats
4W - 5L
1,481 SR
Queue Stats
796W - 752L
1,487 Elo+
Party 1
Scylla
Scylla
Francis-le-vrai
Scylla
Level 107
God Stats
7W - 8L
1,505 SR
Queue Stats
854W - 835L
1,513 Elo+
Party 1
Achilles
Achilles
Shiiano_
Achilles
Level 69
God Stats
13W - 17L
1,418 SR
Queue Stats
203W - 197L
1,448 Elo+
Party 1
Bastet
Bastet
Sleezy_thareal
Bastet
Level 78
God Stats
5W - 4L
1,597 SR
Queue Stats
544W - 509L
1,517 Elo+
Party 1
Olorun
Olorun
oruchi92
Olorun
Level 160
God Stats
5W - 6L
1,561 SR
Queue Stats
511W - 464L
1,513 Elo+
Party 1
Team Averages
Level 102
1,512 SR
1,496 Elo+

VS

Team Averages
Level 83
1,410 SR
1,400 Elo+
Jing Wei
Jing Wei
D4rk11_Ru_96
Jing Wei
Level 109
God Stats
10W - 6L
1,879 SR
Queue Stats
117W - 121L
1,477 Elo+
Party 2
Arachne
Arachne
Davidluis0411_PT
Arachne
Level 44
God Stats
4W - 6L
1,438 SR
Queue Stats
31W - 50L
1,303 Elo+
Party 3
Cthulhu
Cthulhu
DonMonzal
Cthulhu
Level 119
God Stats
0W - 3L
1,073 SR
Queue Stats
61W - 70L
1,447 Elo+
Party 2
Odin
Odin
FramosPT
Odin
Level 45
God Stats
4W - 5L
1,398 SR
Queue Stats
41W - 68L
1,282 Elo+
Party 3
Zeus
Zeus
Gab_beR_GanDalf
Zeus
Level 99
God Stats
3W - 3L
1,264 SR
Queue Stats
111W - 117L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BastosMLV
Ganesha
11
0 / 1 / 4
6,876
529
2,203
8,928
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 0 / 0
7,002
539
2,596
5,287
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Shiiano_
Achilles
12
3 / 1 / 1
7,167
551
7,523
6,088
5,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 3
6,736
518
6,527
10,084
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
oruchi92
Olorun
12
1 / 0 / 2
6,973
536
7,714
10,118
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
D4rk11_Ru_96
Jing Wei
11
0 / 2 / 0
5,749
442
3,999
7,326
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 2
5,678
437
3,359
9,320
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DonMonzal
Cthulhu
9
0 / 1 / 1
5,803
446
6,557
10,128
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
10
1 / 3 / 0
5,974
460
1,658
7,525
5,483
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 1 / 0
6,755
520
7,105
4,806
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
2
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BastosMLV
Ganesha
0
1
4
2
L
Jing Wei
D4rk11_Ru_96
Jing Wei
0
2
0
0
L
0
2
2
0.5
L
Cthulhu
DonMonzal
Cthulhu
0
1
1
0.5
L
Odin
1
3
0
0.33
W
3
0
0
3
L
1
1
0
1
W
Achilles
Shiiano_
Achilles
3
1
1
3.5
W
2
1
3
3.5
W
Olorun
oruchi92
Olorun
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,563
Damage
22,678
40,505
Taken
39,105
23,910
Mitigated
20,675
16,527
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BastosMLV
Ganesha
2,203
393
0
2,000
8,928
7,478
48
5,285
3,643
19,559
0
L
Jing Wei
D4rk11_Ru_96
Jing Wei
3,999
2,760
113
2,026
7,326
2,513
0
4,394
2,932
0
38,469
L
3,359
2,689
0
3,298
9,320
4,504
0
174
9,146
0
28,351
L
Cthulhu
DonMonzal
Cthulhu
6,557
567
252
2,320
10,128
6,325
0
5,053
5,041
24,552
0
L
Odin
1,658
199
0
1,264
7,525
5,483
81
793
6,692
0
19,356
W
2,596
118
0
1,375
5,287
2,342
0
3,236
2,051
48,505
0
L
7,105
221
0
568
4,806
1,850
0
1,959
2,781
58,091
0
W
Achilles
Shiiano_
Achilles
7,523
890
0
1,153
6,088
5,691
0
181
5,907
0
38,185
W
6,527
1,707
0
4,462
10,084
4,051
0
1,694
8,390
0
40,959
W
Olorun
oruchi92
Olorun
7,714
4,641
314
7,223
10,118
4,348
1,560
3,266
6,852
65,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
29,959
403
Minions Killed
311
0
Camps Cleared
0
1,276,484
Distance Traveled
1,252,052
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,876
529
6
0
0
266,132
5
L
Jing Wei
5,749
442
64
5
0
243,397
0
L
Arachne
5,678
437
54
4
0
250,369
0
L
Cthulhu
5,803
446
33
3
0
303,335
2
L
Odin
5,974
460
43
3
0
226,043
0
W
Scylla
7,002
539
103
8
0
243,935
7
L
Zeus
6,755
520
117
9
0
228,908
5
W
Achilles
7,167
551
82
6
0
244,899
5
W
Bastet
6,736
518
84
6
0
299,234
2
W
Olorun
6,973
536
128
10
0
222,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role