Player Matchup

Hercules
Hercules
 
Hercules
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DamienAK47
Atlas
Level 120
God Stats
63W - 84L
1,419 SR
Queue Stats
572W - 708L
1,321 Elo+
Solo
Hachiman
Hachiman
Stefan6669197
Hachiman
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 166L
1,320 Elo+
Solo
Zeus
Zeus
xFatMike
Zeus
Level 109
God Stats
107W - 93L
1,532 SR
Queue Stats
259W - 295L
1,357 Elo+
Solo
Arachne
Arachne
xxRuki66xx
Arachne
Level 151
God Stats
218W - 164L
1,546 SR
Queue Stats
490W - 566L
1,311 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,362 Elo+

VS

Team Averages
Level 85
1,345 SR
1,294 Elo+
Eset
Eset
AdamTwoZero--
Eset
Level 99
God Stats
1W - 3L
1,097 SR
Queue Stats
205W - 328L
1,204 Elo+
Party 1
Lancelot
Lancelot
Akizuki_Ashido
Lancelot
Level 61
God Stats
2W - 4L
1,280 SR
Queue Stats
30W - 73L
1,231 Elo+
Party 1
Izanami
Izanami
Boorshaatt
Izanami
Level 73
God Stats
20W - 24L
1,394 SR
Queue Stats
87W - 115L
1,306 Elo+
Party 2
Agni
Agni
INJER_DK
Agni
Level 63
God Stats
50W - 59L
1,364 SR
Queue Stats
76W - 92L
1,274 Elo+
Party 2
Sylvanus
Sylvanus
Nugs--NOT--Drugs
Sylvanus
Level 129
God Stats
33W - 26L
1,587 SR
Queue Stats
665W - 719L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 4 / 2
5,809
581
2,881
8,759
5,416
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
8
1 / 1 / 1
4,698
470
2,800
7,237
4,589
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
Stefan6669197
Hachiman
7
0 / 3 / 2
4,514
451
2,260
7,382
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
10
0 / 2 / 1
5,552
555
3,760
3,646
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
xxRuki66xx
Arachne
8
2 / 4 / 1
5,173
517
4,290
10,125
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,304
530
4,366
5,907
1,987
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
8
2 / 2 / 1
5,390
539
4,687
7,160
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Boorshaatt
Izanami
9
1 / 1 / 1
5,366
537
2,566
4,921
1,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
10
2 / 0 / 0
5,803
580
1,645
7,168
2,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 2 / 0
6,676
668
6,987
6,975
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
12
14
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
2
0.5
W
2
1
1
2.5
W
Lancelot
2
2
1
1.25
W
Izanami
Boorshaatt
Izanami
1
1
1
1.5
L
Atlas
1
1
1
1.5
W
Agni
2
0
0
2
W
5
2
0
2.5
L
Hachiman
Stefan6669197
Hachiman
0
3
2
0.33
L
Zeus
0
2
1
0.25
L
Arachne
xxRuki66xx
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,991
Damage
20,251
37,149
Taken
32,131
16,693
Mitigated
12,888
8,569
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,881
1,105
0
1,892
8,759
5,416
0
4,018
4,741
0
30,828
W
4,366
648
0
1,877
5,907
1,987
0
1,475
4,432
26,650
0
W
Lancelot
4,687
1,492
0
2,226
7,160
2,311
0
686
6,474
0
27,949
W
Izanami
Boorshaatt
Izanami
2,566
2,196
0
1,912
4,921
1,399
1,135
1,429
3,492
0
30,416
L
Atlas
2,800
1,203
0
2,714
7,237
4,589
22
1,885
5,352
23,962
0
W
Agni
1,645
359
0
4,685
7,168
2,539
311
2,970
4,198
40,056
0
W
6,987
2,683
61
2,671
6,975
4,652
816
0
6,975
33,198
9,060
L
Hachiman
Stefan6669197
Hachiman
2,260
1,571
134
1,632
7,382
2,194
45
2,282
5,100
0
21,321
L
Zeus
3,760
293
0
558
3,646
1,008
0
381
3,265
35,372
0
L
Arachne
xxRuki66xx
Arachne
4,290
3,255
0
1,639
10,125
3,486
0
3,012
7,113
0
26,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
28,539
244
Minions Killed
288
0
Camps Cleared
0
930,571
Distance Traveled
925,271
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,809
581
57
6
0
174,292
1
W
Eset
5,304
530
33
3
0
172,426
2
W
Lancelot
5,390
539
48
5
0
233,386
0
W
Izanami
5,366
537
63
6
0
179,389
0
L
Atlas
4,698
470
27
3
0
168,849
0
W
Agni
5,803
580
69
7
0
189,718
2
W
Sylvanus
6,676
668
75
8
0
150,352
0
L
Hachiman
4,514
451
38
4
0
159,327
0
L
Zeus
5,552
555
80
8
0
193,226
2
L
Arachne
5,173
517
42
4
0
234,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role