Player Matchup

Shiva
Shiva
Deadshot82
Shiva
Level 136
God Stats
4W - 10L
1,349 SR
Queue Stats
84W - 171L
1,256 Elo+
Solo
Zeus
Zeus
Jdog57575
Zeus
Level 147
God Stats
2W - 6L
1,304 SR
Queue Stats
153W - 199L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
MysticRaptor560
Baron Samedi
Level 71
God Stats
5W - 3L
1,717 SR
Queue Stats
20W - 39L
1,327 Elo+
Solo
Team Averages
Level 118
1,457 SR
1,300 Elo+

VS

Team Averages
Level 46
1,276 SR
1,175 Elo+
Heimdallr
Heimdallr
MysGiratina
Heimdallr
Level 45
God Stats
3W - 6L
1,227 SR
Queue Stats
14W - 59L
1,063 Elo+
Party 1
Kukulkan
Kukulkan
ParkerJohnson-_-
Kukulkan
Level 86
God Stats
2W - 2L
1,102 SR
Queue Stats
397W - 415L
1,476 Elo+
Solo
Jormungandr
Jormungandr
SylverKyuubi
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
986 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
0 / 3 / 8
12,310
586
8,114
17,089
19,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
18
6 / 3 / 6
14,039
669
14,227
17,428
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
MysticRaptor560
Baron Samedi
20
12 / 2 / 5
16,215
772
24,813
19,700
11,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MysGiratina
Heimdallr
17
0 / 7 / 5
12,941
616
7,446
19,157
8,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 4 / 3
15,770
751
21,163
13,925
5,653
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
SylverKyuubi
Jormungandr
17
3 / 7 / 2
13,889
661
15,040
26,029
27,343
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
8
8
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
3
8
1.33
L
Zeus
6
3
6
3
W
Heimdallr
MysGiratina
Heimdallr
0
7
5
0.36
L
Baron Samedi
MysticRaptor560
Baron Samedi
12
2
5
7.25
W
5
4
3
1.63
W
Jormungandr
SylverKyuubi
Jormungandr
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,154
Damage
43,649
54,217
Taken
59,111
37,404
Mitigated
41,397
10,935
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
8,114
416
0
1,248
17,089
19,031
168
9,464
7,625
0
22,729
L
Zeus
14,227
2,379
0
2,058
17,428
7,250
371
12,720
4,708
45,467
0
W
Heimdallr
MysGiratina
Heimdallr
7,446
2,840
0
2,694
19,157
8,401
841
12,313
6,844
0
55,524
L
Baron Samedi
MysticRaptor560
Baron Samedi
24,813
1,990
1,598
6,031
19,700
11,123
1,092
14,847
4,853
72,009
0
W
21,163
1,998
0
920
13,925
5,653
1,370
10,533
3,392
85,058
0
W
Jormungandr
SylverKyuubi
Jormungandr
15,040
5,140
0
2,694
26,029
27,343
378
17,325
8,704
51,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,564
Gold Earned
42,600
199
Minions Killed
249
6
Camps Cleared
12
997,794
Distance Traveled
1,070,119
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,310
586
27
1
1
323,047
4
L
Zeus
14,039
669
83
4
4
326,376
0
W
Heimdallr
12,941
616
54
3
5
388,497
1
L
Baron Samedi
16,215
772
89
4
1
348,371
6
W
Kukulkan
15,770
751
137
7
5
334,453
2
W
Jormungandr
13,889
661
58
3
2
347,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role