Player Matchup

Bellona
Bellona
Assassinren9
Bellona
Level 45
God Stats
8W - 9L
1,571 SR
Queue Stats
153W - 144L
1,388 Elo+
Party 2
Thanatos
Thanatos
Avernus Uruz
Thanatos
Level 55
God Stats
5W - 1L
1,908 SR
Queue Stats
106W - 97L
1,482 Elo+
Party 2
Terra
Terra
PhantomZeus2489
Terra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 96L
1,374 Elo+
Party 1
Freya
Freya
YungScimpp
Freya
Level 56
God Stats
13W - 15L
1,288 SR
Queue Stats
107W - 126L
1,391 Elo+
Party 1
Zhong Kui
Zhong Kui
zombieannial8r
Zhong Kui
Level 120
God Stats
8W - 3L
1,492 SR
Queue Stats
281W - 265L
1,429 Elo+
Party 2
Team Averages
Level 65
1,552 SR
1,413 Elo+

VS

Team Averages
Level 94
1,468 SR
1,438 Elo+
Xing Tian
Xing Tian
DeiionSK
Xing Tian
Level 93
God Stats
30W - 27L
1,625 SR
Queue Stats
185W - 196L
1,506 Elo+
Party 3
Freya
Freya
EarlWetSocks
Freya
Level 115
God Stats
8W - 8L
1,102 SR
Queue Stats
267W - 274L
1,424 Elo+
Party 3
Sun Wukong
Sun Wukong
RRawz-
Sun Wukong
Level 28
God Stats
2W - 2L
1,479 SR
Queue Stats
12W - 13L
1,366 Elo+
Party 3
Medusa
Medusa
kingeoshi
Medusa
Level 120
God Stats
32W - 30L
1,522 SR
Queue Stats
482W - 510L
1,397 Elo+
Solo
Mercury
Mercury
og_TayK
Mercury
Level 114
God Stats
3W - 4L
1,613 SR
Queue Stats
344W - 363L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Assassinren9
Bellona
20
5 / 4 / 5
13,965
559
22,446
26,272
27,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Avernus Uruz
Thanatos
20
8 / 5 / 6
14,255
570
14,618
26,865
13,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 3
11,335
453
4,740
22,730
20,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
17
3 / 4 / 0
11,262
450
12,573
19,165
8,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
zombieannial8r
Zhong Kui
20
11 / 4 / 9
15,364
615
27,750
21,289
20,276
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeiionSK
Xing Tian
16
3 / 4 / 8
10,122
405
15,318
21,738
26,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 4 / 2
11,000
440
15,732
19,926
9,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
RRawz-
Sun Wukong
18
5 / 3 / 4
11,931
477
15,877
22,369
17,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
kingeoshi
Medusa
17
3 / 8 / 3
11,170
447
11,277
25,717
11,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
og_TayK
Mercury
19
4 / 8 / 6
12,234
489
15,219
25,753
12,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
27
Kills
21
21
Deaths
27
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
Assassinren9
Bellona
5
4
5
1.88
W
Thanatos
Avernus Uruz
Thanatos
8
5
6
2.2
L
Xing Tian
DeiionSK
Xing Tian
3
4
8
1.75
L
6
4
2
1.75
W
0
4
3
0.38
L
Sun Wukong
RRawz-
Sun Wukong
5
3
4
2.33
W
Freya
3
4
0
0.75
L
Medusa
kingeoshi
Medusa
3
8
3
0.56
L
Mercury
og_TayK
Mercury
4
8
6
0.88
W
Zhong Kui
zombieannial8r
Zhong Kui
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,127
Damage
73,423
116,321
Taken
115,503
90,429
Mitigated
76,915
49,515
Healing
24,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Assassinren9
Bellona
22,446
9,619
0
5,474
26,272
27,093
2,045
2,800
23,472
0
104,198
W
Thanatos
Avernus Uruz
Thanatos
14,618
5,379
0
17,594
26,865
13,745
26
3,367
23,498
0
126,354
L
Xing Tian
DeiionSK
Xing Tian
15,318
1,276
736
2,412
21,738
26,067
0
7,660
14,078
54,434
0
L
15,732
4,791
0
8,462
19,926
9,311
904
13,398
6,528
77,115
0
W
4,740
1,132
4,360
6,240
22,730
20,354
671
12,263
9,626
42,520
0
L
Sun Wukong
RRawz-
Sun Wukong
15,877
4,006
0
7,112
22,369
17,298
171
4,728
17,641
0
69,018
W
Freya
12,573
3,692
0
7,266
19,165
8,961
2,157
10,084
8,489
80,153
0
L
Medusa
kingeoshi
Medusa
11,277
3,954
0
3,948
25,717
11,994
0
11,389
14,328
0
99,154
L
Mercury
og_TayK
Mercury
15,219
8,845
0
1,497
25,753
12,245
1,135
8,049
17,704
0
112,930
W
Zhong Kui
zombieannial8r
Zhong Kui
27,750
1,472
0
8,581
21,289
20,276
6,729
1,803
19,486
119,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,181
Gold Earned
56,457
694
Minions Killed
567
0
Camps Cleared
0
2,341,790
Distance Traveled
2,222,029
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,965
559
171
7
0
479,190
0
W
Thanatos
14,255
570
169
7
0
491,947
3
L
Xing Tian
10,122
405
61
2
0
444,742
4
L
Freya
11,000
440
130
5
0
444,033
4
W
Terra
11,335
453
63
3
0
461,247
1
L
Sun Wukong
11,931
477
100
4
0
446,783
0
W
Freya
11,262
450
112
4
0
443,751
4
L
Medusa
11,170
447
124
5
0
389,009
7
L
Mercury
12,234
489
152
6
0
497,462
5
W
Zhong Kui
15,364
615
179
7
0
465,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role