Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DanV98
Freya
Level 160
God Stats
10W - 5L
1,500 SR
Queue Stats
102W - 112L
1,514 Elo+
Solo
Cliodhna
Cliodhna
ManjaFi
Cliodhna
Level 128
God Stats
6W - 3L
1,626 SR
Queue Stats
266W - 242L
1,696 Elo+
Solo
Scylla
Scylla
MoSokrat
Scylla
Level 160
God Stats
7W - 7L
1,717 SR
Queue Stats
168W - 182L
1,606 Elo+
Solo
Ratatoskr
Ratatoskr
ccKatxi3
Ratatoskr
Level 149
God Stats
15W - 15L
1,477 SR
Queue Stats
421W - 435L
1,699 Elo+
Solo
Team Averages
Level 151
1,564 SR
1,603 Elo+

VS

Team Averages
Level 149
1,666 SR
1,515 Elo+
Janus
Janus
BurberryJAC
Janus
Level 148
God Stats
1W - 2L
1,468 SR
Queue Stats
20W - 18L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
Inters3ct
Gilgamesh
Level 160
God Stats
2W - 2L
1,995 SR
Queue Stats
166W - 183L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
J0nnyI
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,342 Elo+
Party 1
Lancelot
Lancelot
Mirth0
Lancelot
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,565 Elo+
Party 1
Artemis
Artemis
Tri0
Artemis
Level 160
God Stats
4W - 3L
1,868 SR
Queue Stats
516W - 520L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 2 / 9
9,541
502
4,568
16,933
16,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
DanV98
Freya
18
6 / 0 / 4
11,016
580
22,274
20,118
11,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
ManjaFi
Cliodhna
17
8 / 3 / 3
10,759
566
9,992
14,066
6,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
MoSokrat
Scylla
17
2 / 0 / 5
10,342
544
10,588
9,807
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
ccKatxi3
Ratatoskr
18
5 / 3 / 6
11,247
592
18,070
23,222
17,085
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,319
438
7,948
10,539
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Inters3ct
Gilgamesh
15
2 / 6 / 2
9,545
502
15,643
22,964
18,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
J0nnyI
Jing Wei
15
1 / 3 / 1
8,813
464
7,527
18,140
7,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
Mirth0
Lancelot
14
3 / 4 / 3
8,809
464
8,576
16,459
8,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Artemis
Tri0
Artemis
13
2 / 5 / 3
7,424
391
9,621
17,864
13,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
8
8
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
9
2.25
L
0
3
2
0.33
W
Freya
DanV98
Freya
6
0
4
8
L
Gilgamesh
Inters3ct
Gilgamesh
2
6
2
0.5
L
Jing Wei
J0nnyI
Jing Wei
1
3
1
0.5
W
Cliodhna
ManjaFi
Cliodhna
8
3
3
3.17
L
Lancelot
Mirth0
Lancelot
3
4
3
1.13
W
Scylla
MoSokrat
Scylla
2
0
5
4.5
L
Artemis
Tri0
Artemis
2
5
3
0.7
W
Ratatoskr
ccKatxi3
Ratatoskr
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,492
Damage
49,315
84,146
Taken
85,966
56,438
Mitigated
52,767
48,104
Healing
22,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,568
2,231
7,145
7,085
16,933
16,457
351
2,215
14,491
0
22,354
L
7,948
535
76
2,334
10,539
3,960
0
3,362
7,099
75,474
0
W
Freya
DanV98
Freya
22,274
7,652
0
12,806
20,118
11,400
888
757
19,297
98,736
0
L
Gilgamesh
Inters3ct
Gilgamesh
15,643
6,422
0
8,255
22,964
18,751
72
3,472
19,387
0
70,795
L
Jing Wei
J0nnyI
Jing Wei
7,527
5,852
0
5,873
18,140
7,804
0
12,031
5,491
0
73,997
W
Cliodhna
ManjaFi
Cliodhna
9,992
1,082
0
6,869
14,066
6,871
0
1,527
12,384
0
79,794
L
Lancelot
Mirth0
Lancelot
8,576
2,105
0
3,642
16,459
8,548
85
4,544
11,807
0
63,583
W
Scylla
MoSokrat
Scylla
10,588
1,432
116
3,023
9,807
4,625
1,226
1,825
7,835
115,133
0
L
Artemis
Tri0
Artemis
9,621
2,884
0
2,558
17,864
13,704
0
8,040
9,320
0
27,706
W
Ratatoskr
ccKatxi3
Ratatoskr
18,070
4,850
0
11,060
23,222
17,085
37
961
22,191
0
86,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,905
Gold Earned
42,910
640
Minions Killed
511
0
Camps Cleared
0
1,942,555
Distance Traveled
1,870,624
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,541
502
23
1
0
408,903
10
L
Janus
8,319
438
144
8
0
362,061
4
W
Freya
11,016
580
148
8
0
351,060
5
L
Gilgamesh
9,545
502
110
6
0
356,162
6
L
Jing Wei
8,813
464
143
8
0
374,173
5
W
Cliodhna
10,759
566
141
7
0
427,762
5
L
Lancelot
8,809
464
85
4
0
416,737
5
W
Scylla
10,342
544
182
10
0
369,153
3
L
Artemis
7,424
391
29
2
0
361,491
1
W
Ratatoskr
11,247
592
146
8
0
385,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role