Player Matchup

Nike
Nike
DaDynk
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,340 Elo+
Party 1
Fenrir
Fenrir
Ephino
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,424 Elo+
Party 1
Thoth
Thoth
MANchestHAIRR
Thoth
Level 87
God Stats
3W - 6L
1,331 SR
Queue Stats
283W - 271L
1,408 Elo+
Solo
Chang'e
Chang'e
Topher8373
Chang'e
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,433 Elo+
Solo
Tyr
Tyr
Willkill2000
Tyr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,424 Elo+
Party 1
Team Averages
Level 57
1,466 SR
1,406 Elo+

VS

Team Averages
Level 46
1,450 SR
1,382 Elo+
Raijin
Raijin
Konnitos1
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Manuelito_games
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 172L
1,372 Elo+
Solo
Scylla
Scylla
Orlandito_507
Scylla
Level 128
God Stats
9W - 5L
1,442 SR
Queue Stats
202W - 189L
1,383 Elo+
Solo
King Arthur
King Arthur
SCARFACE30050
King Arthur
Level 20
God Stats
1W - 0L
1,308 SR
Queue Stats
2W - 5L
1,349 Elo+
Solo
Terra
Terra
jigglywigglys
Terra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DaDynk
Nike
13
0 / 8 / 13
8,187
630
10,142
16,835
13,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Ephino
Fenrir
14
4 / 8 / 9
8,807
677
11,994
17,307
10,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 5 / 8
11,674
898
17,095
14,727
5,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Topher8373
Chang'e
17
4 / 5 / 9
9,368
721
10,051
20,117
8,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 11
9,804
754
12,252
18,634
19,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Konnitos1
Raijin
16
6 / 5 / 16
10,273
790
12,809
13,837
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Manuelito_games
Ah Muzen Cab
20
10 / 2 / 13
11,788
907
26,397
16,920
9,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
13 / 3 / 13
11,810
908
24,763
11,274
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
SCARFACE30050
King Arthur
14
0 / 6 / 16
8,776
675
4,481
17,201
18,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 3 / 21
11,135
857
13,184
16,054
20,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
112
19
Kills
33
33
Deaths
19
50
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Nike
DaDynk
Nike
0
8
13
0.81
L
Fenrir
Ephino
Fenrir
4
8
9
1.06
W
Raijin
Konnitos1
Raijin
6
5
16
2.8
L
7
5
8
2.2
W
Ah Muzen Cab
Manuelito_games
Ah Muzen Cab
10
2
13
8.25
W
13
3
13
6.5
W
King Arthur
SCARFACE30050
King Arthur
0
6
16
1.33
L
Chang'e
Topher8373
Chang'e
4
5
9
1.7
L
4
7
11
1.36
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,534
Damage
81,634
87,620
Taken
75,286
58,126
Mitigated
60,703
28,308
Healing
30,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
DaDynk
Nike
10,142
1,471
793
346
16,835
13,382
0
8,795
8,040
0
17,538
L
Fenrir
Ephino
Fenrir
11,994
3,622
722
1,316
17,307
10,626
0
11,059
6,248
0
14,942
W
Raijin
Konnitos1
Raijin
12,809
1,985
445
1,735
13,837
6,996
1,169
5,120
8,612
21,769
0
L
17,095
899
1,520
2,469
14,727
5,992
0
8,500
6,227
38,336
0
W
Ah Muzen Cab
Manuelito_games
Ah Muzen Cab
26,397
8,892
945
5,858
16,920
9,562
3,294
7,486
9,371
13
58,959
W
24,763
865
1,734
3,447
11,274
5,388
2,085
4,017
7,181
37,637
0
W
King Arthur
SCARFACE30050
King Arthur
4,481
635
0
0
17,201
18,447
226
5,428
11,495
0
6,396
L
Chang'e
Topher8373
Chang'e
10,051
696
8,465
9,346
20,117
8,464
0
13,085
7,032
23,114
0
L
12,252
1,754
1,202
2,129
18,634
19,662
0
9,330
9,304
372
17,162
W
13,184
816
9,225
6,963
16,054
20,310
770
5,279
10,633
23,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,840
Gold Earned
53,782
140
Minions Killed
134
0
Camps Cleared
0
1,125,876
Distance Traveled
1,235,212
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,187
630
19
1
0
213,095
1
L
Fenrir
8,807
677
21
2
0
213,523
0
W
Raijin
10,273
790
24
2
0
233,904
0
L
Thoth
11,674
898
59
5
0
218,738
1
W
Ah Muzen Cab
11,788
907
58
4
0
238,720
2
W
Scylla
11,810
908
29
2
0
231,428
3
W
King Arthur
8,776
675
2
0
0
256,524
0
L
Chang'e
9,368
721
26
2
0
235,735
0
L
Tyr
9,804
754
15
1
0
244,785
0
W
Terra
11,135
857
21
2
0
274,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role