Player Matchup

Ullr
Ullr
FroggoMode
Ullr
Level 85
God Stats
15W - 26L
1,406 SR
Queue Stats
405W - 368L
1,642 Elo+
Party 2
Zeus
Zeus
J0quin
Zeus
Level 141
God Stats
2W - 4L
1,716 SR
Queue Stats
176W - 187L
1,539 Elo+
Solo
Osiris
Osiris
RemyCollard
Osiris
Level 126
God Stats
5W - 6L
1,597 SR
Queue Stats
520W - 517L
1,583 Elo+
Solo
Neith
Neith
SlayerOfScrubs
Neith
Level 120
God Stats
74W - 57L
1,627 SR
Queue Stats
206W - 174L
1,621 Elo+
Solo
Fafnir
Fafnir
TheNoobz
Fafnir
Level 131
God Stats
20W - 12L
1,724 SR
Queue Stats
444W - 367L
1,640 Elo+
Party 2
Team Averages
Level 121
1,614 SR
1,605 Elo+

VS

Team Averages
Level 135
1,529 SR
1,665 Elo+
Ymir
Ymir
Aggromagnett
Ymir
Level 155
God Stats
0W - 5L
1,165 SR
Queue Stats
393W - 421L
1,613 Elo+
Solo
Chernobog
Chernobog
Hardenth
Chernobog
Level 69
God Stats
7W - 3L
1,791 SR
Queue Stats
135W - 111L
1,656 Elo+
Party 1
Lancelot
Lancelot
MapleAutumn
Lancelot
Level 156
God Stats
1W - 2L
1,833 SR
Queue Stats
44W - 27L
1,756 Elo+
Party 1
Ra
Ra
ThiccMama
Ra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,640 Elo+
Party 1
Horus
Horus
Zionos
Horus
Level 140
God Stats
8W - 18L
1,356 SR
Queue Stats
259W - 198L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 2
10,418
548
10,934
10,495
4,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
J0quin
Zeus
17
2 / 1 / 8
10,795
568
11,700
6,897
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Osiris
19
12 / 1 / 7
11,985
631
16,681
16,952
13,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 2 / 3
10,906
574
15,335
12,852
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
TheNoobz
Fafnir
13
1 / 0 / 6
8,168
430
5,395
9,883
8,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,459
393
3,556
17,248
17,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Hardenth
Chernobog
15
1 / 2 / 1
9,016
475
7,030
13,538
6,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
MapleAutumn
Lancelot
13
1 / 6 / 3
8,464
445
7,678
17,057
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 7 / 2
8,669
456
3,760
12,330
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Zionos
Horus
16
2 / 3 / 1
9,786
515
12,726
18,789
19,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
5
5
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
3
1
2
4
L
Chernobog
Hardenth
Chernobog
1
2
1
0.75
W
Zeus
J0quin
Zeus
2
1
8
6
L
Lancelot
MapleAutumn
Lancelot
1
6
3
0.42
W
Osiris
12
1
7
15.5
W
4
2
3
2.75
W
Fafnir
TheNoobz
Fafnir
1
0
6
4
L
1
7
2
0.29
L
Horus
Zionos
Horus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,045
Damage
34,750
57,079
Taken
78,962
35,985
Mitigated
56,268
17,109
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,556
737
0
2,463
17,248
17,389
0
6,053
10,407
22,551
0
W
10,934
4,381
0
1,147
10,495
4,597
1,110
1,407
9,088
0
97,206
L
Chernobog
Hardenth
Chernobog
7,030
5,095
0
2,259
13,538
6,007
0
1,223
12,287
0
78,524
W
Zeus
J0quin
Zeus
11,700
2,112
0
516
6,897
2,751
0
912
5,985
104,695
0
L
Lancelot
MapleAutumn
Lancelot
7,678
2,318
0
5,524
17,057
7,248
0
1,842
15,101
0
70,207
W
Osiris
16,681
7,253
0
6,193
16,952
13,342
0
2,746
13,961
0
126,049
W
15,335
6,662
0
5,210
12,852
6,478
636
0
12,207
0
98,849
W
Fafnir
TheNoobz
Fafnir
5,395
1,189
135
3,908
9,883
8,817
0
2,251
7,517
15,509
0
L
3,760
444
881
1,494
12,330
5,827
0
5,654
6,494
64,584
0
L
Horus
Zionos
Horus
12,726
5,532
675
5,429
18,789
19,797
37
1,669
17,038
0
72,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,272
Gold Earned
43,394
675
Minions Killed
552
0
Camps Cleared
0
1,876,286
Distance Traveled
1,813,230
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,459
393
40
2
0
349,765
4
W
Ullr
10,418
548
152
8
0
342,565
7
L
Chernobog
9,016
475
137
7
0
354,389
3
W
Zeus
10,795
568
185
10
0
361,653
4
L
Lancelot
8,464
445
109
6
0
399,087
2
W
Osiris
11,985
631
162
9
0
439,153
3
W
Neith
10,906
574
152
8
0
328,206
3
W
Fafnir
8,168
430
24
1
0
404,709
6
L
Ra
8,669
456
132
7
0
334,987
4
L
Horus
9,786
515
134
7
0
375,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role