Player Matchup

Nu Wa
Nu Wa
Alathari-1
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,446 Elo+
Solo
Yu Huang
Yu Huang
Be_Bombe_
Yu Huang
Level 136
God Stats
0W - 2L
1,209 SR
Queue Stats
4W - 8L
1,471 Elo+
Party 1
Chiron
Chiron
Be_FiRe_
Chiron
Level 129
God Stats
4W - 2L
1,627 SR
Queue Stats
6W - 6L
1,555 Elo+
Party 1
Erlang Shen
Erlang Shen
jbeet
Erlang Shen
Level 39
God Stats
1W - 5L
1,624 SR
Queue Stats
118W - 133L
1,516 Elo+
Solo
Sylvanus
Sylvanus
psyko74
Sylvanus
Level 125
God Stats
2W - 4L
1,574 SR
Queue Stats
184W - 192L
1,488 Elo+
Solo
Team Averages
Level 91
1,507 SR
1,495 Elo+

VS

Team Averages
Level 98
1,520 SR
1,448 Elo+
Sol
Sol
Boss_ShaaheeN
Sol
Level 157
God Stats
10W - 16L
1,460 SR
Queue Stats
19W - 38L
1,392 Elo+
Party 3
Yemoja
Yemoja
Oompie-Money
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 66L
1,383 Elo+
Party 3
Yu Huang
Yu Huang
Zutphen
Yu Huang
Level 152
God Stats
128W - 118L
1,517 SR
Queue Stats
304W - 297L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
elderly_litter32
Ao Kuang
Level 13
God Stats
3W - 3L
1,625 SR
Queue Stats
8W - 8L
1,431 Elo+
Party 2
Loki
Loki
only_lounge7
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 6 / 0
8,344
759
5,101
10,826
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Be_Bombe_
Yu Huang
13
0 / 1 / 1
7,321
666
8,067
7,981
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Be_FiRe_
Chiron
14
2 / 2 / 2
8,090
735
5,922
7,498
3,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
jbeet
Erlang Shen
15
1 / 2 / 4
8,426
766
10,604
14,505
13,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
psyko74
Sylvanus
13
0 / 4 / 1
7,132
648
5,551
15,065
12,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 10
9,158
833
15,353
8,496
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
13
0 / 2 / 3
7,548
686
2,820
10,408
7,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
Zutphen
Yu Huang
16
4 / 1 / 5
8,943
813
13,855
9,280
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 0 / 2
8,836
803
9,211
10,354
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 3 / 2
9,301
846
7,759
7,636
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
15
15
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
6
0
0.5
L
Yu Huang
Be_Bombe_
Yu Huang
0
1
1
0.5
L
Chiron
Be_FiRe_
Chiron
2
2
2
1.5
W
1
0
10
6
W
Yemoja
0
2
3
0.75
W
Yu Huang
Zutphen
Yu Huang
4
1
5
6.5
W
5
0
2
6
L
Erlang Shen
jbeet
Erlang Shen
1
2
4
1.5
W
5
3
2
2
L
Sylvanus
psyko74
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,245
Damage
48,998
55,875
Taken
46,174
37,660
Mitigated
24,222
12,926
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,101
1,764
0
0
10,826
4,621
249
7,444
3,382
14,656
0
L
Yu Huang
Be_Bombe_
Yu Huang
8,067
556
0
921
7,981
3,506
306
6,408
1,573
21,280
0
L
Chiron
Be_FiRe_
Chiron
5,922
1,684
1,424
1,508
7,498
3,035
697
5,447
2,051
0
30,011
W
15,353
7,088
0
5,630
8,496
3,667
3,964
3,754
4,742
53,085
0
W
Yemoja
2,820
1,274
1,860
351
10,408
7,349
500
3,921
6,487
11,245
0
W
Yu Huang
Zutphen
Yu Huang
13,855
1,004
0
1,971
9,280
3,973
905
4,491
4,789
37,485
0
W
9,211
2,826
0
5,569
10,354
5,387
0
4,117
6,237
22,247
0
L
Erlang Shen
jbeet
Erlang Shen
10,604
5,719
0
3,502
14,505
13,783
32
8,641
5,864
0
29,440
W
7,759
1,830
0
528
7,636
3,846
0
1,835
5,801
0
28,115
L
Sylvanus
psyko74
Sylvanus
5,551
1,784
2,430
3,141
15,065
12,715
117
13,299
1,766
13,365
2,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
43,786
185
Minions Killed
229
0
Camps Cleared
0
1,072,029
Distance Traveled
1,127,509
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,344
759
17
2
0
193,777
3
L
Yu Huang
7,321
666
40
4
0
230,822
2
L
Chiron
8,090
735
63
6
0
225,855
2
W
Sol
9,158
833
75
7
0
196,446
4
W
Yemoja
7,548
686
25
2
0
190,166
2
W
Yu Huang
8,943
813
41
4
0
229,061
1
W
Ao Kuang
8,836
803
31
3
0
253,855
0
L
Erlang Shen
8,426
766
45
4
0
247,778
3
W
Loki
9,301
846
57
5
0
257,981
1
L
Sylvanus
7,132
648
20
2
0
173,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role