Player Matchup

Cthulhu
Cthulhu
Brenton120592
Cthulhu
Level 159
God Stats
4W - 10L
1,271 SR
Queue Stats
378W - 471L
1,414 Elo+
Party 3
Cernunnos
Cernunnos
DeMi Steady Zee
Cernunnos
Level 122
God Stats
7W - 6L
1,459 SR
Queue Stats
134W - 164L
1,373 Elo+
Party 3
Lancelot
Lancelot
Pontiff17
Lancelot
Level 89
God Stats
32W - 15L
1,593 SR
Queue Stats
52W - 40L
1,485 Elo+
Party 2
Hel
Hel
batmansbff_8012
Hel
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 86L
1,449 Elo+
Party 2
Ravana
Ravana
meepablo
Ravana
Level 119
God Stats
6W - 17L
1,322 SR
Queue Stats
442W - 528L
1,395 Elo+
Party 3
Team Averages
Level 118
1,429 SR
1,423 Elo+

VS

Team Averages
Level 66
1,516 SR
1,456 Elo+
Xbalanque
Xbalanque
BeatThemCheeks-
Xbalanque
Level 64
God Stats
9W - 9L
1,578 SR
Queue Stats
22W - 21L
1,483 Elo+
Solo
Hercules
Hercules
Dutchness1001
Hercules
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 21L
1,270 Elo+
Party 1
Odin
Odin
Eye3atA55
Odin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 28L
1,472 Elo+
Party 1
Agni
Agni
NardNectar
Agni
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
deathdealerbub
Cthulhu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
3 / 2 / 4
11,351
454
13,025
19,562
26,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
DeMi Steady Zee
Cernunnos
19
2 / 3 / 3
12,510
500
13,070
24,184
11,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Pontiff17
Lancelot
20
5 / 5 / 4
12,958
518
13,663
24,691
13,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 5 / 4
13,206
528
13,730
19,275
11,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
meepablo
Ravana
16
2 / 4 / 0
10,901
436
7,164
19,600
26,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BeatThemCheeks-
Xbalanque
19
4 / 5 / 6
11,730
469
22,587
23,647
11,466
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Dutchness1001
Hercules
18
8 / 3 / 7
12,092
484
25,333
24,266
24,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
17
6 / 6 / 7
11,415
457
13,296
23,358
15,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 4 / 4
9,765
391
15,719
16,091
6,453
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

2
0 / 1 / 0
6,286
251
168
1,663
636
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
18
Kills
19
19
Deaths
19
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BeatThemCheeks-
Xbalanque
4
5
6
1.4
W
Cthulhu
3
2
4
2.5
W
Cernunnos
DeMi Steady Zee
Cernunnos
2
3
3
1.17
L
Hercules
Dutchness1001
Hercules
8
3
7
3.83
L
Odin
6
6
7
1.58
L
1
4
4
0.75
W
Lancelot
Pontiff17
Lancelot
5
5
4
1.4
W
6
5
4
1.6
L
0
1
0
0
W
Ravana
meepablo
Ravana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,652
Damage
77,103
107,312
Taken
89,025
88,463
Mitigated
58,157
34,292
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BeatThemCheeks-
Xbalanque
22,587
14,945
251
8,259
23,647
11,466
0
5,282
17,947
0
108,772
W
Cthulhu
13,025
812
1,177
1,508
19,562
26,235
310
4,280
15,043
57,149
0
W
Cernunnos
DeMi Steady Zee
Cernunnos
13,070
7,984
151
13,040
24,184
11,866
990
1,432
22,708
0
116,017
L
Hercules
Dutchness1001
Hercules
25,333
9,857
0
6,745
24,266
24,377
600
6,067
17,984
10,857
62,667
L
Odin
13,296
5,631
0
480
23,358
15,225
0
6,600
16,410
0
73,895
L
15,719
890
0
788
16,091
6,453
240
7,280
8,619
63,520
0
W
Lancelot
Pontiff17
Lancelot
13,663
2,696
0
7,206
24,691
13,243
0
5,414
18,870
0
116,436
W
13,730
2,163
3,781
4,349
19,275
11,070
366
6,998
12,014
92,748
0
L
168
94
76
397
1,663
636
0
445
1,168
1,751
0
W
Ravana
meepablo
Ravana
7,164
2,902
0
3,080
19,600
26,049
224
2,429
16,468
0
57,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,926
Gold Earned
51,288
627
Minions Killed
449
0
Camps Cleared
0
2,194,934
Distance Traveled
1,838,282
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,730
469
137
5
0
413,660
0
W
Cthulhu
11,351
454
84
3
0
470,253
1
W
Cernunnos
12,510
500
150
6
0
374,255
4
L
Hercules
12,092
484
112
4
0
478,127
1
L
Odin
11,415
457
105
4
0
470,546
7
L
Agni
9,765
391
93
4
0
450,710
1
W
Lancelot
12,958
518
156
6
0
490,695
1
W
Hel
13,206
528
162
6
0
449,293
2
L
Cthulhu
6,286
251
2
0
0
25,239
0
W
Ravana
10,901
436
75
3
0
410,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role