Player Matchup

Charybdis
Charybdis
Bangobong
Charybdis
Level 62
God Stats
3W - 0L
1,592 SR
Queue Stats
3W - 2L
1,373 Elo+
Party 1
Lancelot
Lancelot
Emiiyya
Lancelot
Level 119
God Stats
3W - 2L
1,247 SR
Queue Stats
6W - 7L
1,360 Elo+
Party 1
Arachne
Arachne
holycreed
Arachne
Level 122
God Stats
2W - 4L
1,263 SR
Queue Stats
13W - 21L
1,416 Elo+
Party 1
Horus
Horus
mycarfunny
Horus
Level 121
God Stats
2W - 0L
1,320 SR
Queue Stats
9W - 18L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
stokesy15
Kukulkan
Level 73
God Stats
1W - 1L
1,371 SR
Queue Stats
2W - 7L
1,040 Elo+
Party 1
Team Averages
Level 99
1,359 SR
1,307 Elo+

VS

Team Averages
Level 50
1,488 SR
1,399 Elo+
Artemis
Artemis
Brilune
Artemis
Level 23
God Stats
1W - 5L
1,724 SR
Queue Stats
7W - 17L
1,336 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GodrevyD
Tsukuyomi
Level 18
God Stats
1W - 4L
1,728 SR
Queue Stats
4W - 13L
1,652 Elo+
Party 2
Olorun
Olorun
JanuVee
Olorun
Level 40
God Stats
0W - 3L
1,125 SR
Queue Stats
18W - 27L
1,361 Elo+
Solo
Serqet
Serqet
Mikikhail
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,301 Elo+
Party 2
Vulcan
Vulcan
TipTapmeister
Vulcan
Level 61
God Stats
2W - 8L
1,362 SR
Queue Stats
133W - 146L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bangobong
Charybdis
14
5 / 0 / 3
9,124
507
5,154
3,224
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Emiiyya
Lancelot
15
9 / 3 / 7
10,082
560
16,311
14,428
9,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
holycreed
Arachne
13
6 / 2 / 7
9,096
505
7,735
14,102
8,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
13
5 / 1 / 12
9,780
543
9,002
12,657
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
stokesy15
Kukulkan
16
4 / 2 / 4
9,956
553
10,162
6,871
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brilune
Artemis
5
0 / 4 / 0
5,650
314
1,110
5,090
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
GodrevyD
Tsukuyomi
12
3 / 6 / 2
8,404
467
7,606
15,072
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
JanuVee
Olorun
13
3 / 5 / 1
8,618
479
8,851
17,169
7,802
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Mikikhail
Serqet
9
2 / 7 / 2
7,135
396
4,713
18,144
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 7 / 5
7,630
424
7,531
12,518
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
29
Kills
8
8
Deaths
29
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bangobong
Charybdis
5
0
3
6.5
L
Artemis
Brilune
Artemis
0
4
0
0
W
Lancelot
Emiiyya
Lancelot
9
3
7
4.17
L
Tsukuyomi
GodrevyD
Tsukuyomi
3
6
2
0.67
L
Olorun
JanuVee
Olorun
3
5
1
0.7
L
Serqet
Mikikhail
Serqet
2
7
2
0.43
L
0
7
5
0.36
W
Arachne
holycreed
Arachne
6
2
7
4.75
W
Horus
5
1
12
11
W
Kukulkan
stokesy15
Kukulkan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,364
Damage
29,811
51,282
Taken
67,993
35,754
Mitigated
32,735
18,680
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bangobong
Charybdis
5,154
3,558
0
2,152
3,224
1,087
1,840
0
3,224
0
58,756
L
Artemis
Brilune
Artemis
1,110
603
0
813
5,090
952
0
0
5,090
0
8,023
W
Lancelot
Emiiyya
Lancelot
16,311
2,904
415
4,711
14,428
9,838
0
7,073
7,247
0
57,297
L
Tsukuyomi
GodrevyD
Tsukuyomi
7,606
3,205
0
4,914
15,072
5,822
0
755
14,269
0
46,862
L
Olorun
JanuVee
Olorun
8,851
5,066
267
7,273
17,169
7,802
0
3,061
13,972
58,179
0
L
Serqet
Mikikhail
Serqet
4,713
1,152
0
718
18,144
12,192
0
2,100
15,920
0
22,623
L
7,531
1,440
0
1,662
12,518
5,967
1,092
3,666
8,580
45,852
0
W
Arachne
holycreed
Arachne
7,735
6,180
0
2,873
14,102
8,673
893
3,912
10,004
0
44,784
W
Horus
9,002
2,963
2,023
4,636
12,657
13,118
670
2,914
9,743
0
27,174
W
Kukulkan
stokesy15
Kukulkan
10,162
1,385
187
1,683
6,871
3,038
1,177
3,162
3,589
74,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,038
Gold Earned
37,437
418
Minions Killed
292
0
Camps Cleared
0
1,647,205
Distance Traveled
1,290,368
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,124
507
100
6
0
310,349
5
L
Artemis
5,650
314
16
1
0
99,769
0
W
Lancelot
10,082
560
71
4
0
376,472
1
L
Tsukuyomi
8,404
467
89
5
0
319,872
0
L
Olorun
8,618
479
94
5
0
282,419
1
L
Serqet
7,135
396
26
1
0
304,553
2
L
Vulcan
7,630
424
67
4
0
283,755
1
W
Arachne
9,096
505
65
4
0
291,588
0
W
Horus
9,780
543
32
2
0
336,492
2
W
Kukulkan
9,956
553
150
8
0
332,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role