Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AranHayabusa
Fenrir
Level 119
God Stats
4W - 1L
1,632 SR
Queue Stats
72W - 29L
1,712 Elo+
Party 1
Nox
Nox
RedLobst3r
Nox
Level 78
God Stats
22W - 12L
1,582 SR
Queue Stats
728W - 510L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
TheEnderLORD110
Danzaburou
Level 47
God Stats
45W - 26L
1,737 SR
Queue Stats
337W - 257L
1,660 Elo+
Party 1
Achilles
Achilles
xXDestructor0Xx
Achilles
Level 64
God Stats
58W - 46L
1,602 SR
Queue Stats
563W - 407L
1,619 Elo+
Party 1
Team Averages
Level 85
1,610 SR
1,623 Elo+

VS

Team Averages
Level 80
1,510 SR
1,486 Elo+
Gilgamesh
Gilgamesh
BodieBags
Gilgamesh
Level 107
God Stats
4W - 4L
1,460 SR
Queue Stats
162W - 151L
1,511 Elo+
Party 2
Ymir
Ymir
Gman509
Ymir
Level 128
God Stats
8W - 11L
1,473 SR
Queue Stats
379W - 402L
1,483 Elo+
Solo
Janus
Janus
MasterWarriorTF
Janus
Level 38
God Stats
1W - 2L
1,482 SR
Queue Stats
59W - 66L
1,454 Elo+
Solo
Cliodhna
Cliodhna
Ragnarok1083
Cliodhna
Level 111
God Stats
2W - 2L
1,611 SR
Queue Stats
135W - 135L
1,497 Elo+
Solo
Kukulkan
Kukulkan
TreySlice7491
Kukulkan
Level 16
God Stats
16W - 12L
1,524 SR
Queue Stats
67W - 62L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 0 / 16
11,392
1,139
21,430
8,480
8,361
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
16
7 / 2 / 8
11,089
1,109
15,614
12,235
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 0 / 12
10,782
1,078
11,561
5,966
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheEnderLORD110
Danzaburou
17
5 / 1 / 13
11,062
1,106
9,237
7,855
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
17
4 / 0 / 12
10,842
1,084
7,536
10,416
14,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

289

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BodieBags
Gilgamesh
15
1 / 6 / 1
9,203
920
7,848
15,780
9,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Gman509
Ymir
16
0 / 1 / 1
10,809
1,081
2,083
10,428
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 4 / 2
9,381
938
8,513
13,260
6,350
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
Ragnarok1083
Cliodhna
15
1 / 7 / 1
9,562
956
10,152
15,271
7,309
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
TreySlice7491
Kukulkan
15
1 / 5 / 2
9,756
976
11,252
13,651
7,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
23
Kills
3
3
Deaths
23
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
16
11
W
Fenrir
7
2
8
5.5
L
Gilgamesh
BodieBags
Gilgamesh
1
6
1
0.25
L
Ymir
Gman509
Ymir
0
1
1
0.5
L
0
4
2
0.25
L
Cliodhna
Ragnarok1083
Cliodhna
1
7
1
0.21
W
4
0
12
10
W
Danzaburou
TheEnderLORD110
Danzaburou
5
1
13
11.5
L
Kukulkan
TreySlice7491
Kukulkan
1
5
2
0.4
W
Achilles
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,378
Damage
39,848
44,952
Taken
68,390
39,967
Mitigated
44,906
8,964
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,430
417
0
2,736
8,480
8,361
0
3,301
5,179
52,636
0
W
Fenrir
15,614
3,468
0
1,088
12,235
9,157
0
6,106
6,129
0
21,878
L
Gilgamesh
BodieBags
Gilgamesh
7,848
2,547
0
0
15,780
9,815
0
11,080
4,493
0
10,764
L
Ymir
Gman509
Ymir
2,083
353
0
1,512
10,428
14,105
0
4,793
5,263
32,224
0
L
8,513
1,510
90
1,522
13,260
6,350
0
5,553
7,528
20,605
0
L
Cliodhna
Ragnarok1083
Cliodhna
10,152
1,383
0
307
15,271
7,309
0
7,420
7,441
0
17,811
W
11,561
946
170
1,281
5,966
3,230
0
2,621
3,345
21,574
0
W
Danzaburou
TheEnderLORD110
Danzaburou
9,237
3,656
0
2,461
7,855
4,924
0
3,935
3,920
0
24,395
L
Kukulkan
TreySlice7491
Kukulkan
11,252
335
0
549
13,651
7,327
0
4,145
9,327
36,679
0
W
Achilles
7,536
1,133
0
1,228
10,416
14,295
0
5,885
4,531
0
15,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,167
Gold Earned
48,711
180
Minions Killed
191
6
Camps Cleared
9
1,029,625
Distance Traveled
903,480
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,392
1,139
77
8
2
202,123
1
W
Fenrir
11,089
1,109
20
2
1
212,684
0
L
Gilgamesh
9,203
920
5
1
1
182,862
2
L
Ymir
10,809
1,081
71
7
5
156,008
0
L
Janus
9,381
938
30
3
0
192,154
1
L
Cliodhna
9,562
956
16
2
1
192,766
0
W
Nox
10,782
1,078
36
4
2
214,302
2
W
Danzaburou
11,062
1,106
32
3
1
180,971
1
L
Kukulkan
9,756
976
69
7
2
179,690
1
W
Achilles
10,842
1,084
15
2
0
219,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role