Player Matchup

Freya
Freya
LLGoolJ
Freya
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,762 Elo+
Party 2
Shiva
Shiva
gooLJ
Shiva
Level 159
God Stats
22W - 5L
1,791 SR
Queue Stats
503W - 313L
1,695 Elo+
Party 2
Achilles
Achilles
sleepswithtrees
Achilles
Level 160
God Stats
5W - 3L
1,541 SR
Queue Stats
584W - 302L
1,770 Elo+
Party 2
Team Averages
Level 132
1,611 SR
1,742 Elo+

VS

Team Averages
Level 62
1,359 SR
1,444 Elo+
Sylvanus
Sylvanus
Bongbottom
Sylvanus
Level 26
God Stats
4W - 7L
1,412 SR
Queue Stats
16W - 20L
1,405 Elo+
Party 1
Freya
Freya
TheGarbageKing
Freya
Level 125
God Stats
1W - 2L
1,408 SR
Queue Stats
39W - 56L
1,427 Elo+
Party 1
Ymir
Ymir
ThineFurher
Ymir
Level 34
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
LLGoolJ
Freya
14
11 / 0 / 5
9,071
907
20,943
11,549
5,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
gooLJ
Shiva
12
3 / 2 / 10
8,268
827
6,647
14,331
14,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
12
2 / 2 / 12
7,483
748
8,310
10,523
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bongbottom
Sylvanus
10
1 / 4 / 2
7,128
713
4,558
14,796
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 8 / 2
6,356
636
5,622
11,549
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 3
7,009
701
2,253
14,978
11,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
3
4
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bongbottom
Sylvanus
1
4
2
0.5
W
Freya
LLGoolJ
Freya
11
0
5
13.5
L
1
8
2
0.25
L
1
4
3
0.63
W
Shiva
gooLJ
Shiva
3
2
10
4
W
Achilles
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,900
Damage
12,433
36,403
Taken
41,323
29,987
Mitigated
28,616
13,825
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bongbottom
Sylvanus
4,558
953
1,196
4,959
14,796
11,959
0
6,339
8,138
6,899
0
W
Freya
LLGoolJ
Freya
20,943
7,255
0
8,036
11,549
5,510
859
5,016
6,237
45,763
0
L
5,622
1,396
0
1,197
11,549
5,332
0
5,891
5,527
16,116
0
L
2,253
1,027
0
2,346
14,978
11,325
0
8,713
6,031
13,163
0
W
Shiva
gooLJ
Shiva
6,647
563
424
3,851
14,331
14,411
438
4,181
9,858
0
19,409
W
Achilles
8,310
1,437
0
1,514
10,523
10,066
0
3,186
7,173
0
17,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
20,493
103
Minions Killed
60
8
Camps Cleared
0
591,119
Distance Traveled
446,114
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,128
713
2
0
0
156,369
2
W
Freya
9,071
907
51
5
5
185,673
2
L
Freya
6,356
636
35
4
0
149,049
1
L
Ymir
7,009
701
23
2
0
140,696
0
W
Shiva
8,268
827
33
3
0
202,952
0
W
Achilles
7,483
748
19
2
3
202,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role