Player Matchup

Hachiman
Hachiman
GODYO
Hachiman
Level 160
God Stats
48W - 49L
1,449 SR
Queue Stats
1,992W - 2,170L
1,392 Elo+
Solo
Anhur
Anhur
Jennifer95
Anhur
Level 64
God Stats
2W - 1L
1,494 SR
Queue Stats
38W - 39L
1,320 Elo+
Solo
Discordia
Discordia
MondainiAC
Discordia
Level 144
God Stats
1W - 0L
1,709 SR
Queue Stats
54W - 50L
1,422 Elo+
Solo
Loki
Loki
garomad
Loki
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,309 Elo+
Solo
Kali
Kali
kamil_pro1991
Kali
Level 63
God Stats
6W - 6L
1,451 SR
Queue Stats
215W - 230L
1,421 Elo+
Solo
Team Averages
Level 98
1,520 SR
1,373 Elo+

VS

Team Averages
Level 70
1,385 SR
1,341 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
HadesGlitch
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,275 Elo+
Solo
Thanatos
Thanatos
Scuff Exocet
Thanatos
Level 18
God Stats
0W - 2L
1,248 SR
Queue Stats
8W - 20L
1,145 Elo+
Solo
Raijin
Raijin
iLAGGEDxFRAT
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,402 Elo+
Solo
Achilles
Achilles
trahmillionaie
Achilles
Level 126
God Stats
2W - 8L
1,179 SR
Queue Stats
225W - 255L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GODYO
Hachiman
20
14 / 2 / 15
12,801
985
28,324
16,388
8,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Anhur
18
4 / 2 / 17
10,442
803
8,520
11,099
6,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
MondainiAC
Discordia
19
10 / 2 / 17
11,784
906
21,252
7,924
3,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
garomad
Loki
17
6 / 2 / 11
10,278
791
6,052
10,284
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 3 / 20
10,196
784
7,350
11,593
5,418
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 6 / 3
11,020
848
14,791
16,060
8,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 9 / 3
8,410
647
5,663
15,649
7,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Scuff Exocet
Thanatos
14
3 / 11 / 4
9,078
698
4,915
16,332
7,933
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
13
0 / 7 / 4
7,399
569
10,118
13,660
6,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
15
1 / 6 / 5
8,530
656
7,586
18,882
26,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
29
38
Kills
10
11
Deaths
39
80
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
6
3
1.08
W
Hachiman
GODYO
Hachiman
14
2
15
10.75
L
1
9
3
0.28
W
Anhur
4
2
17
6.25
W
Discordia
MondainiAC
Discordia
10
2
17
9.25
L
Thanatos
Scuff Exocet
Thanatos
3
11
4
0.45
W
Loki
garomad
Loki
6
2
11
5.75
L
Raijin
0
7
4
0.29
W
4
3
20
4.67
L
Achilles
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,498
Damage
43,073
57,288
Taken
80,583
27,443
Mitigated
57,411
27,303
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,791
592
886
4,509
16,060
8,592
387
6,293
9,767
44,921
0
W
Hachiman
GODYO
Hachiman
28,324
18,072
2,226
7,384
16,388
8,172
3,044
6,834
9,383
0
52,698
L
5,663
2,807
0
547
15,649
7,766
970
5,923
9,726
0
11,203
W
Anhur
8,520
4,828
2,734
2,831
11,099
6,108
2,076
6,611
4,488
0
17,613
W
Discordia
MondainiAC
Discordia
21,252
422
1,117
1,166
7,924
3,585
591
3,994
3,930
33,674
0
L
Thanatos
Scuff Exocet
Thanatos
4,915
1,199
0
2,528
16,332
7,933
0
3,561
12,771
0
7,830
W
Loki
garomad
Loki
6,052
1,050
1,236
1,628
10,284
4,160
1,661
3,038
7,246
0
21,323
L
Raijin
10,118
729
703
1,376
13,660
6,537
129
2,141
11,519
13,576
0
W
7,350
4,192
2,199
4,782
11,593
5,418
250
4,432
7,161
0
9,272
L
Achilles
7,586
484
1,266
4,495
18,882
26,583
0
3,334
15,548
0
14,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,501
Gold Earned
44,437
149
Minions Killed
97
0
Camps Cleared
0
1,314,890
Distance Traveled
970,662
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,020
848
59
5
0
204,553
0
W
Hachiman
12,801
985
70
5
0
203,104
2
L
Ullr
8,410
647
19
1
0
200,711
0
W
Anhur
10,442
803
26
2
0
259,346
0
W
Discordia
11,784
906
32
2
0
278,508
0
L
Thanatos
9,078
698
2
0
0
188,407
0
W
Loki
10,278
791
16
1
0
289,146
1
L
Raijin
7,399
569
11
1
0
177,284
0
W
Kali
10,196
784
5
0
0
284,786
0
L
Achilles
8,530
656
6
0
0
199,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role