Player Matchup

Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GunUDown13
Zeus
Level 40
God Stats
100W - 79L
1,526 SR
Queue Stats
136W - 110L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
SirVegetable509
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 127L
1,339 Elo+
Party 3
Heimdallr
Heimdallr
ThonkTwonk
Heimdallr
Level 43
God Stats
11W - 4L
1,673 SR
Queue Stats
64W - 77L
1,469 Elo+
Party 3
Aphrodite
Aphrodite
mrstealyogirl
Aphrodite
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 108L
1,486 Elo+
Party 2
Team Averages
Level 75
1,540 SR
1,452 Elo+

VS

Team Averages
Level 42
1,688 SR
1,592 Elo+
Ganesha
Ganesha
Drauma
Ganesha
Level 68
God Stats
13W - 4L
1,848 SR
Queue Stats
147W - 83L
1,657 Elo+
Party 1
Chang'e
Chang'e
Hosmer
Chang'e
Level 29
God Stats
17W - 6L
1,809 SR
Queue Stats
165W - 110L
1,610 Elo+
Party 1
Bastet
Bastet
IcyTyMcFly
Bastet
Level 46
God Stats
6W - 7L
1,325 SR
Queue Stats
97W - 153L
1,437 Elo+
Solo
Cernunnos
Cernunnos
MagicMerle
Cernunnos
Level 17
God Stats
9W - 2L
1,874 SR
Queue Stats
28W - 12L
1,657 Elo+
Party 1
King Arthur
King Arthur
MetalHeadJD
King Arthur
Level 49
God Stats
12W - 4L
1,582 SR
Queue Stats
152W - 123L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
4 / 2 / 1
13,232
1,018
12,317
26,418
30,651
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 9 / 3
13,214
1,016
34,676
20,300
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 9 / 4
12,395
953
9,861
20,200
8,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
ThonkTwonk
Heimdallr
18
0 / 10 / 7
12,302
946
23,675
29,727
11,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
mrstealyogirl
Aphrodite
18
0 / 10 / 7
12,439
957
15,192
30,284
20,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Drauma
Ganesha
20
1 / 1 / 34
13,777
1,060
17,081
20,043
23,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Hosmer
Chang'e
20
11 / 0 / 22
15,188
1,168
28,751
16,267
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
IcyTyMcFly
Bastet
20
11 / 3 / 18
14,098
1,084
22,428
18,295
9,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
MagicMerle
Cernunnos
20
4 / 2 / 19
13,472
1,036
19,990
18,948
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MetalHeadJD
King Arthur
20
13 / 1 / 25
16,226
1,248
32,815
27,433
36,868
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
158
7
Kills
40
40
Deaths
7
22
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
2
1
2.25
W
Ganesha
Drauma
Ganesha
1
1
34
18
L
2
9
3
0.39
W
Chang'e
Hosmer
Chang'e
11
0
22
22
W
Bastet
IcyTyMcFly
Bastet
11
3
18
6.67
W
Cernunnos
MagicMerle
Cernunnos
4
2
19
6.75
W
King Arthur
MetalHeadJD
King Arthur
13
1
25
25.5
L
1
9
4
0.33
L
Heimdallr
ThonkTwonk
Heimdallr
0
10
7
0.35
L
Aphrodite
mrstealyogirl
Aphrodite
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,721
Damage
121,065
126,929
Taken
100,986
78,474
Mitigated
84,831
19,542
Healing
33,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,317
681
0
1,155
26,418
30,651
0
11,451
14,967
601
29,327
W
Ganesha
Drauma
Ganesha
17,081
491
734
1,618
20,043
23,391
0
8,737
11,306
28,767
0
L
34,676
1,025
0
0
20,300
6,902
0
7,358
12,942
74,885
0
W
Chang'e
Hosmer
Chang'e
28,751
3,510
15,597
9,433
16,267
7,181
0
9,525
6,742
71,739
0
W
Bastet
IcyTyMcFly
Bastet
22,428
3,132
0
1,795
18,295
9,049
0
9,203
9,092
0
25,614
W
Cernunnos
MagicMerle
Cernunnos
19,990
9,622
0
3,418
18,948
8,342
0
14,644
4,304
0
42,974
W
King Arthur
MetalHeadJD
King Arthur
32,815
2,221
0
733
27,433
36,868
0
8,341
19,092
0
54,579
L
9,861
4,224
0
953
20,200
8,152
0
4,943
15,257
0
25,579
L
Heimdallr
ThonkTwonk
Heimdallr
23,675
9,661
0
4,113
29,727
11,789
0
11,791
17,936
0
51,014
L
Aphrodite
mrstealyogirl
Aphrodite
15,192
1,183
5,136
8,185
30,284
20,980
0
10,289
19,995
37,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,582
Gold Earned
72,761
256
Minions Killed
271
13
Camps Cleared
5
1,313,875
Distance Traveled
1,390,330
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,232
1,018
35
3
4
322,070
3
W
Ganesha
13,777
1,060
1
0
0
322,185
0
L
Zeus
13,214
1,016
102
8
5
246,143
0
W
Chang'e
15,188
1,168
142
11
2
284,567
0
W
Bastet
14,098
1,084
16
1
1
252,920
2
W
Cernunnos
13,472
1,036
77
6
1
230,049
0
W
King Arthur
16,226
1,248
35
3
1
300,609
0
L
Ne Zha
12,395
953
25
2
2
228,264
0
L
Heimdallr
12,302
946
47
4
1
233,822
0
L
Aphrodite
12,439
957
47
4
1
283,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role