Player Matchup

Thanatos
Thanatos
BMBobby420
Thanatos
Level 160
God Stats
6W - 5L
1,751 SR
Queue Stats
273W - 138L
1,669 Elo+
Party 2
Geb
Geb
GeneralHimothy
Geb
Level 81
God Stats
4W - 3L
1,738 SR
Queue Stats
142W - 142L
1,554 Elo+
Party 2
Izanami
Izanami
Hagerdy
Izanami
Level 159
God Stats
0W - 1L
1,797 SR
Queue Stats
35W - 13L
1,788 Elo+
Party 2
Awilix
Awilix
Himmy_Neutron
Awilix
Level 74
God Stats
0W - 1L
1,297 SR
Queue Stats
10W - 13L
1,454 Elo+
Party 2
Chronos
Chronos
Marѕ
Chronos
Level 158
God Stats
7W - 6L
1,746 SR
Queue Stats
238W - 126L
1,706 Elo+
Party 2
Team Averages
Level 126
1,666 SR
1,634 Elo+

VS

Team Averages
Level 138
1,647 SR
1,723 Elo+
Vulcan
Vulcan
Alandrumd
Vulcan
Level 112
God Stats
76W - 82L
1,499 SR
Queue Stats
473W - 519L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
DRÀG0N
Sun Wukong
Level 160
God Stats
2W - 0L
1,258 SR
Queue Stats
68W - 47L
1,694 Elo+
Party 1
Ymir
Ymir
Darnisu
Ymir
Level 105
God Stats
12W - 5L
1,841 SR
Queue Stats
27W - 14L
1,770 Elo+
Party 1
Thanatos
Thanatos
HeartQQ
Thanatos
Level 160
God Stats
8W - 0L
1,920 SR
Queue Stats
139W - 49L
1,835 Elo+
Party 1
Neith
Neith
Tagilatelli
Neith
Level 155
God Stats
8W - 6L
1,720 SR
Queue Stats
85W - 47L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BMBobby420
Thanatos
15
2 / 11 / 4
9,175
655
8,585
20,663
9,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 9 / 5
9,218
658
7,450
23,913
19,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Hagerdy
Izanami
18
2 / 8 / 3
10,716
765
13,778
21,056
8,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 10 / 2
9,195
657
6,720
18,512
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Marѕ
Chronos
18
4 / 6 / 1
10,700
764
12,910
17,346
7,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alandrumd
Vulcan
17
1 / 2 / 18
10,517
751
11,053
8,800
3,809
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
DRÀG0N
Sun Wukong
18
3 / 3 / 30
11,178
798
17,402
21,231
17,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Darnisu
Ymir
16
3 / 2 / 18
10,800
771
5,581
19,169
25,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
HeartQQ
Thanatos
20
24 / 1 / 14
13,502
964
30,929
14,961
8,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 3 / 17
13,166
940
25,261
15,075
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
141
11
Kills
44
44
Deaths
11
15
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Alandrumd
Vulcan
1
2
18
5
L
Thanatos
BMBobby420
Thanatos
2
11
4
0.36
W
Sun Wukong
DRÀG0N
Sun Wukong
3
3
30
6
W
Ymir
Darnisu
Ymir
3
2
18
6
L
0
9
5
0.28
L
Izanami
Hagerdy
Izanami
2
8
3
0.44
W
Thanatos
HeartQQ
Thanatos
24
1
14
31
L
3
10
2
0.4
L
Chronos
Marѕ
Chronos
4
6
1
0.75
W
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
90,226
101,490
Taken
79,236
52,296
Mitigated
64,604
11,277
Healing
38,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Alandrumd
Vulcan
11,053
4,020
0
2,127
8,800
3,809
1,838
2,609
5,995
36,938
0
L
Thanatos
BMBobby420
Thanatos
8,585
2,442
0
4,276
20,663
9,937
0
2,911
17,358
0
15,054
W
Sun Wukong
DRÀG0N
Sun Wukong
17,402
3,975
0
7,365
21,231
17,974
587
5,429
13,404
0
38,314
W
Ymir
Darnisu
Ymir
5,581
756
0
4,597
19,169
25,878
460
4,097
14,807
13,651
0
L
7,450
480
1,369
1,264
23,913
19,015
0
4,947
18,382
18,757
0
L
Izanami
Hagerdy
Izanami
13,778
9,721
0
3,036
21,056
8,696
483
3,419
16,979
0
55,587
W
Thanatos
HeartQQ
Thanatos
30,929
8,651
0
19,411
14,961
8,335
1,136
4,027
9,759
0
46,660
L
6,720
2,094
0
292
18,512
7,632
0
3,509
14,717
0
14,516
L
Chronos
Marѕ
Chronos
12,910
3,641
0
1,040
17,346
7,016
0
1,620
15,182
45,313
0
W
25,261
10,232
0
5,490
15,075
8,608
5,963
3,591
11,231
0
73,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
59,163
241
Minions Killed
234
0
Camps Cleared
0
1,092,792
Distance Traveled
1,559,233
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,517
751
56
4
0
306,404
3
L
Thanatos
9,175
655
13
1
0
244,342
1
W
Sun Wukong
11,178
798
48
3
0
310,377
4
W
Ymir
10,800
771
13
1
0
290,671
1
L
Geb
9,218
658
14
1
0
226,128
0
L
Izanami
10,716
765
114
8
0
227,722
2
W
Thanatos
13,502
964
19
1
0
357,424
1
L
Awilix
9,195
657
18
1
0
157,149
2
L
Chronos
10,700
764
82
6
0
237,451
2
W
Neith
13,166
940
98
7
0
294,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role