Player Matchup

Heimdallr
Heimdallr
Goku_UI-_-935
Heimdallr
Level 41
God Stats
7W - 3L
1,130 SR
Queue Stats
113W - 128L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
Mr_Durrr052
Cthulhu
Level 18
God Stats
24W - 24L
1,433 SR
Queue Stats
29W - 36L
1,178 Elo+
Party 2
Discordia
Discordia
hxlyneptune
Discordia
Level 60
God Stats
2W - 0L
1,724 SR
Queue Stats
95W - 87L
1,434 Elo+
Party 2
Team Averages
Level 40
1,429 SR
1,324 Elo+

VS

Team Averages
Level 78
1,499 SR
1,459 Elo+
Mulan
Mulan
BLADE_191021
Mulan
Level 25
God Stats
32W - 22L
1,567 SR
Queue Stats
47W - 37L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
BanditKnight03
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 94L
1,411 Elo+
Solo
Tyr
Tyr
DigiTaL-XaN
Tyr
Level 85
God Stats
10W - 21L
1,429 SR
Queue Stats
659W - 767L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Goku_UI-_-935
Heimdallr
18
7 / 7 / 5
13,628
681
18,336
21,889
13,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Mr_Durrr052
Cthulhu
18
3 / 2 / 8
13,845
692
9,180
20,287
29,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
hxlyneptune
Discordia
19
5 / 3 / 8
13,807
690
22,338
9,906
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
12,943
647
13,584
25,800
31,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
BanditKnight03
Zhong Kui
14
3 / 4 / 6
11,418
571
7,605
9,841
7,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 6 / 2
13,144
657
22,407
33,888
38,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
15
Kills
12
12
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
L
Zhong Kui
BanditKnight03
Zhong Kui
3
4
6
1.5
L
6
6
2
1.17
W
Heimdallr
Goku_UI-_-935
Heimdallr
7
7
5
1.36
W
Cthulhu
Mr_Durrr052
Cthulhu
3
2
8
3.5
W
Discordia
hxlyneptune
Discordia
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,854
Damage
43,596
52,082
Taken
69,529
47,758
Mitigated
77,416
14,166
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,584
1,113
0
6,703
25,800
31,894
189
13,130
12,669
0
45,539
L
Zhong Kui
BanditKnight03
Zhong Kui
7,605
522
484
3,220
9,841
7,208
0
4,073
5,766
20,325
0
L
22,407
1,966
0
5,098
33,888
38,314
0
15,560
18,328
0
63,735
W
Heimdallr
Goku_UI-_-935
Heimdallr
18,336
6,538
83
7,089
21,889
13,419
1,501
3,199
17,978
0
55,228
W
Cthulhu
Mr_Durrr052
Cthulhu
9,180
585
301
4,804
20,287
29,758
28
2,566
15,639
28,178
0
W
Discordia
hxlyneptune
Discordia
22,338
1,590
256
1,633
9,906
4,581
1,116
1,302
8,437
55,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
37,505
180
Minions Killed
177
5
Camps Cleared
9
1,049,529
Distance Traveled
1,053,665
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,943
647
57
3
4
404,606
4
L
Zhong Kui
11,418
571
43
2
0
235,326
3
L
Tyr
13,144
657
77
4
5
413,733
1
W
Heimdallr
13,628
681
79
4
1
324,857
0
W
Cthulhu
13,845
692
44
2
2
376,706
4
W
Discordia
13,807
690
57
3
2
347,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role