Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
HerzogTom
Ganesha
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 92L
1,400 Elo+
Party 1
Xbalanque
Xbalanque
Jovogeeel
Xbalanque
Level 143
God Stats
2W - 1L
1,810 SR
Queue Stats
176W - 202L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mattucheck93
Morgan Le Fay
Level 156
God Stats
31W - 29L
1,541 SR
Queue Stats
162W - 193L
1,417 Elo+
Party 1
Team Averages
Level 117
1,570 SR
1,460 Elo+

VS

Team Averages
Level 79
1,592 SR
1,495 Elo+
Janus
Janus
Durling15
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,562 Elo+
Party 2
Lancelot
Lancelot
PaladinBube78
Lancelot
Level 76
God Stats
11W - 7L
1,575 SR
Queue Stats
255W - 255L
1,477 Elo+
Solo
Anhur
Anhur
Rabbit x Chaser
Anhur
Level 135
God Stats
0W - 1L
1,740 SR
Queue Stats
79W - 65L
1,548 Elo+
Party 2
Odin
Odin
YODA_4505
Odin
Level 48
God Stats
0W - 1L
1,280 SR
Queue Stats
247W - 281L
1,400 Elo+
Solo
Hercules
Hercules
jammy_dodger70
Hercules
Level 109
God Stats
6W - 5L
1,867 SR
Queue Stats
272W - 273L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
10 / 1 / 1
9,334
622
7,830
16,954
7,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
 
Hercules
14
1 / 0 / 4
8,727
582
10,254
7,435
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
HerzogTom
Ganesha
12
0 / 1 / 4
7,904
527
3,590
10,239
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Jovogeeel
Xbalanque
12
2 / 1 / 0
6,939
463
7,146
10,650
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Mattucheck93
Morgan Le Fay
13
1 / 0 / 5
7,914
528
9,440
5,114
2,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Durling15
Janus
9
0 / 5 / 0
6,083
406
1,023
9,873
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
PaladinBube78
Lancelot
10
2 / 4 / 0
6,691
446
9,153
11,105
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 0 / 1
6,447
430
9,629
7,038
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
11
0 / 2 / 2
6,029
402
3,248
12,189
9,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
13
0 / 3 / 0
7,374
492
3,281
12,661
5,875
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
2
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
1
1
10.5
W
Hercules
 
Hercules
1
0
4
3
L
Janus
Durling15
Janus
0
5
0
0
W
Ganesha
HerzogTom
Ganesha
0
1
4
2
W
Xbalanque
Jovogeeel
Xbalanque
2
1
0
2
W
Morgan Le Fay
Mattucheck93
Morgan Le Fay
1
0
5
3.5
L
Lancelot
PaladinBube78
Lancelot
2
4
0
0.5
L
0
0
1
0.5
L
Odin
0
2
2
0.5
L
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,260
Damage
26,334
50,392
Taken
52,866
31,167
Mitigated
25,996
20,769
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,830
3,953
0
5,437
16,954
7,258
0
529
16,415
0
76,524
W
Hercules
 
Hercules
10,254
3,095
0
3,014
7,435
6,528
0
0
7,435
0
66,250
L
Janus
Durling15
Janus
1,023
372
0
845
9,873
3,907
196
4,686
5,187
30,629
0
W
Ganesha
HerzogTom
Ganesha
3,590
1,049
0
3,443
10,239
10,571
186
29
10,210
19,335
0
W
Xbalanque
Jovogeeel
Xbalanque
7,146
3,399
0
5,617
10,650
4,387
1,200
0
10,650
0
62,350
W
Morgan Le Fay
Mattucheck93
Morgan Le Fay
9,440
1,640
0
3,258
5,114
2,423
92
415
4,659
51,261
0
L
Lancelot
PaladinBube78
Lancelot
9,153
1,644
0
3,732
11,105
4,213
0
2,102
8,907
0
49,035
L
9,629
4,913
0
3,271
7,038
2,640
0
1,593
5,445
0
60,260
L
Odin
3,248
1,262
236
2,352
12,189
9,361
0
4,403
7,786
0
19,466
L
Hercules
3,281
435
0
3,034
12,661
5,875
291
246
11,796
0
51,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
32,624
465
Minions Killed
357
0
Camps Cleared
0
1,436,160
Distance Traveled
1,343,537
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,334
622
110
7
0
350,306
0
W
Hercules
8,727
582
137
9
0
307,933
4
L
Janus
6,083
406
67
4
0
226,175
3
W
Ganesha
7,904
527
0
0
0
275,310
2
W
Xbalanque
6,939
463
146
10
0
238,986
5
W
Morgan Le Fay
7,914
528
72
5
0
263,625
4
L
Lancelot
6,691
446
73
5
0
287,098
1
L
Anhur
6,447
430
81
5
0
263,053
5
L
Odin
6,029
402
37
2
0
292,422
0
L
Hercules
7,374
492
99
7
0
274,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role