Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CptnSnortBeard
Khepri
Level 107
God Stats
7W - 4L
1,664 SR
Queue Stats
173W - 174L
1,532 Elo+
Solo
Yemoja
Yemoja
Knopfgarten
Yemoja
Level 150
God Stats
1W - 6L
1,386 SR
Queue Stats
355W - 415L
1,498 Elo+
Solo
Thor
Thor
Negativeh
Thor
Level 123
God Stats
1W - 1L
1,737 SR
Queue Stats
74W - 58L
1,634 Elo+
Party 1
Team Averages
Level 121
1,558 SR
1,533 Elo+

VS

Team Averages
Level 134
1,499 SR
1,569 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Biso1612
Achilles
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 71L
1,579 Elo+
Party 2
Freya
Freya
Dreunboon
Freya
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,585 Elo+
Party 3
Yemoja
Yemoja
Rakepeda
Yemoja
Level 160
God Stats
3W - 0L
1,494 SR
Queue Stats
54W - 48L
1,594 Elo+
Party 3
Ares
Ares
VulgarRed
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
1 / 4 / 13
10,341
646
26,561
12,725
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
 
Morgan Le Fay
16
2 / 8 / 9
9,948
622
11,691
17,516
10,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 6 / 10
10,363
648
7,627
21,252
26,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
16
1 / 6 / 12
9,650
603
3,891
16,089
13,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
19
11 / 5 / 4
11,491
718
22,220
14,767
8,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
5 / 5 / 20
11,860
741
15,364
25,427
32,489
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Biso1612
Achilles
18
5 / 3 / 15
11,461
716
13,549
18,278
20,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Dreunboon
Freya
19
12 / 4 / 10
12,472
780
27,831
25,262
15,082
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Rakepeda
Yemoja
19
2 / 0 / 22
12,537
784
6,630
15,959
13,652
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ares
20
5 / 4 / 15
12,372
773
9,732
21,580
26,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
111
16
Kills
29
29
Deaths
16
48
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
13
1.88
L
Morgan Le Fay
 
Morgan Le Fay
2
8
9
0.81
W
Mulan
 
Mulan
5
5
20
3
W
Achilles
Biso1612
Achilles
5
3
15
4.17
L
1
6
10
1
W
Freya
Dreunboon
Freya
12
4
10
4.25
L
Yemoja
1
6
12
1.17
L
Thor
11
5
4
2.6
W
Yemoja
Rakepeda
Yemoja
2
0
22
13
W
Ares
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,990
Damage
73,106
82,349
Taken
106,506
65,840
Mitigated
107,944
20,175
Healing
52,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
26,561
1,039
599
750
12,725
6,819
234
5,471
7,001
51,846
0
L
Morgan Le Fay
 
Morgan Le Fay
11,691
2,956
216
762
17,516
10,849
279
10,083
7,236
29,276
0
W
Mulan
 
Mulan
15,364
2,023
2,365
3,122
25,427
32,489
1,290
9,631
15,589
0
28,736
W
Achilles
Biso1612
Achilles
13,549
2,192
1,945
2,481
18,278
20,404
1,209
7,863
8,633
0
29,190
L
7,627
352
1,327
2,278
21,252
26,404
167
11,094
9,805
17,423
0
W
Freya
Dreunboon
Freya
27,831
8,651
1,823
7,363
25,262
15,082
3,092
12,365
12,897
54,054
0
L
Yemoja
3,891
987
12,276
1,392
16,089
13,269
185
10,329
5,551
7,633
0
L
Thor
22,220
2,452
0
575
14,767
8,499
1,898
7,216
7,353
0
29,031
W
Yemoja
Rakepeda
Yemoja
6,630
1,780
19,425
8,467
15,959
13,652
1,617
10,312
5,647
17,309
0
W
Ares
9,732
548
2,970
2,582
21,580
26,317
739
9,599
11,981
17,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,793
Gold Earned
60,702
138
Minions Killed
146
0
Camps Cleared
0
1,314,623
Distance Traveled
1,465,877
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,341
646
45
3
0
284,392
3
L
Morgan Le Fay
9,948
622
56
4
0
232,116
0
W
Mulan
11,860
741
32
2
0
271,198
0
W
Achilles
11,461
716
28
2
0
331,940
0
L
Khepri
10,363
648
18
1
0
269,545
0
W
Freya
12,472
780
48
3
0
258,654
1
L
Yemoja
9,650
603
7
0
0
258,829
4
L
Thor
11,491
718
12
1
0
269,741
1
W
Yemoja
12,537
784
16
1
0
301,705
1
W
Ares
12,372
773
22
1
0
302,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role