Player Matchup

Baron Samedi
Baron Samedi
Alejandri_to12
Baron Samedi
Level 135
God Stats
10W - 12L
1,538 SR
Queue Stats
377W - 384L
1,475 Elo+
Solo
Da Ji
Da Ji
MsKittiK4t
Da Ji
Level 115
God Stats
24W - 34L
1,576 SR
Queue Stats
237W - 235L
1,558 Elo+
Solo
Hera
Hera
Rixzz
Hera
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,707 Elo+
Solo
Shiva
Shiva
SpeedRacerGTR500
Shiva
Level 80
God Stats
5W - 5L
1,328 SR
Queue Stats
210W - 199L
1,488 Elo+
Solo
Izanami
Izanami
Strawbrry_Shawty
Izanami
Level 126
God Stats
66W - 55L
1,575 SR
Queue Stats
276W - 293L
1,478 Elo+
Solo
Team Averages
Level 102
1,503 SR
1,541 Elo+

VS

Team Averages
Level 84
1,544 SR
1,471 Elo+
Cabrakan
Cabrakan
Canassoda01
Cabrakan
Level 67
God Stats
7W - 11L
1,405 SR
Queue Stats
381W - 382L
1,493 Elo+
Solo
Awilix
Awilix
PeachKink
Awilix
Level 102
God Stats
1W - 1L
1,797 SR
Queue Stats
48W - 44L
1,487 Elo+
Solo
Sol
Sol
Ronixryder
Sol
Level 79
God Stats
4W - 1L
1,720 SR
Queue Stats
90W - 78L
1,520 Elo+
Solo
King Arthur
King Arthur
awsome zombie23
King Arthur
Level 69
God Stats
20W - 18L
1,503 SR
Queue Stats
322W - 342L
1,446 Elo+
Solo
Danzaburou
Danzaburou
cuero-adorado85
Danzaburou
Level 102
God Stats
3W - 6L
1,298 SR
Queue Stats
102W - 111L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alejandri_to12
Baron Samedi
10
3 / 3 / 0
5,978
460
8,146
8,045
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Da Ji
11
0 / 3 / 1
6,083
468
2,916
11,743
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Rixzz
Hera
9
0 / 2 / 2
5,241
403
3,267
5,289
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 0
6,857
527
5,200
14,024
8,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 1
7,141
549
5,130
8,938
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Canassoda01
Cabrakan
9
1 / 2 / 3
6,095
469
3,753
10,512
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
PeachKink
Awilix
12
6 / 1 / 2
7,243
557
8,072
8,702
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 0 / 3
6,583
506
4,708
8,319
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
awsome zombie23
King Arthur
14
3 / 0 / 0
8,217
632
10,291
9,712
10,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
cuero-adorado85
Danzaburou
13
0 / 0 / 2
7,358
566
5,103
8,317
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
11
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alejandri_to12
Baron Samedi
3
3
0
1
W
Cabrakan
Canassoda01
Cabrakan
1
2
3
1.25
L
Da Ji
0
3
1
0.17
W
Awilix
PeachKink
Awilix
6
1
2
7
L
Hera
Rixzz
Hera
0
2
2
0.5
W
0
0
3
1.5
L
0
2
0
0
L
0
1
1
0.5
W
King Arthur
awsome zombie23
King Arthur
3
0
0
3
W
Danzaburou
cuero-adorado85
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,659
Damage
31,927
48,039
Taken
45,562
21,455
Mitigated
31,740
15,335
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alejandri_to12
Baron Samedi
8,146
691
943
3,122
8,045
3,660
50
2,406
5,575
29,606
0
W
Cabrakan
Canassoda01
Cabrakan
3,753
423
0
2,430
10,512
11,187
0
3,762
6,406
20,371
0
L
Da Ji
2,916
614
0
4,621
11,743
4,302
0
2,339
9,288
0
42,325
W
Awilix
PeachKink
Awilix
8,072
3,485
0
750
8,702
3,384
0
1,624
6,983
0
40,193
L
Hera
Rixzz
Hera
3,267
1,238
0
250
5,289
1,361
175
1,813
3,308
19,109
0
W
4,708
1,958
0
3,751
8,319
3,343
1,278
3,695
4,396
46,949
0
L
5,200
1,541
0
2,374
14,024
8,940
0
0
14,024
0
53,852
L
5,130
4,112
0
4,025
8,938
3,192
0
1,555
7,383
0
66,104
W
King Arthur
awsome zombie23
King Arthur
10,291
1,520
0
1,240
9,712
10,772
0
0
9,712
0
68,841
W
Danzaburou
cuero-adorado85
Danzaburou
5,103
1,470
0
3,777
8,317
3,054
0
1,460
6,652
0
60,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
35,496
413
Minions Killed
423
0
Camps Cleared
0
1,103,325
Distance Traveled
1,205,942
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,978
460
40
3
0
208,467
0
W
Cabrakan
6,095
469
27
2
0
212,634
1
L
Da Ji
6,083
468
83
6
0
257,685
2
W
Awilix
7,243
557
59
5
0
299,702
0
L
Hera
5,241
403
41
3
0
166,280
0
W
Sol
6,583
506
91
7
0
213,098
7
L
Shiva
6,857
527
107
8
0
255,895
1
L
Izanami
7,141
549
142
11
0
214,998
4
W
King Arthur
8,217
632
136
10
0
230,204
0
W
Danzaburou
7,358
566
110
8
0
250,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role