Player Matchup

Hercules
Hercules
Archelleus
Hercules
Level 114
God Stats
2W - 0L
1,667 SR
Queue Stats
6W - 7L
1,577 Elo+
Party 2
Ymir
Ymir
BìgO
Ymir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 2
Neith
Neith
MLKTakedown
Neith
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Theloniousmax
Anubis
Level 19
God Stats
10W - 1L
1,888 SR
Queue Stats
18W - 7L
1,666 Elo+
Party 2
Arachne
Arachne
hogglesnarf
Arachne
Level 144
God Stats
2W - 0L
1,631 SR
Queue Stats
34W - 25L
1,463 Elo+
Party 2
Team Averages
Level 76
1,637 SR
1,541 Elo+

VS

Team Averages
Level 57
1,490 SR
1,506 Elo+
Cthulhu
Cthulhu
Taout
Cthulhu
Level 39
God Stats
12W - 8L
1,573 SR
Queue Stats
41W - 29L
1,426 Elo+
Party 1
Thanatos
Thanatos
betagrub
Thanatos
Level 39
God Stats
14W - 4L
1,553 SR
Queue Stats
137W - 66L
1,626 Elo+
Party 3
Eset
Eset
nobodygoodatall
Eset
Level 125
God Stats
1W - 2L
1,467 SR
Queue Stats
18W - 11L
1,512 Elo+
Party 3
Gilgamesh
Gilgamesh
porkchop615
Gilgamesh
Level 27
God Stats
2W - 3L
1,391 SR
Queue Stats
18W - 8L
1,539 Elo+
Party 1
Cupid
Cupid
saintmisfit183
Cupid
Level 54
God Stats
0W - 2L
1,464 SR
Queue Stats
42W - 30L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Archelleus
Hercules
17
6 / 2 / 11
11,679
556
13,972
19,986
24,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
BìgO
Ymir
15
4 / 0 / 24
11,397
543
9,096
17,849
23,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 4 / 18
10,465
498
21,914
12,724
8,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
11 / 5 / 7
11,657
555
19,875
16,120
9,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
hogglesnarf
Arachne
17
9 / 1 / 14
11,488
547
14,726
19,054
10,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Taout
Cthulhu
13
1 / 9 / 4
8,928
425
13,914
28,192
34,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
betagrub
Thanatos
11
1 / 12 / 1
8,067
384
4,782
22,009
7,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 3 / 3
6,448
307
0
3,166
246
Gilgamesh
porkchop615
Gilgamesh
16
4 / 4 / 1
10,171
484
15,869
22,778
16,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 11 / 4
9,080
432
15,537
21,741
9,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
21
38
Kills
8
12
Deaths
39
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Archelleus
Hercules
6
2
11
5.75
W
Ymir
BìgO
Ymir
4
0
24
16
W
8
4
18
4.25
L
Cthulhu
Taout
Cthulhu
1
9
4
0.33
W
11
5
7
2.9
L
Thanatos
betagrub
Thanatos
1
12
1
0.13
W
Arachne
hogglesnarf
Arachne
9
1
14
16
L
0
3
3
0.5
L
Gilgamesh
porkchop615
Gilgamesh
4
4
1
1.13
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,583
Damage
50,102
85,733
Taken
97,886
75,763
Mitigated
67,694
18,755
Healing
23,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Archelleus
Hercules
13,972
3,749
0
5,578
19,986
24,011
1,387
2,735
17,251
311
64,649
W
Ymir
BìgO
Ymir
9,096
2,424
0
1,470
17,849
23,812
766
4,698
10,931
35,520
0
W
21,914
11,576
0
1,431
12,724
8,018
2,606
3,289
9,435
0
55,764
L
Cthulhu
Taout
Cthulhu
13,914
2,073
693
3,516
28,192
34,294
92
6,665
21,247
29,302
0
W
19,875
1,560
0
5,556
16,120
9,432
2,618
1,241
14,879
93,427
0
L
Thanatos
betagrub
Thanatos
4,782
1,678
0
8,631
22,009
7,689
0
8,773
13,119
0
37,810
W
Arachne
hogglesnarf
Arachne
14,726
8,840
0
4,720
19,054
10,490
6,349
1,992
17,062
0
103,747
L
0
0
0
0
3,166
246
0
1,386
1,780
0
0
L
Gilgamesh
porkchop615
Gilgamesh
15,869
5,862
0
4,698
22,778
16,358
624
7,466
14,869
0
68,915
L
15,537
9,556
794
4,752
21,741
9,107
422
4,969
16,691
0
59,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,686
Gold Earned
42,694
447
Minions Killed
289
0
Camps Cleared
0
1,876,049
Distance Traveled
1,285,804
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,679
556
107
5
0
385,517
0
W
Ymir
11,397
543
28
1
0
381,524
2
W
Neith
10,465
498
76
4
0
325,911
1
L
Cthulhu
8,928
425
28
1
0
302,125
1
W
Anubis
11,657
555
123
6
0
305,183
3
L
Thanatos
8,067
384
70
3
0
285,341
1
W
Arachne
11,488
547
113
5
0
477,914
2
L
Eset
6,448
307
0
0
0
0
0
L
Gilgamesh
10,171
484
111
5
0
380,661
0
L
Cupid
9,080
432
80
4
0
317,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role