Player Matchup

Scylla
Scylla
Calluna19
Scylla
Level 92
God Stats
17W - 14L
1,638 SR
Queue Stats
253W - 289L
1,539 Elo+
Solo
Rama
Rama
Tommy Shelby151
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Wxlles
Cthulhu
Level 47
God Stats
1W - 2L
1,622 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 87
1,587 SR
1,513 Elo+

VS

Team Averages
Level 143
1,648 SR
1,562 Elo+
Osiris
Osiris
Astro_Paranoia
Osiris
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PR Fearless
Morgan Le Fay
Level 160
God Stats
9W - 4L
1,699 SR
Queue Stats
206W - 120L
1,630 Elo+
Party 1
Kukulkan
Kukulkan
xKoerperKlausx
Kukulkan
Level 149
God Stats
9W - 4L
1,745 SR
Queue Stats
346W - 214L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Calluna19
Scylla
9
1 / 4 / 0
6,348
635
5,291
6,762
2,155
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 1
6,114
611
3,162
9,790
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Wxlles
Cthulhu
11
0 / 0 / 1
6,721
672
4,057
8,259
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,055
706
4,070
6,570
5,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
PR Fearless
Morgan Le Fay
14
7 / 0 / 1
8,117
812
14,163
7,829
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
14
1 / 0 / 7
7,877
788
3,764
4,187
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Scylla
Calluna19
Scylla
1
4
0
0.25
W
Morgan Le Fay
PR Fearless
Morgan Le Fay
7
0
1
7.5
L
0
5
1
0.1
L
Cthulhu
Wxlles
Cthulhu
0
0
1
0.5
W
Kukulkan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,510
Damage
21,997
24,811
Taken
18,586
12,775
Mitigated
10,669
1,846
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,070
787
180
400
6,570
5,114
0
2,765
3,805
0
11,962
L
Scylla
Calluna19
Scylla
5,291
556
0
250
6,762
2,155
0
4,596
1,874
19,699
0
W
Morgan Le Fay
PR Fearless
Morgan Le Fay
14,163
927
0
2,802
7,829
3,540
590
4,007
3,822
29,052
0
L
3,162
2,093
0
0
9,790
3,239
0
6,908
2,486
0
12,874
L
Cthulhu
Wxlles
Cthulhu
4,057
91
0
1,596
8,259
7,381
0
5,124
2,524
14,121
0
W
Kukulkan
3,764
338
0
1,736
4,187
2,015
375
2,766
1,421
35,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,183
Gold Earned
23,049
89
Minions Killed
149
0
Camps Cleared
10
544,726
Distance Traveled
606,279
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,055
706
13
1
0
217,303
0
L
Scylla
6,348
635
37
4
0
179,944
3
W
Morgan Le Fay
8,117
812
41
4
8
197,797
4
L
Rama
6,114
611
23
2
0
153,859
2
L
Cthulhu
6,721
672
29
3
0
210,923
0
W
Kukulkan
7,877
788
95
10
2
191,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role