Player Matchup

Thanatos
Thanatos
Audiotracer
Thanatos
Level 128
God Stats
0W - 1L
1,484 SR
Queue Stats
70W - 68L
1,383 Elo+
Solo
He Bo
He Bo
Mdarv831
He Bo
Level 27
God Stats
0W - 4L
1,265 SR
Queue Stats
85W - 116L
1,289 Elo+
Solo
Yemoja
Yemoja
Naofumi_RAP
Yemoja
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,291 Elo+
Solo
Eset
Eset
lemajin87
Eset
Level 60
God Stats
1W - 1L
1,732 SR
Queue Stats
79W - 90L
1,373 Elo+
Solo
Lancelot
Lancelot
prisonmike92
Lancelot
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
277W - 268L
1,382 Elo+
Solo
Team Averages
Level 81
1,496 SR
1,343 Elo+

VS

Team Averages
Level 114
1,485 SR
1,311 Elo+
Pele
Pele
Chylo_3
Pele
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,105 Elo+
Solo
Yemoja
Yemoja
Jennifer95
Yemoja
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 39L
1,304 Elo+
Solo
Sobek
Sobek
LokisBrood207
Sobek
Level 148
God Stats
4W - 3L
1,624 SR
Queue Stats
416W - 442L
1,309 Elo+
Solo
Chaac
Chaac
MondainiAC
Chaac
Level 144
God Stats
1W - 1L
1,299 SR
Queue Stats
54W - 50L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
Superman014
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 82L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Audiotracer
Thanatos
20
8 / 8 / 12
14,053
703
22,017
28,915
16,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Mdarv831
He Bo
20
7 / 6 / 8
13,079
654
16,758
16,945
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
20
2 / 5 / 14
12,085
604
14,562
28,355
17,305
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eset
20
4 / 5 / 13
13,074
654
24,791
20,048
10,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
prisonmike92
Lancelot
20
5 / 9 / 12
13,866
693
19,953
27,342
15,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Chylo_3
Pele
20
6 / 9 / 9
13,842
692
16,944
24,980
12,962
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Jennifer95
Yemoja
20
5 / 3 / 15
13,587
679
22,008
19,713
22,342
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
2 / 5 / 22
14,578
729
15,537
36,235
56,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
20
15 / 6 / 10
15,882
794
31,080
32,089
33,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kuzenbo
Superman014
Kuzenbo
20
5 / 4 / 20
13,924
696
17,291
26,210
44,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
109
26
Kills
33
33
Deaths
27
59
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Audiotracer
Thanatos
8
8
12
1.75
W
Pele
Chylo_3
Pele
6
9
9
1.17
W
Yemoja
Jennifer95
Yemoja
5
3
15
4.17
W
2
5
22
2.6
L
He Bo
Mdarv831
He Bo
7
6
8
1.83
W
Chaac
15
6
10
3.33
L
Yemoja
2
5
14
1.8
W
Kuzenbo
Superman014
Kuzenbo
5
4
20
3.75
L
Eset
4
5
13
2.1
L
Lancelot
prisonmike92
Lancelot
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,081
Damage
102,860
121,605
Taken
139,227
68,416
Mitigated
169,389
50,807
Healing
45,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Audiotracer
Thanatos
22,017
9,924
709
12,518
28,915
16,882
1,571
12,190
16,725
0
38,364
W
Pele
Chylo_3
Pele
16,944
1,795
1,604
1,420
24,980
12,962
1,031
13,802
11,178
0
37,267
W
Yemoja
Jennifer95
Yemoja
22,008
2,666
10,247
4,794
19,713
22,342
2,906
8,727
10,986
49,327
0
W
15,537
1,630
1,547
11,234
36,235
56,998
838
14,931
21,304
36,827
0
L
He Bo
Mdarv831
He Bo
16,758
445
3,972
1,605
16,945
8,294
1,064
7,397
9,548
43,008
0
W
Chaac
31,080
4,228
1,655
10,234
32,089
33,040
1,674
8,497
23,592
0
55,728
L
Yemoja
14,562
2,647
9,272
8,341
28,355
17,305
703
13,154
15,201
31,651
0
W
Kuzenbo
Superman014
Kuzenbo
17,291
5,195
938
2,263
26,210
44,047
2,174
10,154
16,056
29,610
0
L
Eset
24,791
1,982
3,119
3,246
20,048
10,737
409
11,463
8,585
49,122
0
L
Lancelot
prisonmike92
Lancelot
19,953
2,541
1,968
6,057
27,342
15,198
962
10,632
16,710
0
33,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,157
Gold Earned
71,813
201
Minions Killed
190
0
Camps Cleared
0
1,726,793
Distance Traveled
1,743,420
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,053
703
28
1
0
345,785
0
W
Pele
13,842
692
40
2
0
311,693
1
W
Yemoja
13,587
679
49
2
0
326,102
0
W
Sobek
14,578
729
28
1
0
336,475
0
L
He Bo
13,079
654
64
3
0
339,272
0
W
Chaac
15,882
794
49
2
0
407,383
0
L
Yemoja
12,085
604
35
2
0
309,162
3
W
Kuzenbo
13,924
696
24
1
0
361,767
0
L
Eset
13,074
654
52
3
0
360,514
0
L
Lancelot
13,866
693
22
1
0
372,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role