Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Reach69
King Arthur
Level 155
God Stats
13W - 15L
1,504 SR
Queue Stats
191W - 172L
1,510 Elo+
Solo
Pele
Pele
TedCruzzen4Puss
Pele
Level 98
God Stats
2W - 0L
1,655 SR
Queue Stats
54W - 42L
1,469 Elo+
Party 1
Team Averages
Level 127
1,553 SR
1,493 Elo+

VS

Team Averages
Level 87
1,504 SR
1,500 Elo+
He Bo
He Bo
FakeAthlete101
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,535 Elo+
Solo
Bastet
Bastet
Radda Maker
Bastet
Level 93
God Stats
19W - 20L
1,512 SR
Queue Stats
317W - 351L
1,481 Elo+
Solo
Artemis
Artemis
nobodyistevin
Artemis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 1 / 7
8,555
713
7,632
8,699
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Reach69
King Arthur
13
3 / 0 / 5
9,278
773
9,262
13,935
16,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 4
8,950
746
8,552
12,635
10,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
7,056
588
5,639
10,669
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
13
0 / 2 / 1
7,593
633
11,001
13,016
8,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
14
1 / 0 / 0
8,104
675
12,291
7,352
3,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
7
4.5
L
0
7
0
0
L
Bastet
0
2
1
0.25
W
King Arthur
Reach69
King Arthur
3
0
5
5.5
W
4
0
4
6
L
Artemis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,446
Damage
28,931
35,269
Taken
31,037
32,837
Mitigated
16,129
7,517
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,632
444
0
726
8,699
5,288
112
1,310
7,389
37,221
0
L
5,639
469
0
1,321
10,669
3,959
0
2,396
8,273
21,932
0
L
Bastet
11,001
2,404
18
1,729
13,016
8,849
0
2,944
10,072
0
26,697
W
King Arthur
Reach69
King Arthur
9,262
593
0
3,396
13,935
16,963
0
2,969
10,966
0
20,014
W
8,552
1,688
0
3,395
12,635
10,586
0
1,627
11,008
0
31,812
L
Artemis
12,291
6,045
0
2,290
7,352
3,321
0
2,782
4,570
0
38,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
22,753
158
Minions Killed
141
6
Camps Cleared
6
720,639
Distance Traveled
622,161
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,555
713
76
6
5
235,935
0
L
He Bo
7,056
588
42
4
1
154,977
0
L
Bastet
7,593
633
32
3
2
247,871
0
W
King Arthur
9,278
773
26
2
0
238,826
0
W
Pele
8,950
746
56
5
1
245,878
4
L
Artemis
8,104
675
67
6
3
219,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role