Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cadester2009
Ah Muzen Cab
Level 25
God Stats
1W - 2L
1,492 SR
Queue Stats
10W - 16L
1,417 Elo+
Party 1
Tyr
Tyr
Drhwsy
Tyr
Level 122
God Stats
1W - 5L
1,108 SR
Queue Stats
183W - 152L
1,615 Elo+
Party 2
Nu Wa
Nu Wa
ExoticPeepXD
Nu Wa
Level 81
God Stats
0W - 4L
1,172 SR
Queue Stats
53W - 67L
1,404 Elo+
Party 1
Baba Yaga
Baba Yaga
MrTehr
Baba Yaga
Level 29
God Stats
9W - 4L
1,601 SR
Queue Stats
217W - 188L
1,597 Elo+
Party 2
Athena
Athena
drhwsy1
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,548 Elo+
Party 2
Team Averages
Level 76
1,375 SR
1,516 Elo+

VS

Team Averages
Level 26
1,485 SR
1,361 Elo+
Zhong Kui
Zhong Kui
BrappyGoose
Zhong Kui
Level 29
God Stats
1W - 0L
1,200 SR
Queue Stats
3W - 1L
1,268 Elo+
Solo
Anubis
Anubis
Mesmeri
Anubis
Level 27
God Stats
2W - 0L
1,725 SR
Queue Stats
29W - 31L
1,478 Elo+
Solo
Ares
Ares
NetSniper01
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,326 Elo+
Solo
The Morrigan
The Morrigan
XTheRealAstroX
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
iron-rafting
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cadester2009
Ah Muzen Cab
18
3 / 3 / 8
13,649
487
11,053
12,188
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Drhwsy
Tyr
20
12 / 5 / 12
18,187
650
27,445
36,090
62,423
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
1 / 5 / 12
13,239
473
16,744
14,787
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
MrTehr
Baba Yaga
20
5 / 3 / 20
17,904
639
27,548
27,831
21,322
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
drhwsy1
Athena
20
5 / 5 / 18
17,249
616
20,536
33,785
67,339
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrappyGoose
Zhong Kui
20
8 / 7 / 7
20,846
745
41,261
40,658
40,979
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Mesmeri
Anubis
14
1 / 1 / 4
12,687
453
7,500
5,476
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 6 / 11
16,945
605
24,080
37,587
73,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

The Morrigan
XTheRealAstroX
The Morrigan
7
0 / 2 / 1
10,889
389
436
3,866
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
iron-rafting
Jormungandr
20
7 / 10 / 9
19,907
711
26,933
44,331
70,651
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
26
Kills
21
21
Deaths
26
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BrappyGoose
Zhong Kui
8
7
7
1.64
L
Ah Muzen Cab
Cadester2009
Ah Muzen Cab
3
3
8
2.33
L
Tyr
Drhwsy
Tyr
12
5
12
3.6
L
1
5
12
1.4
W
Anubis
Mesmeri
Anubis
1
1
4
3
L
Baba Yaga
MrTehr
Baba Yaga
5
3
20
5
W
5
6
11
1.75
W
The Morrigan
XTheRealAstroX
The Morrigan
0
2
1
0.25
L
Athena
drhwsy1
Athena
5
5
18
2.8
W
Jormungandr
iron-rafting
Jormungandr
7
10
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,326
Damage
100,210
124,681
Taken
131,918
165,661
Mitigated
190,950
57,501
Healing
33,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BrappyGoose
Zhong Kui
41,261
4,363
1,550
19,218
40,658
40,979
5,971
20,207
20,451
116,771
0
L
Ah Muzen Cab
Cadester2009
Ah Muzen Cab
11,053
7,016
960
4,125
12,188
6,049
910
11,475
713
0
26,508
L
Tyr
Drhwsy
Tyr
27,445
4,855
6,039
12,135
36,090
62,423
2,585
23,292
12,798
0
57,121
L
16,744
4,118
2,255
1,886
14,787
8,528
726
14,197
590
31,441
0
W
Anubis
Mesmeri
Anubis
7,500
99
389
1,459
5,476
3,437
0
3,126
2,350
17,232
0
L
Baba Yaga
MrTehr
Baba Yaga
27,548
4,405
4,342
14,307
27,831
21,322
1,646
26,538
1,293
78,627
0
W
24,080
1,226
577
5,471
37,587
73,855
639
12,514
25,073
43,435
0
W
The Morrigan
XTheRealAstroX
The Morrigan
436
233
0
0
3,866
2,028
72
3,009
857
1,153
0
L
Athena
drhwsy1
Athena
20,536
3,582
4,583
6,869
33,785
67,339
115
24,708
9,077
41,809
0
W
Jormungandr
iron-rafting
Jormungandr
26,933
4,916
410
4,897
44,331
70,651
1,490
25,972
18,359
79,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,228
Gold Earned
81,274
234
Minions Killed
310
0
Camps Cleared
0
2,220,544
Distance Traveled
1,591,556
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
20,846
745
182
7
0
421,256
0
L
Ah Muzen Cab
13,649
487
34
1
0
286,391
1
L
Tyr
18,187
650
46
2
0
546,125
2
L
Nu Wa
13,239
473
31
1
0
339,615
1
W
Anubis
12,687
453
17
1
0
216,774
0
L
Baba Yaga
17,904
639
91
3
0
523,987
1
W
Ares
16,945
605
24
1
0
466,642
2
W
The Morrigan
10,889
389
2
0
0
51,311
0
L
Athena
17,249
616
32
1
0
524,426
6
W
Jormungandr
19,907
711
85
3
0
435,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role