Player Matchup

Janus
Janus
EscanorTheBeast
Janus
Level 156
God Stats
5W - 0L
1,575 SR
Queue Stats
32W - 19L
1,727 Elo+
Party 1
Neith
Neith
Fryzaru
Neith
Level 157
God Stats
1W - 0L
1,471 SR
Queue Stats
26W - 10L
1,809 Elo+
Party 1
Hercules
Hercules
péterbá
Hercules
Level 128
God Stats
1W - 0L
1,368 SR
Queue Stats
38W - 22L
1,578 Elo+
Party 1
Team Averages
Level 147
1,471 SR
1,705 Elo+

VS

Team Averages
Level 110
1,581 SR
1,383 Elo+
Tsukuyomi
Tsukuyomi
RufusBeinbruch
Tsukuyomi
Level 62
God Stats
9W - 17L
1,643 SR
Queue Stats
50W - 112L
1,345 Elo+
Party 2
Bellona
Bellona
Signatron
Bellona
Level 155
God Stats
37W - 57L
1,425 SR
Queue Stats
436W - 598L
1,378 Elo+
Party 2
Merlin
Merlin
Watcher2417
Merlin
Level 112
God Stats
13W - 13L
1,675 SR
Queue Stats
360W - 486L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,575
780
11,216
7,583
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Fryzaru
Neith
13
2 / 2 / 8
7,982
726
8,423
6,858
3,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
péterbá
Hercules
11
2 / 1 / 5
7,412
674
6,376
11,131
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RufusBeinbruch
Tsukuyomi
10
2 / 6 / 0
6,862
624
7,302
11,793
5,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bellona
Signatron
Bellona
10
0 / 2 / 2
6,897
627
5,930
10,134
8,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
12
1 / 2 / 2
7,060
642
7,003
7,243
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Neith
Fryzaru
Neith
2
2
8
3
L
Tsukuyomi
RufusBeinbruch
Tsukuyomi
2
6
0
0.33
L
Bellona
Signatron
Bellona
0
2
2
0.5
L
Merlin
1
2
2
1
W
Hercules
péterbá
Hercules
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
20,235
25,572
Taken
29,170
15,072
Mitigated
17,257
6,513
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,216
386
145
1,449
7,583
3,016
287
2,596
4,987
34,674
0
W
Neith
Fryzaru
Neith
8,423
3,766
0
1,679
6,858
3,023
1,102
1,410
5,448
0
31,813
L
Tsukuyomi
RufusBeinbruch
Tsukuyomi
7,302
1,639
0
2,216
11,793
5,641
204
3,908
7,422
0
14,829
L
Bellona
Signatron
Bellona
5,930
411
0
2,570
10,134
8,368
93
3,182
6,338
2,928
12,990
L
Merlin
7,003
418
0
1,480
7,243
3,248
288
3,471
3,475
26,898
0
W
Hercules
péterbá
Hercules
6,376
1,276
0
3,240
11,131
9,033
31
4,166
6,965
0
10,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,969
Gold Earned
20,819
130
Minions Killed
99
8
Camps Cleared
2
626,244
Distance Traveled
562,987
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,575
780
59
5
5
216,213
2
W
Neith
7,982
726
61
6
2
194,747
4
L
Tsukuyomi
6,862
624
12
1
0
179,673
4
L
Bellona
6,897
627
24
2
1
206,130
1
L
Merlin
7,060
642
63
6
1
177,184
1
W
Hercules
7,412
674
10
1
1
215,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role