Player Matchup

Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Clownical
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 13L
1,741 Elo+
Party 1
Ganesha
Ganesha
JinToCrazy
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,735 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,659 Elo+

VS

Team Averages
Level 66
1,414 SR
1,398 Elo+
Ne Zha
Ne Zha
DOOM_OVERHEAVEN
Ne Zha
Level 65
God Stats
2W - 4L
1,327 SR
Queue Stats
20W - 12L
1,536 Elo+
Solo
King Arthur
King Arthur
Greenhead8846
King Arthur
Level 44
God Stats
22W - 18L
1,514 SR
Queue Stats
26W - 29L
1,436 Elo+
Solo
Janus
Janus
Joshy24_PR
Janus
Level 89
God Stats
11W - 8L
1,400 SR
Queue Stats
44W - 65L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 4 / 17
11,146
857
9,921
13,936
6,760
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Clownical
Medusa
17
20 / 3 / 5
12,522
963
23,451
11,589
6,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
JinToCrazy
Ganesha
15
0 / 5 / 24
9,897
761
10,335
15,215
8,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 4
11,314
870
12,299
16,247
7,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Greenhead8846
King Arthur
14
4 / 8 / 4
10,104
777
9,249
21,276
20,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
1 / 12 / 3
8,184
630
8,321
15,447
5,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
26
Kills
12
12
Deaths
26
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
4
17
3.63
W
Medusa
Clownical
Medusa
20
3
5
7.5
L
7
6
4
1.5
L
King Arthur
Greenhead8846
King Arthur
4
8
4
0.75
W
Ganesha
JinToCrazy
Ganesha
0
5
24
2.4
L
Janus
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,707
Damage
29,869
40,740
Taken
52,970
21,403
Mitigated
33,206
7,419
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,921
500
0
4,477
13,936
6,760
703
3,839
10,097
29,397
0
W
Medusa
Clownical
Medusa
23,451
14,897
366
1,521
11,589
6,228
1,747
2,153
9,436
0
46,837
L
12,299
4,849
0
3,786
16,247
7,379
575
5,922
10,325
0
40,533
L
King Arthur
Greenhead8846
King Arthur
9,249
1,260
170
4,879
21,276
20,471
322
10,893
10,383
0
18,843
W
Ganesha
JinToCrazy
Ganesha
10,335
581
0
1,055
15,215
8,415
76
2,673
12,542
32,538
0
L
Janus
8,321
399
0
372
15,447
5,356
100
3,804
11,643
25,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
29,602
128
Minions Killed
97
4
Camps Cleared
4
600,834
Distance Traveled
650,494
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,146
857
57
4
1
191,715
0
W
Medusa
12,522
963
69
5
3
198,772
3
L
Ne Zha
11,314
870
47
4
4
228,880
2
L
King Arthur
10,104
777
16
1
0
233,498
1
W
Ganesha
9,897
761
2
0
0
210,347
3
L
Janus
8,184
630
34
3
0
188,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role