Player Matchup

Raijin
Raijin
Dark_Strangerr
Raijin
Level 107
God Stats
5W - 6L
1,379 SR
Queue Stats
399W - 398L
1,444 Elo+
Solo
Chiron
Chiron
Gabberzz
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,374 Elo+
Party 1
Atlas
Atlas
NattSPLAT
Atlas
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OgaToriko
Tsukuyomi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,403 Elo+
Party 1
Thor
Thor
Qubec91
Thor
Level 66
God Stats
1W - 1L
1,336 SR
Queue Stats
63W - 53L
1,384 Elo+
Solo
Team Averages
Level 86
1,443 SR
1,397 Elo+

VS

Team Averages
Level 97
1,440 SR
1,423 Elo+
Discordia
Discordia
 
Discordia
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ChrisMorbith
Hachiman
Level 117
God Stats
2W - 2L
1,795 SR
Queue Stats
122W - 132L
1,411 Elo+
Party 2
Chaac
Chaac
Mecha91
Chaac
Level 114
God Stats
4W - 6L
1,129 SR
Queue Stats
122W - 132L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
RKteam3
Zhong Kui
Level 69
God Stats
2W - 4L
1,282 SR
Queue Stats
224W - 211L
1,419 Elo+
Solo
Fenrir
Fenrir
sheldonezio
Fenrir
Level 74
God Stats
7W - 12L
1,493 SR
Queue Stats
274W - 276L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 21
12,775
751
14,465
23,728
12,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Gabberzz
Chiron
20
11 / 3 / 12
13,481
793
22,165
18,471
10,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
NattSPLAT
Atlas
17
2 / 3 / 20
11,757
692
6,122
19,413
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
OgaToriko
Tsukuyomi
20
12 / 7 / 12
13,258
780
30,749
22,737
13,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Qubec91
Thor
18
3 / 4 / 15
11,317
666
10,633
16,444
9,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
7 / 5 / 9
13,459
792
26,377
17,302
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
ChrisMorbith
Hachiman
15
2 / 10 / 8
10,287
605
12,735
18,532
6,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Mecha91
Chaac
20
5 / 4 / 9
12,121
713
16,126
19,680
19,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
RKteam3
Zhong Kui
17
3 / 5 / 7
11,059
651
17,757
19,081
12,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
3 / 6 / 13
11,487
676
10,931
18,461
8,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
66
30
Kills
20
21
Deaths
30
80
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
5
9
2.3
L
Hachiman
ChrisMorbith
Hachiman
2
10
8
0.6
W
2
4
21
3.13
W
Chiron
Gabberzz
Chiron
11
3
12
5.67
L
Chaac
Mecha91
Chaac
5
4
9
2.38
W
Atlas
NattSPLAT
Atlas
2
3
20
4
W
Tsukuyomi
OgaToriko
Tsukuyomi
12
7
12
2.57
W
Thor
Qubec91
Thor
3
4
15
2.63
L
Zhong Kui
RKteam3
Zhong Kui
3
5
7
1.3
L
Fenrir
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,134
Damage
83,926
100,793
Taken
93,056
63,652
Mitigated
53,648
33,240
Healing
31,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
26,377
2,153
1,347
5,801
17,302
7,224
1,170
2,987
14,315
59,490
0
L
Hachiman
ChrisMorbith
Hachiman
12,735
5,547
826
994
18,532
6,864
93
2,237
16,295
0
24,919
W
14,465
2,251
2,694
7,829
23,728
12,930
518
11,782
11,946
46,671
0
W
Chiron
Gabberzz
Chiron
22,165
8,569
3,367
5,904
18,471
10,485
3,011
8,336
9,979
0
44,334
L
Chaac
Mecha91
Chaac
16,126
2,692
703
5,532
19,680
19,215
1,179
5,500
14,180
0
23,565
W
Atlas
NattSPLAT
Atlas
6,122
1,555
0
1,941
19,413
17,601
187
7,460
8,723
10,689
0
W
Tsukuyomi
OgaToriko
Tsukuyomi
30,749
8,356
994
4,166
22,737
13,276
2,735
10,425
12,312
0
48,795
W
Thor
Qubec91
Thor
10,633
2,237
2,106
4,239
16,444
9,360
1,915
6,131
10,313
0
19,796
L
Zhong Kui
RKteam3
Zhong Kui
17,757
3,649
1,367
6,428
19,081
12,083
180
4,786
14,295
36,841
0
L
Fenrir
10,931
2,941
3,100
5,579
18,461
8,262
1,738
5,077
13,384
0
17,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,588
Gold Earned
58,413
176
Minions Killed
168
0
Camps Cleared
0
1,467,393
Distance Traveled
1,317,563
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,459
792
53
3
0
276,939
1
L
Hachiman
10,287
605
25
1
0
206,390
7
W
Raijin
12,775
751
74
4
0
281,921
0
W
Chiron
13,481
793
63
4
0
319,451
0
L
Chaac
12,121
713
25
1
0
312,800
0
W
Atlas
11,757
692
5
0
0
268,012
0
W
Tsukuyomi
13,258
780
21
1
0
320,204
0
W
Thor
11,317
666
13
1
0
277,805
3
L
Zhong Kui
11,059
651
45
3
0
200,752
3
L
Fenrir
11,487
676
20
1
0
320,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role