Player Matchup

Hades
Hades
Platinum V
 
Hades
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Goparr2099
Erlang Shen
Diamond V
Level 151
God Stats
9W - 4L
1,732 SR
Queue Stats
413W - 412L
1,873 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
KAUREN-9
Sylvanus
Platinum IV
Level 160
God Stats
48W - 68L
1,495 SR
Queue Stats
612W - 612L
1,866 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
MegaSkuffedOreo
Jing Wei
Platinum IV
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
2,010 MMR
Party 2
Pele
Pele
Platinum V
Seabruh fam
Pele
Platinum V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,899 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,545 SR
1,830 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,639 SR
1,786 MMR
Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Itz SuNs
Xbalanque
Platinum II
Level 109
God Stats
4W - 3L
1,847 SR
Queue Stats
455W - 456L
1,847 MMR
Party 1
Atlas
Atlas
Platinum III
Pachi Berg
Atlas
Platinum III
Level 141
God Stats
3W - 5L
1,471 SR
Queue Stats
245W - 230L
1,867 MMR
Party 3
Bellona
Bellona
Platinum V
Pachi Goku8
Bellona
Platinum V
Level 126
God Stats
3W - 2L
1,704 SR
Queue Stats
242W - 231L
1,756 MMR
Party 3
Hera
Hera
Platinum I
RicocheTRA
Hera
Platinum I
Level 123
God Stats
8W - 12L
1,675 SR
Queue Stats
472W - 471L
1,962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
3 / 0 / 1
5,002
625
4,302
5,357
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Erlang Shen
Goparr2099
Erlang Shen
10
1 / 0 / 0
5,400
675
4,170
7,913
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
KAUREN-9
Sylvanus
8
1 / 1 / 5
4,568
571
3,693
6,917
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
9
1 / 0 / 1
4,897
612
2,270
3,043
1,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 2
5,053
632
2,112
5,673
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ChernobogLancelotGebRavana

VS

Bans
FreyaKhepriBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 1 / 0
4,718
590
1,550
6,686
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Itz SuNs
Xbalanque
6
0 / 2 / 0
4,068
509
2,030
4,026
896
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
6
0 / 3 / 0
4,071
509
3,129
7,650
3,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Pachi Goku8
Bellona
9
0 / 1 / 0
4,956
620
4,671
7,053
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 1 / 1
4,758
595
4,442
3,070
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
1
3.5
L
Ne Zha
 
Ne Zha
1
1
0
1
W
Erlang Shen
Goparr2099
Erlang Shen
1
0
0
1
L
Xbalanque
Itz SuNs
Xbalanque
0
2
0
0
W
Sylvanus
KAUREN-9
Sylvanus
1
1
5
3.5
W
Jing Wei
1
0
1
1.5
L
Atlas
0
3
0
0
L
Bellona
Pachi Goku8
Bellona
0
1
0
0
L
0
1
1
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,547
Damage
15,822
28,903
Taken
28,485
14,230
Mitigated
13,023
13,804
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,302
723
424
2,879
5,357
2,293
0
2,405
2,767
31,171
0
L
Ne Zha
 
Ne Zha
1,550
495
0
3,234
6,686
2,140
0
1,543
4,999
0
25,183
W
Erlang Shen
Goparr2099
Erlang Shen
4,170
2,174
0
4,888
7,913
4,673
0
0
7,913
0
34,113
L
Xbalanque
Itz SuNs
Xbalanque
2,030
606
0
1,359
4,026
896
0
636
3,390
0
22,238
W
Sylvanus
KAUREN-9
Sylvanus
3,693
1,300
790
2,890
6,917
4,446
0
3,646
3,163
21,279
6,700
W
Jing Wei
2,270
1,716
0
1,031
3,043
1,004
484
529
2,514
0
31,525
L
Atlas
3,129
1,366
0
1,749
7,650
3,288
0
3,369
4,215
11,973
0
L
Bellona
Pachi Goku8
Bellona
4,671
2,670
0
3,171
7,053
5,798
0
0
7,053
0
35,302
L
4,442
922
0
949
3,070
901
0
1,622
1,370
35,094
0
W
2,112
295
0
902
5,673
1,814
0
632
4,781
0
36,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
22,571
316
Minions Killed
259
0
Camps Cleared
0
842,937
Distance Traveled
781,545
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,002
625
71
9
0
153,698
2
L
Ne Zha
4,718
590
61
8
0
185,920
1
W
Erlang Shen
5,400
675
70
9
0
176,492
1
L
Xbalanque
4,068
509
51
6
0
113,769
0
W
Sylvanus
4,568
571
51
6
0
152,424
3
W
Jing Wei
4,897
612
59
7
0
169,378
0
L
Atlas
4,071
509
10
1
0
155,100
0
L
Bellona
4,956
620
63
8
0
165,679
1
L
Hera
4,758
595
74
9
0
161,077
2
W
Pele
5,053
632
65
8
0
190,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role