Player Matchup

Ymir
Ymir
FirstMolar6
Ymir
Level 39
God Stats
8W - 6L
1,864 SR
Queue Stats
53W - 58L
1,490 Elo+
Solo
Awilix
Awilix
GebMid
Awilix
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,765 Elo+
Solo
Skadi
Skadi
MuffinMan760
Skadi
Level 129
God Stats
4W - 1L
1,625 SR
Queue Stats
103W - 80L
1,560 Elo+
Solo
Discordia
Discordia
daizeb
Discordia
Level 74
God Stats
42W - 54L
1,430 SR
Queue Stats
77W - 106L
1,401 Elo+
Solo
Shiva
Shiva
predateur15
Shiva
Level 45
God Stats
8W - 4L
1,476 SR
Queue Stats
70W - 46L
1,657 Elo+
Solo
Team Averages
Level 59
1,579 SR
1,575 Elo+

VS

Team Averages
Level 39
1,509 SR
1,500 Elo+
Cthulhu
Cthulhu
CobyashiMaru
Cthulhu
Level 24
God Stats
32W - 39L
1,465 SR
Queue Stats
39W - 51L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
Playfulsyria
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,521 Elo+
Party 1
Ratatoskr
Ratatoskr
Renwickery
Ratatoskr
Level 107
God Stats
12W - 10L
1,660 SR
Queue Stats
106W - 104L
1,522 Elo+
Solo
Hou Yi
Hou Yi
alitos2025
Hou Yi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 35L
1,585 Elo+
Party 1
Ra
Ra
badbrad320
Ra
Level 29
God Stats
10W - 14L
1,420 SR
Queue Stats
85W - 87L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 23
9,745
886
4,102
14,866
17,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
GebMid
Awilix
17
9 / 5 / 9
10,470
952
14,097
12,791
6,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 0 / 10
10,650
968
15,828
10,756
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
daizeb
Discordia
15
3 / 4 / 13
8,880
807
8,154
6,931
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 0 / 15
10,422
947
14,629
13,872
12,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CobyashiMaru
Cthulhu
13
1 / 7 / 3
7,593
690
7,728
16,017
15,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 8 / 2
7,384
671
5,356
13,356
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Renwickery
Ratatoskr
14
2 / 6 / 4
8,007
728
6,490
13,260
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
alitos2025
Hou Yi
16
5 / 4 / 3
8,910
810
13,627
11,388
5,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 2
7,814
710
5,913
11,586
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
31
Kills
10
10
Deaths
31
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CobyashiMaru
Cthulhu
1
7
3
0.36
W
1
1
23
12.5
W
Awilix
GebMid
Awilix
9
5
9
2.7
W
11
0
10
16
L
2
8
2
0.38
L
Ratatoskr
Renwickery
Ratatoskr
2
6
4
0.67
L
Hou Yi
alitos2025
Hou Yi
5
4
3
1.63
L
0
6
2
0.17
W
Discordia
daizeb
Discordia
3
4
13
2.38
W
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,810
Damage
39,114
59,216
Taken
65,607
44,722
Mitigated
35,667
15,157
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CobyashiMaru
Cthulhu
7,728
293
648
1,210
16,017
15,916
0
3,000
12,632
16,680
0
W
4,102
369
0
3,119
14,866
17,953
204
4,503
10,165
11,758
0
W
Awilix
GebMid
Awilix
14,097
4,808
0
1,406
12,791
6,473
805
2,452
10,248
0
41,084
W
15,828
6,629
0
3,585
10,756
5,392
5,149
3,580
7,003
0
69,301
L
5,356
1,148
0
150
13,356
4,849
0
2,693
10,413
11,654
0
L
Ratatoskr
Renwickery
Ratatoskr
6,490
904
0
612
13,260
5,255
0
1,053
12,125
0
14,817
L
Hou Yi
alitos2025
Hou Yi
13,627
6,544
0
772
11,388
5,313
0
2,507
8,649
0
30,348
L
5,913
324
1,283
2,029
11,586
4,334
0
1,956
9,336
30,429
0
W
Discordia
daizeb
Discordia
8,154
319
162
1,029
6,931
2,742
416
2,450
4,452
17,681
0
W
14,629
1,673
1,613
4,243
13,872
12,162
678
5,409
8,351
0
41,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,167
Gold Earned
39,708
226
Minions Killed
145
0
Camps Cleared
0
1,256,777
Distance Traveled
1,007,738
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,593
690
15
1
0
205,902
1
W
Ymir
9,745
886
10
1
0
262,975
5
W
Awilix
10,470
952
43
4
0
237,346
0
W
Skadi
10,650
968
81
7
0
240,163
2
L
Nu Wa
7,384
671
11
1
0
171,546
1
L
Ratatoskr
8,007
728
20
2
0
220,209
0
L
Hou Yi
8,910
810
42
4
0
194,846
1
L
Ra
7,814
710
57
5
0
215,235
1
W
Discordia
8,880
807
17
2
0
232,815
3
W
Shiva
10,422
947
75
7
0
283,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role