Player Matchup

Chaac
Chaac
 
Chaac
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FRESSERO
Neith
Level 6
God Stats
2W - 1L
1,531 SR
Queue Stats
6W - 8L
1,311 Elo+
Party 2
Zhong Kui
Zhong Kui
Sasquatch69
Zhong Kui
Level 159
God Stats
1W - 0L
1,270 SR
Queue Stats
166W - 153L
1,573 Elo+
Solo
Team Averages
Level 81
1,434 SR
1,461 Elo+

VS

Team Averages
Level 73
1,417 SR
1,444 Elo+
Cerberus
Cerberus
AbsolutGolden
Cerberus
Level 29
God Stats
0W - 2L
1,287 SR
Queue Stats
19W - 30L
1,360 Elo+
Party 1
Thor
Thor
Affíníty
Thor
Level 37
God Stats
3W - 1L
1,519 SR
Queue Stats
69W - 85L
1,301 Elo+
Party 1
Chronos
Chronos
SlimyShrimp
Chronos
Level 153
God Stats
2W - 3L
1,446 SR
Queue Stats
494W - 444L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 5 / 12
11,588
682
15,970
25,921
24,358
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
FRESSERO
Neith
14
2 / 5 / 10
11,162
657
12,456
11,837
4,178
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Sasquatch69
Zhong Kui
19
11 / 3 / 1
13,807
812
29,145
19,207
13,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbsolutGolden
Cerberus
16
1 / 7 / 8
12,133
714
9,286
29,049
40,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 5 / 4
12,914
760
11,684
21,874
14,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
SlimyShrimp
Chronos
18
4 / 2 / 6
12,785
752
24,598
19,902
11,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
14
Kills
13
13
Deaths
14
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
5
12
1.4
L
Cerberus
AbsolutGolden
Cerberus
1
7
8
0.71
L
8
5
4
2
W
Neith
FRESSERO
Neith
2
5
10
1.4
W
Zhong Kui
Sasquatch69
Zhong Kui
11
3
1
3.83
L
Chronos
SlimyShrimp
Chronos
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,571
Damage
45,568
56,965
Taken
70,825
42,243
Mitigated
66,712
17,824
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,970
2,857
256
7,276
25,921
24,358
444
13,841
12,080
0
41,680
L
Cerberus
AbsolutGolden
Cerberus
9,286
617
0
7,021
29,049
40,845
177
13,245
15,804
21,401
0
L
11,684
2,642
0
1,418
21,874
14,222
0
9,345
12,529
0
53,163
W
Neith
FRESSERO
Neith
12,456
5,159
0
924
11,837
4,178
1,032
6,285
5,552
0
22,881
W
Zhong Kui
Sasquatch69
Zhong Kui
29,145
1,963
0
9,368
19,207
13,707
1,426
11,122
8,085
87,314
0
L
Chronos
SlimyShrimp
Chronos
24,598
11,659
0
6,819
19,902
11,645
2,518
6,839
13,063
69,060
8,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,557
Gold Earned
37,832
183
Minions Killed
200
10
Camps Cleared
5
879,956
Distance Traveled
888,728
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,588
682
42
2
2
299,304
3
L
Cerberus
12,133
714
32
2
0
284,130
4
L
Thor
12,914
760
72
4
2
311,364
2
W
Neith
11,162
657
25
1
1
285,391
2
W
Zhong Kui
13,807
812
116
7
7
295,261
3
L
Chronos
12,785
752
96
6
3
293,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role