Player Matchup

Sylvanus
Sylvanus
Lord_Reyne
Sylvanus
Level 123
God Stats
70W - 49L
1,652 SR
Queue Stats
479W - 350L
1,657 Elo+
Party 1
Baron Samedi
Baron Samedi
Rodregrrez
Baron Samedi
Level 126
God Stats
33W - 22L
1,441 SR
Queue Stats
501W - 386L
1,647 Elo+
Party 1
Mercury
Mercury
hybridmaar
Mercury
Level 128
God Stats
53W - 38L
1,671 SR
Queue Stats
493W - 358L
1,655 Elo+
Party 1
Team Averages
Level 126
1,588 SR
1,653 Elo+

VS

Team Averages
Level 65
1,534 SR
1,399 Elo+
Scylla
Scylla
Mommymilkers11
Scylla
Level 66
God Stats
51W - 45L
1,602 SR
Queue Stats
603W - 576L
1,612 Elo+
Solo
Bakasura
Bakasura
stealthkills9904
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,223 Elo+
Party 2
Zeus
Zeus
xXPoLar_BlastXx
Zeus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 73L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lord_Reyne
Sylvanus
14
2 / 1 / 14
8,942
745
3,332
14,977
16,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Rodregrrez
Baron Samedi
15
7 / 1 / 11
9,845
820
15,506
12,991
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
hybridmaar
Mercury
16
9 / 3 / 8
10,517
876
11,094
11,810
6,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,128
677
7,795
10,187
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 5
7,577
631
5,728
15,884
8,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 2
7,667
639
11,371
8,991
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
18
Kills
5
5
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Lord_Reyne
Sylvanus
2
1
14
9
L
3
5
2
0.8
W
Baron Samedi
Rodregrrez
Baron Samedi
7
1
11
12.5
W
Mercury
hybridmaar
Mercury
9
3
8
4.33
L
0
7
5
0.36
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,932
Damage
24,894
39,778
Taken
35,062
29,562
Mitigated
16,540
18,862
Healing
1,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Lord_Reyne
Sylvanus
3,332
665
6,213
6,483
14,977
16,196
387
6,724
7,756
6,761
0
L
7,795
680
0
189
10,187
4,299
0
5,141
5,046
23,081
0
W
Baron Samedi
Rodregrrez
Baron Samedi
15,506
2,309
1,362
4,804
12,991
7,273
525
5,623
7,104
45,903
0
W
Mercury
hybridmaar
Mercury
11,094
6,278
0
0
11,810
6,093
1,243
6,997
4,730
0
41,533
L
5,728
3,023
0
1,160
15,884
8,383
231
8,796
7,088
0
15,627
L
11,371
1,214
0
181
8,991
3,858
25
5,088
3,903
29,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
23,372
141
Minions Killed
133
7
Camps Cleared
3
736,495
Distance Traveled
638,849
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,942
745
5
0
0
234,557
3
L
Scylla
8,128
677
38
3
1
222,831
1
W
Baron Samedi
9,845
820
66
6
4
231,553
4
W
Mercury
10,517
876
70
6
3
270,385
4
L
Bakasura
7,577
631
40
3
2
235,709
0
L
Zeus
7,667
639
55
5
0
180,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role