Player Matchup

Bacchus
Bacchus
BadBidWills
Bacchus
Level 137
God Stats
134W - 123L
1,491 SR
Queue Stats
255W - 252L
1,418 Elo+
Solo
Chaac
Chaac
Muerte_Demente
Chaac
Level 100
God Stats
3W - 2L
1,562 SR
Queue Stats
15W - 15L
1,388 Elo+
Party 1
Chernobog
Chernobog
SKBEASTG
Chernobog
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,344 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bielgm20
Morgan Le Fay
Level 121
God Stats
22W - 22L
1,381 SR
Queue Stats
201W - 222L
1,365 Elo+
Solo
Loki
Loki
slaying123
Loki
Level 41
God Stats
2W - 5L
1,387 SR
Queue Stats
129W - 155L
1,366 Elo+
Solo
Team Averages
Level 88
1,464 SR
1,376 Elo+

VS

Team Averages
Level 60
1,447 SR
1,386 Elo+
Kukulkan
Kukulkan
DerMaso
Kukulkan
Level 101
God Stats
257W - 281L
1,468 SR
Queue Stats
265W - 291L
1,353 Elo+
Solo
Ullr
Ullr
MusheenGunChris
Ullr
Level 62
God Stats
12W - 24L
1,392 SR
Queue Stats
216W - 239L
1,354 Elo+
Solo
Nemesis
Nemesis
PB n JUSTICE
Nemesis
Level 63
God Stats
35W - 46L
1,374 SR
Queue Stats
201W - 203L
1,346 Elo+
Solo
Cthulhu
Cthulhu
enzoben-hur
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,409 Elo+
Party 2
Poseidon
Poseidon
xHyours
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadBidWills
Bacchus
15
3 / 0 / 5
11,295
471
7,468
21,270
30,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 3 / 9
13,595
566
25,155
28,743
31,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
SKBEASTG
Chernobog
11
0 / 3 / 1
8,478
353
2,684
13,979
6,220
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
bielgm20
Morgan Le Fay
19
7 / 0 / 2
12,582
524
14,123
14,388
8,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 4 / 4
12,174
507
8,792
25,066
12,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerMaso
Kukulkan
17
3 / 5 / 2
11,901
496
10,479
14,232
7,015
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 4
9,158
382
11,354
16,793
6,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
PB n JUSTICE
Nemesis
17
2 / 1 / 3
10,830
451
13,264
19,063
8,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
enzoben-hur
Cthulhu
16
2 / 4 / 3
10,748
448
14,894
18,690
23,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
xHyours
Poseidon
15
2 / 8 / 3
10,311
430
12,507
15,916
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
22
Kills
10
10
Deaths
22
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BadBidWills
Bacchus
3
0
5
5.5
L
Kukulkan
DerMaso
Kukulkan
3
5
2
0.8
W
7
3
9
3.83
L
1
4
4
0.75
L
Nemesis
PB n JUSTICE
Nemesis
2
1
3
3.5
W
Chernobog
SKBEASTG
Chernobog
0
3
1
0.17
W
Morgan Le Fay
bielgm20
Morgan Le Fay
7
0
2
8
L
Cthulhu
enzoben-hur
Cthulhu
2
4
3
0.88
W
5
4
4
1.75
L
Poseidon
xHyours
Poseidon
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,222
Damage
62,498
103,446
Taken
84,694
88,442
Mitigated
52,313
27,288
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BadBidWills
Bacchus
7,468
589
0
2,158
21,270
30,685
231
6,888
14,190
29,043
0
L
Kukulkan
DerMaso
Kukulkan
10,479
559
225
2,089
14,232
7,015
304
5,898
8,334
70,428
0
W
25,155
6,813
0
12,434
28,743
31,240
1,185
13,203
14,273
0
121,467
L
11,354
3,881
0
2,447
16,793
6,817
68
6,956
9,837
0
45,355
L
Nemesis
PB n JUSTICE
Nemesis
13,264
7,116
0
1,105
19,063
8,969
0
2,770
16,293
0
113,210
W
Chernobog
SKBEASTG
Chernobog
2,684
1,392
0
667
13,979
6,220
1,075
4,032
9,843
0
33,468
W
Morgan Le Fay
bielgm20
Morgan Le Fay
14,123
336
159
2,900
14,388
8,075
2,266
4,818
9,204
110,936
0
L
Cthulhu
enzoben-hur
Cthulhu
14,894
1,500
190
1,600
18,690
23,998
407
1,666
17,024
64,222
0
W
8,792
3,992
0
8,970
25,066
12,222
2,164
7,237
17,551
0
95,233
L
Poseidon
xHyours
Poseidon
12,507
1,199
0
3,628
15,916
5,514
408
4,301
11,615
69,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,124
Gold Earned
52,948
601
Minions Killed
510
0
Camps Cleared
0
2,314,027
Distance Traveled
2,170,855
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,295
471
43
2
0
452,504
7
L
Kukulkan
11,901
496
104
4
0
391,372
0
W
Chaac
13,595
566
216
9
0
487,990
3
L
Ullr
9,158
382
53
2
0
425,918
3
L
Nemesis
10,830
451
135
6
0
578,178
0
W
Chernobog
8,478
353
39
2
0
437,989
1
W
Morgan Le Fay
12,582
524
172
7
0
456,875
7
L
Cthulhu
10,748
448
122
5
0
433,636
1
W
Loki
12,174
507
131
5
0
478,669
0
L
Poseidon
10,311
430
96
4
0
341,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role