Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Loki_Ende
Raijin
Level 28
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 3
Sun Wukong
Sun Wukong
Skrillex8768
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 3
Medusa
Medusa
Steffen7914
Medusa
Level 56
God Stats
0W - 3L
1,425 SR
Queue Stats
0W - 6L
1,076 Elo+
Party 3
Gilgamesh
Gilgamesh
Wenigcraft
Gilgamesh
Level 25
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 3
Team Averages
Level 39
1,413 SR
1,222 Elo+

VS

Team Averages
Level 78
1,523 SR
1,423 Elo+
Scylla
Scylla
Drip_Asap
Scylla
Level 134
God Stats
15W - 10L
1,651 SR
Queue Stats
87W - 102L
1,379 Elo+
Party 2
Izanami
Izanami
Drip_Carter
Izanami
Level 49
God Stats
8W - 13L
1,374 SR
Queue Stats
101W - 113L
1,354 Elo+
Party 2
Nike
Nike
ImStillStanden
Nike
Level 59
God Stats
7W - 6L
1,560 SR
Queue Stats
44W - 45L
1,431 Elo+
Party 1
Bacchus
Bacchus
KgbJones1997
Bacchus
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 58L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
OG Sus Lord
Ratatoskr
Level 102
God Stats
10W - 5L
1,532 SR
Queue Stats
565W - 538L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 3 / 1
10,667
485
15,243
22,768
14,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
Loki_Ende
Raijin
13
2 / 9 / 3
9,293
422
11,437
18,558
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Skrillex8768
Sun Wukong
15
1 / 6 / 3
9,120
415
7,740
20,516
10,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
0 / 6 / 1
8,300
377
7,695
15,414
6,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Wenigcraft
Gilgamesh
12
2 / 7 / 0
7,999
364
9,676
19,952
8,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drip_Asap
Scylla
18
6 / 1 / 11
12,155
553
18,095
13,758
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Drip_Carter
Izanami
17
6 / 5 / 5
11,138
506
14,893
18,707
7,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 2 / 5
11,582
526
13,927
20,376
19,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
KgbJones1997
Bacchus
15
7 / 1 / 8
10,905
496
7,655
18,829
25,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
OG Sus Lord
Ratatoskr
17
3 / 3 / 6
10,958
498
12,728
17,514
7,646
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
11
Kills
31
31
Deaths
12
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
3
1
2.17
W
Scylla
Drip_Asap
Scylla
6
1
11
11.5
W
Izanami
Drip_Carter
Izanami
6
5
5
1.7
W
9
2
5
5.75
W
Bacchus
KgbJones1997
Bacchus
7
1
8
11
L
Raijin
Loki_Ende
Raijin
2
9
3
0.39
W
Ratatoskr
OG Sus Lord
Ratatoskr
3
3
6
2
L
Sun Wukong
Skrillex8768
Sun Wukong
1
6
3
0.42
L
Medusa
0
6
1
0.08
L
Gilgamesh
Wenigcraft
Gilgamesh
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,791
Damage
67,298
97,208
Taken
89,184
46,318
Mitigated
65,285
15,548
Healing
27,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,243
4,923
0
4,056
22,768
14,046
1,338
4,516
18,252
252
84,954
W
Scylla
Drip_Asap
Scylla
18,095
1,414
0
3,774
13,758
5,507
833
2,970
10,788
112,293
0
W
Izanami
Drip_Carter
Izanami
14,893
11,307
0
8,410
18,707
7,498
1,473
2,966
15,741
0
88,574
W
13,927
1,330
0
2,305
20,376
19,257
470
1,610
18,766
0
78,723
W
Bacchus
KgbJones1997
Bacchus
7,655
1,377
292
4,984
18,829
25,377
715
2,621
16,208
35,492
0
L
Raijin
Loki_Ende
Raijin
11,437
2,134
0
1,740
18,558
7,084
312
7,087
11,471
51,248
0
W
Ratatoskr
OG Sus Lord
Ratatoskr
12,728
4,025
0
8,180
17,514
7,646
474
1,402
16,112
0
102,039
L
Sun Wukong
Skrillex8768
Sun Wukong
7,740
1,531
0
4,989
20,516
10,510
187
5,557
14,959
0
59,333
L
Medusa
7,695
3,578
267
2,041
15,414
6,116
533
4,633
10,781
0
56,174
L
Gilgamesh
Wenigcraft
Gilgamesh
9,676
3,139
0
2,455
19,952
8,562
127
3,957
15,995
0
37,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,379
Gold Earned
56,738
392
Minions Killed
589
0
Camps Cleared
0
1,917,177
Distance Traveled
2,150,181
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,667
485
109
5
0
430,516
2
W
Scylla
12,155
553
164
7
0
408,137
2
W
Izanami
11,138
506
133
6
0
366,949
0
W
Nike
11,582
526
116
5
0
447,324
2
W
Bacchus
10,905
496
46
2
0
423,799
1
L
Raijin
9,293
422
70
3
0
358,663
0
W
Ratatoskr
10,958
498
130
6
0
503,972
1
L
Sun Wukong
9,120
415
88
4
0
417,748
5
L
Medusa
8,300
377
73
3
0
345,482
0
L
Gilgamesh
7,999
364
52
2
0
364,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role