Player Matchup

Chang'e
Chang'e
dylanvdhulst123
Chang'e
Level 109
God Stats
1W - 1L
1,410 SR
Queue Stats
22W - 12L
1,622 Elo+
Party 2
Jormungandr
Jormungandr
gapaardstraat36
Jormungandr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 36L
1,636 Elo+
Party 2
Chaac
Chaac
krbanwari
Chaac
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,631 Elo+
Party 2
Team Averages
Level 96
1,470 SR
1,630 Elo+

VS

Team Averages
Level 54
1,522 SR
1,430 Elo+
Anhur
Anhur
Maxhavv
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,402 Elo+
Party 1
Ra
Ra
NoObiE4B21
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,465 Elo+
Party 1
Geb
Geb
mitchelvhh
Geb
Level 68
God Stats
2W - 1L
1,566 SR
Queue Stats
23W - 28L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
8,666
788
10,977
8,622
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
gapaardstraat36
Jormungandr
13
5 / 0 / 7
8,916
811
11,590
9,744
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
krbanwari
Chaac
12
2 / 0 / 9
7,668
697
5,932
10,422
7,041
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Maxhavv
Anhur
9
0 / 6 / 0
6,161
560
5,621
9,646
3,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
6,345
577
3,789
9,333
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
6,635
603
6,084
12,164
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
0
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
Maxhavv
Anhur
0
6
0
0
L
0
4
0
0
W
6
0
5
8.5
W
Jormungandr
gapaardstraat36
Jormungandr
5
0
7
8.5
W
Chaac
krbanwari
Chaac
2
0
9
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,499
Damage
15,494
28,788
Taken
31,143
16,988
Mitigated
15,859
10,205
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Maxhavv
Anhur
5,621
2,636
0
752
9,646
3,688
212
6,190
3,146
0
16,416
L
3,789
107
299
1,153
9,333
3,523
0
6,476
2,565
19,867
0
W
10,977
1,191
1,597
2,830
8,622
3,402
363
4,049
4,573
32,826
0
W
Jormungandr
gapaardstraat36
Jormungandr
11,590
2,383
314
2,065
9,744
6,545
450
3,686
6,058
30,546
0
W
Chaac
krbanwari
Chaac
5,932
465
0
3,399
10,422
7,041
0
2,558
7,864
0
17,844
L
6,084
0
23
1,315
12,164
8,648
0
9,263
2,593
14,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,250
Gold Earned
19,141
122
Minions Killed
87
8
Camps Cleared
1
635,735
Distance Traveled
585,945
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,161
560
29
3
1
177,123
2
L
Ra
6,345
577
44
4
0
196,807
3
W
Chang'e
8,666
788
56
5
5
187,397
3
W
Jormungandr
8,916
811
41
4
1
211,190
3
W
Chaac
7,668
697
25
2
2
237,148
0
L
Geb
6,635
603
14
1
0
212,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role