Player Matchup

King Arthur
King Arthur
Arylious
King Arthur
Level 61
God Stats
2W - 2L
1,337 SR
Queue Stats
29W - 48L
1,385 Elo+
Solo
Ullr
Ullr
ICESKULL
Ullr
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 46L
1,503 Elo+
Solo
Horus
Horus
MIKEYDIZ6969
Horus
Level 64
God Stats
0W - 2L
1,313 SR
Queue Stats
459W - 528L
1,477 Elo+
Solo
Izanami
Izanami
ZombolicalZ
Izanami
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
37W - 45L
1,381 Elo+
Solo
Zhong Kui
Zhong Kui
brunnyman
Zhong Kui
Level 158
God Stats
32W - 36L
1,446 SR
Queue Stats
285W - 289L
1,463 Elo+
Solo
Team Averages
Level 100
1,419 SR
1,442 Elo+

VS

Team Averages
Level 91
1,561 SR
1,616 Elo+
Nu Wa
Nu Wa
ArashiMx
Nu Wa
Level 124
God Stats
47W - 45L
1,404 SR
Queue Stats
156W - 151L
1,462 Elo+
Solo
Cerberus
Cerberus
Bobda13th
Cerberus
Level 12
God Stats
5W - 0L
1,500 SR
Queue Stats
10W - 0L
1,803 Elo+
Party 1
Mercury
Mercury
FrozenMercury
Mercury
Level 145
God Stats
6W - 2L
1,650 SR
Queue Stats
24W - 4L
1,691 Elo+
Party 1
Kali
Kali
Hermanos-Romero-
Kali
Level 59
God Stats
5W - 1L
1,779 SR
Queue Stats
57W - 40L
1,553 Elo+
Solo
Anubis
Anubis
OdaraDk
Anubis
Level 113
God Stats
2W - 0L
1,474 SR
Queue Stats
13W - 5L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arylious
King Arthur
20
6 / 6 / 4
15,565
1,112
25,972
44,523
52,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
19
4 / 10 / 4
14,700
1,050
22,469
32,666
14,714
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
0 / 7 / 6
13,374
955
8,917
37,288
59,938
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
ZombolicalZ
Izanami
17
0 / 1 / 0
11,447
818
988
3,420
1,337
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
brunnyman
Zhong Kui
19
0 / 6 / 5
13,403
957
20,686
25,468
17,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArashiMx
Nu Wa
20
5 / 2 / 18
15,739
1,124
35,646
8,412
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Bobda13th
Cerberus
20
2 / 3 / 22
14,970
1,069
21,667
24,433
34,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
20
12 / 2 / 16
17,221
1,230
45,069
22,022
12,984
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 3 / 15
16,565
1,183
30,466
31,404
19,200
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
OdaraDk
Anubis
17
0 / 0 / 1
11,518
823
928
622
312
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
102
10
Kills
30
30
Deaths
10
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ArashiMx
Nu Wa
5
2
18
7
L
King Arthur
Arylious
King Arthur
6
6
4
1.33
W
Cerberus
Bobda13th
Cerberus
2
3
22
4.33
W
Mercury
12
2
16
10
W
11
3
15
6.17
L
Ullr
4
10
4
0.6
L
0
7
6
0.43
W
Anubis
OdaraDk
Anubis
0
0
1
0.5
L
Izanami
ZombolicalZ
Izanami
0
1
0
0
L
Zhong Kui
brunnyman
Zhong Kui
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,032
Damage
133,776
143,365
Taken
86,893
146,484
Mitigated
70,986
27,496
Healing
22,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ArashiMx
Nu Wa
35,646
12,995
0
216
8,412
4,084
0
1,958
6,454
77,780
0
L
King Arthur
Arylious
King Arthur
25,972
2,285
0
7,033
44,523
52,825
0
18,404
25,633
0
79,976
W
Cerberus
Bobda13th
Cerberus
21,667
1,928
0
10,515
24,433
34,406
0
5,069
19,364
47,573
0
W
Mercury
45,069
28,449
0
5,132
22,022
12,984
0
5,941
16,081
0
74,820
W
30,466
13,675
0
6,116
31,404
19,200
0
7,623
23,781
0
52,946
L
Ullr
22,469
11,456
300
3,573
32,666
14,714
0
14,764
17,526
0
59,970
L
8,917
4,293
5,719
6,994
37,288
59,938
0
13,180
23,491
0
24,676
W
Anubis
OdaraDk
Anubis
928
218
0
515
622
312
0
95
527
3,311
0
L
Izanami
ZombolicalZ
Izanami
988
707
0
0
3,420
1,337
0
2,846
544
0
2,543
L
Zhong Kui
brunnyman
Zhong Kui
20,686
3,296
338
3,539
25,468
17,670
0
7,246
17,930
50,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,489
Gold Earned
76,013
303
Minions Killed
307
3
Camps Cleared
16
1,040,267
Distance Traveled
1,132,234
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,739
1,124
94
7
7
253,630
0
L
King Arthur
15,565
1,112
102
7
0
291,274
1
W
Cerberus
14,970
1,069
75
5
0
256,125
3
W
Mercury
17,221
1,230
81
6
6
322,476
1
W
Kali
16,565
1,183
48
3
1
274,233
0
L
Ullr
14,700
1,050
101
7
0
238,376
0
L
Horus
13,374
955
20
1
1
272,613
0
W
Anubis
11,518
823
9
1
2
25,770
0
L
Izanami
11,447
818
8
1
1
26,059
0
L
Zhong Kui
13,403
957
72
5
1
211,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role