Player Matchup

Khepri
Khepri
C00PTHULHU
Khepri
Level 40
God Stats
2W - 4L
1,309 SR
Queue Stats
162W - 182L
1,416 Elo+
Solo
Cupid
Cupid
DomesticArson
Cupid
Level 10
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 5L
1,155 Elo+
Party 2
Susano
Susano
Subjectspade78
Susano
Level 105
God Stats
3W - 3L
1,378 SR
Queue Stats
25W - 23L
1,409 Elo+
Party 1
Janus
Janus
TristinLOL
Janus
Level 25
God Stats
0W - 2L
1,315 SR
Queue Stats
13W - 7L
1,783 Elo+
Party 1
Hera
Hera
froggoblin
Hera
Level 72
God Stats
0W - 2L
1,459 SR
Queue Stats
38W - 39L
1,450 Elo+
Party 2
Team Averages
Level 50
1,346 SR
1,443 Elo+

VS

Team Averages
Level 56
1,400 SR
1,366 Elo+
Danzaburou
Danzaburou
KaoTheNomad
Danzaburou
Level 47
God Stats
4W - 2L
1,232 SR
Queue Stats
54W - 75L
1,361 Elo+
Solo
Nemesis
Nemesis
Motnhp
Nemesis
Level 30
God Stats
1W - 1L
1,212 SR
Queue Stats
17W - 22L
1,252 Elo+
Solo
Discordia
Discordia
RawlbaarHp
Discordia
Level 28
God Stats
9W - 12L
1,526 SR
Queue Stats
53W - 52L
1,414 Elo+
Party 3
Shiva
Shiva
chiefmbonu
Shiva
Level 107
God Stats
17W - 16L
1,577 SR
Queue Stats
75W - 65L
1,491 Elo+
Party 3
Eset
Eset
jabx2010
Eset
Level 69
God Stats
3W - 2L
1,454 SR
Queue Stats
44W - 44L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
C00PTHULHU
Khepri
7
1 / 3 / 0
5,155
469
2,935
10,745
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 1
4,505
410
2,494
7,144
2,276
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 2
5,503
500
4,377
7,959
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
9
2 / 1 / 0
5,620
511
3,401
6,272
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 4 / 0
5,525
502
3,877
5,613
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaoTheNomad
Danzaburou
10
6 / 1 / 3
6,648
604
7,329
7,704
2,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Motnhp
Nemesis
9
3 / 1 / 2
5,794
527
4,413
6,820
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
RawlbaarHp
Discordia
8
0 / 1 / 5
5,044
459
4,861
5,269
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
11
3 / 1 / 4
6,387
581
4,486
9,169
5,500
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
9
3 / 0 / 6
6,627
602
5,843
7,606
4,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
15
15
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
C00PTHULHU
Khepri
1
3
0
0.33
L
0
6
1
0.08
W
Danzaburou
KaoTheNomad
Danzaburou
6
1
3
7.5
W
Nemesis
Motnhp
Nemesis
3
1
2
4
W
Discordia
RawlbaarHp
Discordia
0
1
5
2.5
L
0
1
2
1
L
Janus
2
1
0
2
W
Shiva
3
1
4
5
L
1
4
0
0.25
W
Eset
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,084
Damage
26,932
37,733
Taken
36,568
16,670
Mitigated
16,524
6,408
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
C00PTHULHU
Khepri
2,935
368
318
2,176
10,745
7,378
0
3,807
6,785
15,117
0
L
2,494
1,271
172
380
7,144
2,276
93
1,650
5,446
0
19,174
W
Danzaburou
KaoTheNomad
Danzaburou
7,329
3,948
0
2,014
7,704
2,579
1,019
751
6,953
0
42,693
W
Nemesis
Motnhp
Nemesis
4,413
2,150
0
939
6,820
2,312
0
877
5,943
0
41,761
W
Discordia
RawlbaarHp
Discordia
4,861
290
0
749
5,269
1,849
156
2,631
2,638
21,020
0
L
4,377
746
147
2,382
7,959
2,773
0
1,676
6,222
0
30,985
L
Janus
3,401
467
71
512
6,272
2,569
0
2,506
3,351
29,183
0
W
Shiva
4,486
474
0
2,078
9,169
5,500
0
3,698
5,471
0
35,404
L
3,877
1,155
0
250
5,613
1,674
0
354
5,225
29,165
0
W
Eset
5,843
1,071
1,875
1,833
7,606
4,284
23
2,256
5,350
26,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,308
Gold Earned
30,500
220
Minions Killed
278
0
Camps Cleared
0
986,111
Distance Traveled
1,036,928
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,155
469
22
2
0
177,942
0
L
Cupid
4,505
410
31
3
0
187,952
0
W
Danzaburou
6,648
604
65
6
0
190,638
0
W
Nemesis
5,794
527
76
7
0
252,175
4
W
Discordia
5,044
459
50
5
0
184,440
1
L
Susano
5,503
500
64
6
0
209,532
1
L
Janus
5,620
511
57
5
0
214,522
0
W
Shiva
6,387
581
50
5
0
215,206
1
L
Hera
5,525
502
46
4
0
196,163
1
W
Eset
6,627
602
37
3
0
194,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role