Player Matchup

Fenrir
Fenrir
Gold IV
Anxeli
Fenrir
Gold IV
Level 78
God Stats
3W - 4L
1,500 SR
Queue Stats
207W - 215L
1,434 MMR
Solo
Charybdis
Charybdis
Gold III
Astromastor2
Charybdis
Gold III
Level 88
God Stats
31W - 26L
1,653 SR
Queue Stats
134W - 150L
1,427 MMR
Solo
Kukulkan
Kukulkan
Gold V
RappleV2
Kukulkan
Gold V
Level 81
God Stats
4W - 1L
1,835 SR
Queue Stats
19W - 22L
1,518 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Rûsh
Cu Chulainn
Gold III
Level 144
God Stats
3W - 2L
1,192 SR
Queue Stats
183W - 186L
1,424 MMR
Solo
Mulan
Mulan
Gold III
serpentcerb
Mulan
Gold III
Level 100
God Stats
0W - 1L
1,321 SR
Queue Stats
54W - 64L
1,355 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,500 SR
1,432 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,584 SR
1,375 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver IV
DANKINGTONKILLZ
Ares
Silver IV
Level 75
God Stats
2W - 8L
1,468 SR
Queue Stats
15W - 27L
922 MMR
Solo
Apollo
Apollo
Gold V
elite91
Apollo
Gold V
Level 160
God Stats
1W - 0L
1,710 SR
Queue Stats
41W - 48L
1,492 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
sasuke18
Baron Samedi
Gold V
Level 160
God Stats
18W - 6L
1,741 SR
Queue Stats
162W - 155L
1,462 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anxeli
Fenrir
8
2 / 1 / 1
4,589
656
2,521
6,399
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Astromastor2
Charybdis
8
2 / 1 / 0
4,494
642
5,028
5,895
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
RappleV2
Kukulkan
7
0 / 2 / 1
4,179
597
1,850
3,532
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Rûsh
Cu Chulainn
6
1 / 2 / 1
4,441
634
1,669
6,146
3,564
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 1
3,651
522
480
2,257
837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
GebThorLancelot

VS

Bans
DanzaburouKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
3 / 0 / 2
4,966
709
3,528
3,109
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
 
Chang'e
8
1 / 1 / 1
4,576
654
2,702
3,048
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 2
4,048
578
2,381
6,405
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
elite91
Apollo
8
1 / 1 / 1
4,473
639
1,859
3,800
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
sasuke18
Baron Samedi
8
1 / 2 / 1
4,631
662
2,307
3,606
2,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
6
6
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
2
4
W
Chang'e
 
Chang'e
1
1
1
1.5
L
Fenrir
Anxeli
Fenrir
2
1
1
2.5
L
Charybdis
Astromastor2
Charybdis
2
1
0
2
W
0
1
2
1
L
Kukulkan
RappleV2
Kukulkan
0
2
1
0.25
L
Cu Chulainn
Rûsh
Cu Chulainn
1
2
1
0.75
W
Apollo
elite91
Apollo
1
1
1
1.5
W
Baron Samedi
sasuke18
Baron Samedi
1
2
1
0.75
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,548
Damage
12,777
24,229
Taken
19,968
9,727
Mitigated
7,941
7,850
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,528
1,737
0
1,441
3,109
1,276
0
6
3,103
0
26,029
W
Chang'e
 
Chang'e
2,702
239
70
1,074
3,048
956
0
618
2,430
21,903
0
L
Fenrir
Anxeli
Fenrir
2,521
688
0
2,175
6,399
2,250
0
1,406
4,849
0
19,265
L
Charybdis
Astromastor2
Charybdis
5,028
2,913
0
3,575
5,895
1,912
0
1,883
4,012
0
29,103
W
2,381
32
91
2,717
6,405
2,631
0
934
5,471
12,227
0
L
Kukulkan
RappleV2
Kukulkan
1,850
266
0
490
3,532
1,164
0
1,179
2,247
25,165
0
L
Cu Chulainn
Rûsh
Cu Chulainn
1,669
330
0
862
6,146
3,564
0
2,279
3,867
0
21,413
W
Apollo
elite91
Apollo
1,859
1,025
0
1,737
3,800
920
0
292
3,508
0
27,182
W
Baron Samedi
sasuke18
Baron Samedi
2,307
732
0
939
3,606
2,158
0
0
3,606
25,387
0
L
480
62
0
748
2,257
837
0
393
1,864
0
3,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,354
Gold Earned
22,694
199
Minions Killed
248
0
Camps Cleared
0
644,228
Distance Traveled
689,096
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,966
709
56
8
0
154,072
2
W
Chang'e
4,576
654
57
8
0
147,883
1
L
Fenrir
4,589
656
44
6
0
136,610
3
L
Charybdis
4,494
642
56
8
0
118,737
3
W
Ares
4,048
578
21
3
0
146,338
1
L
Kukulkan
4,179
597
51
7
0
120,694
4
L
Cu Chulainn
4,441
634
42
6
0
154,894
1
W
Apollo
4,473
639
51
7
0
123,752
3
W
Baron Samedi
4,631
662
63
9
0
117,051
4
L
Mulan
3,651
522
6
1
0
113,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role