Player Matchup

Pele
Pele
Greenbox7949
Pele
Level 21
God Stats
9W - 13L
1,520 SR
Queue Stats
71W - 78L
1,448 Elo+
Party 2
Medusa
Medusa
Hydrawi
Medusa
Level 25
God Stats
33W - 24L
1,841 SR
Queue Stats
104W - 112L
1,528 Elo+
Party 3
Ganesha
Ganesha
Marco18Toma
Ganesha
Level 87
God Stats
4W - 2L
1,865 SR
Queue Stats
125W - 121L
1,530 Elo+
Party 3
Ra
Ra
YAMI--SAGE
Ra
Level 83
God Stats
6W - 6L
1,454 SR
Queue Stats
217W - 231L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
lALFAHAD
Zhong Kui
Level 64
God Stats
5W - 1L
1,500 SR
Queue Stats
130W - 139L
1,494 Elo+
Party 2
Team Averages
Level 56
1,636 SR
1,497 Elo+

VS

Team Averages
Level 118
1,410 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Destroyers-Chain
Shiva
Level 137
God Stats
29W - 26L
1,545 SR
Queue Stats
176W - 133L
1,444 Elo+
Party 1
Geb
Geb
Warlord Luke
Geb
Level 87
God Stats
1W - 3L
1,329 SR
Queue Stats
17W - 18L
1,476 Elo+
Solo
Kali
Kali
XxPhynix95xX
Kali
Level 132
God Stats
10W - 6L
1,409 SR
Queue Stats
87W - 64L
1,476 Elo+
Party 1
Hercules
Hercules
zlPrxdlgy
Hercules
Level 122
God Stats
13W - 16L
1,265 SR
Queue Stats
190W - 137L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
9,256
926
8,754
16,285
7,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Hydrawi
Medusa
14
0 / 3 / 1
9,110
911
5,399
11,317
5,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Marco18Toma
Ganesha
15
0 / 3 / 2
9,158
916
4,355
13,034
12,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
1 / 1 / 1
9,535
954
8,027
7,161
3,286
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
lALFAHAD
Zhong Kui
14
0 / 4 / 2
8,707
871
13,861
13,157
9,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

194

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 0 / 10
10,371
1,037
6,669
2,136
852
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 0 / 10
10,402
1,040
16,983
14,902
10,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 1 / 10
10,206
1,021
8,334
10,538
10,432
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 1 / 4
10,982
1,098
12,801
12,099
5,661
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
zlPrxdlgy
Hercules
16
7 / 0 / 7
11,050
1,105
12,989
9,200
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
2
Kills
16
16
Deaths
2
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
10
5
W
2
0
10
7
L
1
5
1
0.3
L
Medusa
Hydrawi
Medusa
0
3
1
0.17
L
Ganesha
Marco18Toma
Ganesha
0
3
2
0.33
W
0
1
10
5
W
7
1
4
9
L
1
1
1
1.5
L
Zhong Kui
lALFAHAD
Zhong Kui
0
4
2
0.25
W
Hercules
zlPrxdlgy
Hercules
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,396
Damage
57,776
60,954
Taken
48,875
38,034
Mitigated
35,803
7,106
Healing
18,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,669
2,230
944
1,006
2,136
852
0
1,194
942
36,302
0
W
16,983
1,510
153
3,736
14,902
10,435
0
9,089
5,813
3,188
36,992
L
8,754
1,057
0
1,522
16,285
7,072
0
3,970
12,100
0
26,983
L
Medusa
Hydrawi
Medusa
5,399
3,847
0
270
11,317
5,835
0
2,184
9,018
0
21,320
L
Ganesha
Marco18Toma
Ganesha
4,355
276
378
542
13,034
12,120
0
5,126
7,806
22,440
0
W
8,334
482
2,700
2,880
10,538
10,432
0
4,804
5,734
17,111
0
W
12,801
6,860
0
1,655
12,099
5,661
0
4,560
7,539
0
32,674
L
8,027
508
1,257
740
7,161
3,286
0
1,517
5,536
35,802
0
L
Zhong Kui
lALFAHAD
Zhong Kui
13,861
695
398
1,999
13,157
9,721
0
3,309
9,633
18,913
0
W
Hercules
zlPrxdlgy
Hercules
12,989
2,660
0
5,608
9,200
8,423
0
6,596
2,604
0
18,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
53,011
194
Minions Killed
190
4
Camps Cleared
13
997,051
Distance Traveled
1,027,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,371
1,037
55
6
6
178,493
0
W
Shiva
10,402
1,040
54
5
1
216,409
0
L
Pele
9,256
926
42
4
1
206,052
0
L
Medusa
9,110
911
50
5
2
188,867
0
L
Ganesha
9,158
916
0
0
0
199,781
0
W
Geb
10,206
1,021
13
1
1
204,171
0
W
Kali
10,982
1,098
55
6
3
209,653
0
L
Ra
9,535
954
86
9
1
216,493
0
L
Zhong Kui
8,707
871
16
2
0
185,858
0
W
Hercules
11,050
1,105
13
1
2
218,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role