Player Matchup

Shiva
Shiva
LustyLumberjack
Shiva
Level 85
God Stats
2W - 1L
1,614 SR
Queue Stats
117W - 68L
1,774 Elo+
Party 1
Olorun
Olorun
jadenjonson
Olorun
Level 138
God Stats
2W - 2L
1,318 SR
Queue Stats
188W - 102L
1,711 Elo+
Party 1
Achilles
Achilles
madaadam0
Achilles
Level 155
God Stats
2W - 2L
1,520 SR
Queue Stats
519W - 262L
1,687 Elo+
Party 1
Team Averages
Level 126
1,484 SR
1,724 Elo+

VS

Team Averages
Level 102
1,498 SR
1,462 Elo+
Ravana
Ravana
Green Tech R
Ravana
Level 107
God Stats
2W - 3L
1,498 SR
Queue Stats
7W - 14L
1,438 Elo+
Party 2
Achilles
Achilles
TrisMagistis
Achilles
Level 86
God Stats
9W - 8L
1,540 SR
Queue Stats
69W - 83L
1,462 Elo+
Party 2
Ra
Ra
Vaelior
Ra
Level 113
God Stats
8W - 8L
1,454 SR
Queue Stats
101W - 99L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 8
8,752
729
10,223
10,739
9,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
14
3 / 1 / 8
9,001
750
10,125
9,562
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
madaadam0
Achilles
14
5 / 0 / 7
8,977
748
11,335
12,015
12,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 4 / 1
7,373
614
6,484
12,062
8,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
TrisMagistis
Achilles
12
1 / 5 / 2
7,980
665
6,794
15,895
17,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 3 / 1
7,917
660
4,984
7,468
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
4
4
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
4
1
0.38
W
4
3
8
2.67
L
Achilles
TrisMagistis
Achilles
1
5
2
0.4
L
2
3
1
0.83
W
Olorun
3
1
8
7
W
Achilles
madaadam0
Achilles
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,683
Damage
18,262
32,316
Taken
35,425
27,721
Mitigated
28,772
10,314
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
6,484
1,471
0
2,680
12,062
8,511
0
3,554
8,508
0
17,503
W
10,223
1,816
213
2,328
10,739
9,989
167
1,931
8,421
0
20,468
L
Achilles
TrisMagistis
Achilles
6,794
983
0
2,885
15,895
17,097
0
4,335
11,560
0
14,028
L
4,984
485
755
1,520
7,468
3,164
0
1,183
6,285
34,127
0
W
Olorun
10,125
5,290
380
4,428
9,562
5,074
1,652
1,657
7,634
46,853
5,554
W
Achilles
madaadam0
Achilles
11,335
2,396
0
2,965
12,015
12,658
526
1,845
9,617
0
32,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,730
Gold Earned
23,270
147
Minions Killed
103
8
Camps Cleared
3
677,342
Distance Traveled
585,262
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,373
614
23
2
1
234,723
1
W
Shiva
8,752
729
27
2
2
221,870
0
L
Achilles
7,980
665
22
2
0
193,359
0
L
Ra
7,917
660
58
5
2
157,180
2
W
Olorun
9,001
750
82
7
4
217,161
5
W
Achilles
8,977
748
38
3
2
238,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role